| Commit message (Expand) | Author | Age | Files | Lines |
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* | Rename Control margin to offset | Marcel Admiraal | 2020-12-23 | 1 | -7/+7 |
* | Fix broken members panel in visual script editor | Yuri Roubinsky | 2020-12-18 | 1 | -1/+1 |
* | Rename AcceptDialog get_ok() to get_ok_button() | Marcel Admiraal | 2020-12-14 | 1 | -5/+5 |
* | Merge pull request #42109 from EricEzaM/PR/input-and-shortcuts-rework | Rémi Verschelde | 2020-11-28 | 1 | -1/+1 |
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| * | Implement new shortcuts system. | Eric M | 2020-11-23 | 1 | -1/+1 |
* | | [Complex Text Layouts] Refactor Font class, default themes and controls to us... | bruvzg | 2020-11-26 | 1 | -0/+1 |
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* | Variant: Rename Type::_RID to Type::RID | Rémi Verschelde | 2020-11-09 | 1 | -2/+2 |
* | Refactored variant constructor logic | reduz | 2020-11-09 | 1 | -4/+7 |
* | Reorganized core/ directory, it was too fatty already | reduz | 2020-11-07 | 1 | -3/+3 |
* | Removed underscore from GraphEdit begin/end_node_move signals | Yuri Roubinsky | 2020-10-20 | 1 | -2/+2 |
* | Refactor MethodBind to use variadic templates | reduz | 2020-10-18 | 1 | -1/+1 |
* | Merge pull request #41861 from Razoric480/fix-vscript-value-by-type | Rémi Verschelde | 2020-09-18 | 1 | -2/+14 |
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| * | Add a VScript func to sanitize variant values | Francois Belair | 2020-09-18 | 1 | -2/+14 |
* | | Add main_gutter (breakpoints, bookmarks, execution lines) to code_edit | Paulb23 | 2020-09-10 | 1 | -2/+4 |
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* | Make unsaved scripts in the script editor more user-friendly | Andrii Doroshenko (Xrayez) | 2020-07-26 | 1 | -1/+8 |
* | Optimized ScriptEditor initialization when many scripts are loaded | PouleyKetchoupp | 2020-07-17 | 1 | -0/+5 |
* | Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighter | Paulb23 | 2020-07-11 | 1 | -2/+2 |
* | Expose Syntax highlighter for editor plugins | Paulb23 | 2020-07-11 | 1 | -0/+2 |
* | Convert syntax highlighters into a resource | Paulb23 | 2020-07-11 | 1 | -2/+2 |
* | Fix crashing of VisualScript due to... | Swarnim Arun | 2020-05-25 | 1 | -0/+6 |
* | Style: Enforce braces around if blocks and loops | Rémi Verschelde | 2020-05-14 | 1 | -107/+201 |
* | Style: Enforce separation line between function definitions | Rémi Verschelde | 2020-05-14 | 1 | -0/+1 |
* | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde | 2020-05-14 | 1 | -200/+0 |
* | Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine | Rémi Verschelde | 2020-05-10 | 1 | -72/+200 |
* | Rename InputFilter back to Input | Rémi Verschelde | 2020-04-28 | 1 | -14/+14 |
* | Merge pull request #37542 from swarnimarun/patch_vs_02 | Rémi Verschelde | 2020-04-12 | 1 | -0/+5 |
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| * | Update vsnodes on editing vs variables | Swarnim Arun | 2020-04-03 | 1 | -0/+5 |
* | | Merge pull request #37530 from swarnimarun/patch_vs_01 | Rémi Verschelde | 2020-04-10 | 1 | -0/+16 |
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| * | | VisualScript styling for new Variant Types | Swarnim Arun | 2020-04-03 | 1 | -0/+16 |
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* / | Remove Node.get_position_in_parent() | Tomasz Chabora | 2020-04-06 | 1 | -1/+1 |
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* | Replace NULL with nullptr | lupoDharkael | 2020-04-02 | 1 | -11/+11 |
* | Popups are now windows also (broken!) | Juan Linietsky | 2020-03-26 | 1 | -83/+83 |
* | Working multiple window support, including editor | Juan Linietsky | 2020-03-26 | 1 | -6/+3 |
* | Refactored input, goes all via windows now. | Juan Linietsky | 2020-03-26 | 1 | -14/+14 |
* | Added a Window node, and made it the scene root. | Juan Linietsky | 2020-03-26 | 1 | -1/+1 |
* | Refactored Input, create DisplayServer and DisplayServerX11 | Juan Linietsky | 2020-03-26 | 1 | -1/+1 |
* | Style: Set clang-format Standard to Cpp11 | Rémi Verschelde | 2020-03-17 | 1 | -18/+18 |
* | Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes | Rémi Verschelde | 2020-03-01 | 1 | -1/+1 |
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| * | Rename `scancode` to `keycode`. | bruvzg | 2020-02-25 | 1 | -1/+1 |
* | | Signals: Port connect calls to use callable_mp | Rémi Verschelde | 2020-02-28 | 1 | -108/+54 |
* | | Fix resizer icon color in VisualScripts/Shaders when graph headers is on | Yuri Roubinsky | 2020-02-26 | 1 | -2/+10 |
* | | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky | 2020-02-25 | 1 | -12/+16 |
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* | Replace FALLTHROUGH macro by C++17 [[fallthrough]] | Rémi Verschelde | 2020-02-23 | 1 | -1/+1 |
* | Reworked signal connection system, added support for Callable and Signal obje... | Juan Linietsky | 2020-02-20 | 1 | -55/+55 |
* | PoolVector is gone, replaced by Vector | Juan Linietsky | 2020-02-18 | 1 | -29/+29 |
* | Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr. | Juan Linietsky | 2020-02-15 | 1 | -2/+2 |
* | Texture refactor | Juan Linietsky | 2020-02-11 | 1 | -10/+10 |
* | Makes adding port in Visual Script nodes deferred | Haoyu Qiu | 2020-01-14 | 1 | -2/+2 |
* | Update copyright statements to 2020 | Rémi Verschelde | 2020-01-01 | 1 | -2/+2 |
* | Cleans up headers included in editor_node.h | Haoyu Qiu | 2019-12-24 | 1 | -0/+1 |