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path: root/modules/visual_script/visual_script_builtin_funcs.cpp
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* Add object encoding param to serialization methodsFabio Alessandrelli2019-04-011-10/+33
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Fixed argument names being swapped for atan2DualMatrix2018-09-161-1/+6
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-7/+7
* Make some debug prints verbose-only, remove othersRémi Verschelde2018-08-241-4/+1
* Move things into the title bars of Visual Script nodes.Pieter-Jan Briers2018-04-301-1/+3
* Fixes for parameter names of builtin functions in visual scripts/coreChaosus2018-01-161-8/+8
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Add cartesian to polar conversion functionspablotato2017-11-201-0/+38
* Add print_error function, akin to print_lineGeorge Marques2017-11-161-1/+1
* Merge pull request #12035 from Chaosus/wrapfuncRémi Verschelde2017-10-311-0/+40
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| * Added new wrap functionsChaosus2017-10-131-0/+40
* | Merge pull request #12097 from rcurtis/issue12065Rémi Verschelde2017-10-201-3/+6
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| * | Fixed issue that improperly initialized visual node properties to NilRCurtis2017-10-141-3/+6
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* / VisualScript: add inverse_lerp & range_lerpPoommetee Ketson2017-10-131-1/+47
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* Fix enums bindingsMaxim Sheronov2017-09-131-0/+59
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Add closest_power_of_2 func and implement mix_rate/latency on OS XMarcelo Fernandez2017-08-171-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-374/+339
* Add a bunch of missing Godot headers in own filesRémi Verschelde2017-03-051-0/+29
* Added missing FIXMEs in PR #7878Ferenc Arn2017-03-021-1/+1
* Various fixes detected using PVS-Studio static analyzer.Thaer Razeq2017-02-281-1/+1
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-2/+2
* Remove use of _SCS from ADD_METHODHein-Pieter van Braam2017-02-131-1/+1
* Overloaded basic math funcs (double and float variants). Use real_t rather th...Ferenc Arn2017-01-161-31/+31
* Merge pull request #7532 from tagcup/pcg_prngRémi Verschelde2017-01-161-2/+2
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| * Replace the existing PRNG (Xorshift31) with (minimal) PCG (XSH-RR variant wit...Ferenc Arn2017-01-151-2/+2
* | Style: Cleanups, added headers, renamed filesRémi Verschelde2017-01-161-1/+1
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* Merge pull request #7093 from bojidar-bg/named-colorsRémi Verschelde2017-01-111-2/+24
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| * Add named colors to GDScript/Visual Script/core.Bojidar Marinov2016-12-171-2/+24
* | Type renames:Juan Linietsky2017-01-111-9/+9
* | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-3/+3
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* Add `String char(int ascii)` function to GDScript and Visual ScriptBojidar Marinov2016-10-031-0/+17
* Changed Vector3.snap from fmod to stepify, which makes more sense, fixes #6399Juan Linietsky2016-09-061-377/+405
* More visual script improvementsJuan Linietsky2016-08-301-2/+13
* -Added yield nodes to visual scriptJuan Linietsky2016-08-071-1/+1
* VisualScript can now execute visual scripts, but there is no debugger or prof...Juan Linietsky2016-08-051-64/+608
* More work on visual scripting..Juan Linietsky2016-08-031-2/+3
* WIP visual scripting, not working yet but you can check out stuffJuan Linietsky2016-08-021-0/+641