Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge pull request #11076 from hpvb/fix-10935 | Rémi Verschelde | 2017-09-13 | 1 | -294/+303 |
|\ | | | | | Fix crash on wrong type drag into the vs editor | ||||
| * | Fix crash on wrong type drag into the vs editor | Hein-Pieter van Braam | 2017-09-09 | 1 | -294/+303 |
| | | | | | | | | | | | | Don't allow drops of draggable items without a vs node type. This fixes #10935 | ||||
* | | Improved VS node coloring | Daniel J. Ramirez | 2017-09-12 | 1 | -9/+23 |
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* | | Improved theme generation, and other fixes | Daniel J. Ramirez | 2017-09-12 | 1 | -1/+1 |
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* | | Many fixes to visual script, changed virtuals override for a proper selector. | Juan Linietsky | 2017-09-12 | 1 | -107/+70 |
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* | Fix. resizeable -> resizable. | Daniel J. Ramirez | 2017-09-03 | 1 | -1/+1 |
| | | | | (not actually a typo, but the rest of the API uses resizable) | ||||
* | Fix files header | Poommetee Ketson | 2017-09-01 | 1 | -1/+1 |
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* | Renamed 'script_changed' signal in the script editor plugin to ↵ | Wilson E. Alvarez | 2017-08-29 | 1 | -12/+12 |
| | | | | 'edited_script_changed' | ||||
* | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
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* | Editor: Add some more translatable strings. | Andreas Haas | 2017-08-25 | 1 | -18/+18 |
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* | Convert Object::cast_to() to the static version | Hein-Pieter van Braam | 2017-08-24 | 1 | -34/+27 |
| | | | | | | | | | | | | Currently we rely on some undefined behavior when Object->cast_to() gets called with a Null pointer. This used to work fine with GCC < 6 but newer versions of GCC remove all codepaths in which the this pointer is Null. However, the non-static cast_to() was supposed to be null safe. This patch makes cast_to() Null safe and removes the now redundant Null checks where they existed. It is explained in this article: https://www.viva64.com/en/b/0226/ | ||||
* | VisualScriptEditor: Remove Node when canceling PropertySelector. | Andreas Haas | 2017-08-22 | 1 | -0/+8 |
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* | Merge pull request #10455 from groud/control_margin_fixes | Rémi Verschelde | 2017-08-20 | 1 | -1/+0 |
|\ | | | | | Some control fixes and removed other useless lines | ||||
| * | Some control fixes and removed useless lines | Gilles Roudiere | 2017-08-19 | 1 | -1/+0 |
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* | | -Volume sliders, mute, solo and fx bypass are functional, closes #9021 | Juan Linietsky | 2017-08-18 | 1 | -1/+1 |
| | | | | | | | | -Fixed tree reselect, makes reselecting an audio bux FX work | ||||
* | | Update script signals in real-time when script changes. Fixes #8980 | Juan Linietsky | 2017-08-18 | 1 | -1/+12 |
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* | Merge pull request #10307 from Rubonnek/update-argument-names | Rémi Verschelde | 2017-08-16 | 1 | -6/+6 |
|\ | | | | | Updated function argument names | ||||
| * | Updated function argument names | Wilson E. Alvarez | 2017-08-12 | 1 | -6/+6 |
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* | | Replace GUI anchor type by a float between 0 and 1 | Gilles Roudiere | 2017-08-13 | 1 | -1/+1 |
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* | Properly rename visual script functions, fixed #6076 | Juan Linietsky | 2017-08-08 | 1 | -2/+14 |
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* | Makes all Godot API's methods Lower Case | Indah Sylvia | 2017-08-07 | 1 | -2/+2 |
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* | Do not allow multiple data connections to the same data input slot, fixes ↵ | Daniel J. Ramirez | 2017-07-27 | 1 | -0/+10 |
| | | | | #6357.Improved curve rendering when nodes are close. | ||||
* | Icons can now be added inside line edits (Search icon). | Daniel J. Ramirez | 2017-07-19 | 1 | -4/+1 |
| | | | | | | Fixed window title bar margins. fixed compilation error | ||||
* | Improvements and fixes for the default theme. | Daniel J. Ramirez | 2017-07-16 | 1 | -3/+4 |
| | | | | Added customizable border size and window highlight. | ||||
* | -Many fixes to VisualScript, fixed property names, etc. | Juan Linietsky | 2017-06-30 | 1 | -120/+184 |
| | | | | | | -Added ability to set/get a field in GetSet, as well as assignment ops -Added a Select node -Fixed update bugs related to variable list and exported properties, closes #9458 | ||||
* | Merge pull request #9038 from AlexHolly/rect2-rename-pos | Rémi Verschelde | 2017-06-05 | 1 | -1/+1 |
|\ | | | | | renamed all Rect2.pos to Rect2.position | ||||
| * | renamed all Rect2.pos to Rect2.position | alexholly | 2017-06-04 | 1 | -1/+1 |
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* | | Added members overview | Paulb23 | 2017-05-29 | 1 | -0/+4 |
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* | Removal of InputEvent as built-in Variant type.. | Juan Linietsky | 2017-05-20 | 1 | -7/+6 |
| | | | | this might cause bugs I haven't found yet.. | ||||
* | Merge pull request #8631 from volzhs/editor-theme-custom | Rémi Verschelde | 2017-05-20 | 1 | -2/+2 |
|\ | | | | | New customizable editor theme | ||||
| * | Revert "Add new editor and default theme (WIP)" | volzhs | 2017-05-03 | 1 | -2/+2 |
| | | | | | | | | This reverts commit f045efe007cffb87238ee519b7f33d710814ded7. | ||||
* | | Removal of Image from Variant, converted to a Resource. | Juan Linietsky | 2017-05-17 | 1 | -3/+0 |
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* | Add new editor and default theme (WIP) | Daniel J. Ramirez | 2017-04-27 | 1 | -2/+2 |
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* | Merge pull request #8417 from neikeq/hello-there | Rémi Verschelde | 2017-04-20 | 1 | -13/+1 |
|\ | | | | | External editor improvements and fixes | ||||
| * | External editor improvements and fixes | Ignacio Etcheverry | 2017-04-17 | 1 | -13/+1 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Notable changes: - Now ScriptLanguages have the option to override the global external editor setting. If `ScriptLanguage::open_in_external_editor()` returns `ERR_UNAVAILABLE` (which it does by default), then the global external editor option will be used. - Added formatting to the external editor execution arguments. Now it's possible to write something like this: `{project} -g {file}:{line}:{col}`. - `VisualScript::get_member_line()` now can return the line of functions (well, it returns the id of the _Function_ node of the function). I guess there is nothing else we can get a "line" from. Fixes: - Fixes a bug where `ScriptEditor::script_goto_method()` would not work if the script is not already open in the built-in editor. - Fixes wrong DEFVAL for `cursor_set_column` and `cursor_set_line` in TextEdit. - `Script::get_member_line()` now returns -1 ("found nothing") by default. | ||||
* | | Convert indent on save | Paulb23 | 2017-04-18 | 1 | -0/+6 |
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* | | Rename [gs]et_pos to [gs]et_position for Controls | Sergey Pusnei | 2017-04-10 | 1 | -3/+3 |
|/ | | | | | | | | Control set_pos -> set_position Control set_global_pos -> set_global_position [gs]et_mouse_pos -> [gs]et_mouse_position [gs]et_global_mouse_pos -> [gs]et_global_mouse_position fixes #8005 | ||||
* | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
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* | Make Create New Node dialog resizable and burninate old dialog | Ray Koopa | 2017-03-18 | 1 | -1/+1 |
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* | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -1332/+1109 |
| | | | | | | | | | | | | | | | | | | | | | | | | I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code | ||||
* | Add a bunch of missing Godot headers in own files | Rémi Verschelde | 2017-03-05 | 1 | -0/+29 |
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* | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde | 2017-03-05 | 1 | -2/+2 |
| | | | | | | The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful. | ||||
* | Style: Fix statements ending with ';;' | Rémi Verschelde | 2017-01-16 | 1 | -1/+1 |
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* | Style: Fix whole-line commented code | Rémi Verschelde | 2017-01-14 | 1 | -4/+6 |
| | | | | | They do not play well with clang-format which aligns the `//` part with the rest of the code block, thus producing badly indented commented code. | ||||
* | rename Input.get_mouse_speed() to Input.get_last_mouse_speed() | Juan Linietsky | 2017-01-13 | 1 | -2/+2 |
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* | some class renames | Juan Linietsky | 2017-01-12 | 1 | -6/+6 |
| | | | | | | TextureFrame -> TextureRect Patch9Frame -> NinePatchRect ColorFrame -> ColorRect | ||||
* | Type renames: | Juan Linietsky | 2017-01-11 | 1 | -13/+13 |
| | | | | | | | | | | | | Matrix32 -> Transform2D Matrix3 -> Basis AABB -> Rect3 RawArray -> PoolByteArray IntArray -> PoolIntArray FloatArray -> PoolFloatArray Vector2Array -> PoolVector2Array Vector3Array -> PoolVector3Array ColorArray -> PoolColorArray | ||||
* | Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a ↵ | Juan Linietsky | 2017-01-10 | 1 | -2/+2 |
| | | | | container! | ||||
* | PopupMenu now emits both index_pressed and id_pressed instead of ↵ | Juan Linietsky | 2017-01-08 | 1 | -3/+3 |
| | | | | item_pressed, closes #3188 | ||||
* | Editor settings categories are now tidy and beautiful! | Juan Linietsky | 2017-01-05 | 1 | -8/+8 |
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