Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Makes adding port in Visual Script nodes deferred | Haoyu Qiu | 2020-01-14 | 1 | -2/+2 |
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* | Update copyright statements to 2020 | Rémi Verschelde | 2020-01-01 | 1 | -2/+2 |
| | | | | | | | | | | | Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it. | ||||
* | Cleans up headers included in editor_node.h | Haoyu Qiu | 2019-12-24 | 1 | -0/+1 |
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* | Makes more editor strings translatable | Haoyu Qiu | 2019-12-21 | 1 | -2/+2 |
| | | | | | | | | | | * "Add" button text in Groups Editor * "Receiver Method" in Connect Signal Dialog * "Play Mode" in Animation State Machine Editor * "Mesh Library" button text in Mesh Library editor plugin * Compose Array node button texts in Visual Script * Various button texts in TileSet Editor * Various Run Script errors | ||||
* | Fixes size of create function dialog | Haoyu Qiu | 2019-12-17 | 1 | -1/+1 |
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* | Makes more strings in editor translatable | Haoyu Qiu | 2019-12-16 | 1 | -3/+3 |
| | | | | | | * File type names in file dialogs * Layout option names * Visual shader editor UI | ||||
* | Fixes wrong position when adding node in VS editor | codecustard | 2019-12-04 | 1 | -0/+1 |
| | | | When adding a node in the visual script editor while zoomed in, the position of the newly added node would be wrong. | ||||
* | Fix typos with codespell | Rémi Verschelde | 2019-11-22 | 1 | -3/+3 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Using codespell 1.16.0. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang curvelinear dof doubleclick leapyear lod merchantibility nd numer ois ony que seeked synching te uint unselect webp EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ``` | ||||
* | Merge pull request #32853 from OsamaElHariri/visual_script_setter_props_fix | Rémi Verschelde | 2019-11-07 | 1 | -1/+5 |
|\ | | | | | Set the properties of a Set node after add_node | ||||
| * | Set the properties of a Set node after add_node | Osama El Hariri | 2019-10-28 | 1 | -1/+5 |
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* | | Fix: typo atleast -> at least | Omicron | 2019-11-01 | 1 | -2/+2 |
| | | | | | | Typo found in source string, reported by linux-man on weblate | ||||
* | | i18n: Sync translation template with current source | Rémi Verschelde | 2019-10-29 | 1 | -2/+2 |
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* | Remove redundant compiler directives | Timo Schwarzer | 2019-10-14 | 1 | -8/+0 |
| | | | | Closes #32817 | ||||
* | Fix theme in visual script dialogs (at startup) | Chaosus | 2019-09-30 | 1 | -0/+2 |
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* | Merge pull request #32402 from YeldhamDev/fix_vs_add_function | Rémi Verschelde | 2019-09-29 | 1 | -47/+55 |
|\ | | | | | Fix VS editor's "Create Function" dialog | ||||
| * | Fix VS editor's "Create Function" dialog | Michael Alexsander Silva Dias | 2019-09-28 | 1 | -47/+55 |
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* | | Deconstruct node for Visualscript | Swarnim Arun | 2019-09-29 | 1 | -2/+5 |
|/ | | | | Adds deconstruct nodes for the built-in types and adds default text to function rename_input_box for the visualscript. | ||||
* | Merge pull request #32398 from YeldhamDev/cleanup_vs_editor_left | Rémi Verschelde | 2019-09-28 | 1 | -25/+16 |
|\ | | | | | Cleanup VS editor's left menu | ||||
| * | Cleanup VS editor's left menu | Michael Alexsander Silva Dias | 2019-09-27 | 1 | -25/+16 |
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* | | Fix Edit function button | Swarnim Arun | 2019-09-28 | 1 | -1/+1 |
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* | Visualscript editor graph unification & refactoring | Swarnim Arun | 2019-09-26 | 1 | -614/+1833 |
| | | | | Removes the need to have separate graphs per function for the VisualScript Nodes, and refactoring UI and other improvements such as fuzzy search, right click search boxes and in-graph editable nodes | ||||
* | Merge pull request #30852 from swarnimarun/vs_tools_script | Rémi Verschelde | 2019-09-22 | 1 | -0/+10 |
|\ | | | | | Tool Mode for Visualscript | ||||
| * | Tool Mode for Visualscript | Swarnim Arun | 2019-09-21 | 1 | -0/+10 |
| | | | | | | | | Add the ability to VisualScript to function in Tool mode aka the Editor itself similar to GDScript or Mono | ||||
* | | Fix resizer icon visiblity on light theme in GraphNode | Chaosus89 | 2019-09-01 | 1 | -0/+1 |
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* | | Add descriptive tooltips in VS editor | Emmanuel Barroga | 2019-07-31 | 1 | -4/+4 |
|/ | | | | | | | | | In the Visual Script editor, the override icon is not very clear what it's intended purpose is for. Currently, its tooltip just says: "Function:" which is the same tooltip as the "add new function" icon. To resolve this issue, this PR adds descriptive tooltips to the following icons in the Visual Script editor: -Override Function -Add Function -Add Variable -Add Signal | ||||
* | Changed some code showed in LGTM and Coverage | qarmin | 2019-07-20 | 1 | -1/+0 |
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* | Use base `Color()` constructors instead of `Color::html()` | Hugo Locurcio | 2019-07-08 | 1 | -74/+74 |
| | | | | | This results in slightly smaller binaries (-17 KB for an editor binary) as no strings need to be allocated. | ||||
* | Merge pull request #29333 from hbina/fix_double_click_when_no_edited_func | Rémi Verschelde | 2019-07-01 | 1 | -1/+3 |
|\ | | | | | fixed an issue with double clicking available node in VisualScriptEditor | ||||
| * | fixed an issue where there is no edited function but user double clicks on ↵ | hbina085 | 2019-05-30 | 1 | -1/+3 |
| | | | | | | | | an available functions | ||||
* | | Made use of semicolons more consitent, fixed formatting | JohnJLight | 2019-06-19 | 1 | -2/+2 |
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* | | Merge pull request #28766 from pgoral/editor_validation_issue | Rémi Verschelde | 2019-06-17 | 1 | -0/+3 |
|\ \ | | | | | | | Changing method signature in other class in not recognized in working… | ||||
| * | | Changing method signature in other class in not recognized in working class ↵ | Goral | 2019-05-29 | 1 | -0/+3 |
| | | | | | | | | | | | | in typed GDScript #28685 | ||||
* | | | Merge pull request #29262 from DarknessCatt/issue-27476 | Rémi Verschelde | 2019-06-11 | 1 | -0/+3 |
|\ \ \ | |_|/ |/| | | Automatically add new line to scripts | ||||
| * | | Automatically add new line to scripts | Matheus Lima Cunha | 2019-05-29 | 1 | -0/+3 |
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* | | | Remove some redundant lines | James Buck | 2019-05-29 | 1 | -3/+0 |
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* | | | Merge pull request #28836 from Jummit/vs-fix-default-call-modes | Rémi Verschelde | 2019-05-24 | 1 | -69/+74 |
|\ \ \ | | | | | | | | | Change the call mode to self when adding nodes via the node search | ||||
| * | | | change call mode to self when adding nodes with node search | Jummit | 2019-05-12 | 1 | -69/+74 |
| | |/ | |/| | | | | | | | fixes #28614 | ||||
* | | | Merge pull request #28980 from Jummit/vs-rename-change-base-type | Rémi Verschelde | 2019-05-24 | 1 | -1/+1 |
|\ \ \ | | | | | | | | | Fix VisualScript Change Base Type title | ||||
| * | | | Fix VisualScript Change Base Type title | Jummit | 2019-05-18 | 1 | -1/+1 |
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* / / | Fix history state setup in VisualScript | Swarnim Arun | 2019-05-20 | 1 | -1/+1 |
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* | | VS: Give the generic search the current base type. | K. S. Ernest (iFire) Lee | 2019-05-01 | 1 | -4/+3 |
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* | | Merge pull request #27707 from Calinou/tweak-message-wording | Rémi Verschelde | 2019-04-30 | 1 | -1/+1 |
|\ \ | | | | | | | Improve wording of various messages and make casing more consistent | ||||
| * | | Improve wording of various messages and make casing more consistent | Hugo Locurcio | 2019-04-21 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | This also adds the number of selected projects to the confirmation dialog that appears before removing projects. | ||||
* | | | Added a marker in text_edit that tells which row is executing. | Rikhardur Bjarni Einarsson | 2019-04-23 | 1 | -0/+8 |
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* | | | position nodes from the generic search at the cursor | Jummit | 2019-04-18 | 1 | -0/+2 |
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* | | Properly handle different border widths in rounded corner aa | PouleyKetchoupp | 2019-03-19 | 1 | -3/+3 |
|/ | | | | Note: removed (unused and not implemented) support for multiple border colors | ||||
* | Make translatable some undo/redo operations in the editor | Michael Alexsander Silva Dias | 2019-02-21 | 1 | -1/+1 |
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* | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 1 | -2/+2 |
| | | | | Happy new year to the wonderful Godot community! | ||||
* | Merge pull request #20609 from YeldhamDev/menu_hover_explicit | Rémi Verschelde | 2018-12-09 | 1 | -0/+1 |
|\ | | | | | Make opening menus with the same parent on mouse focus explicit | ||||
| * | Make opening menus with the same parent on mouse focus explicit | Michael Alexsander Silva Dias | 2018-11-20 | 1 | -0/+1 |
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