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path: root/modules/visual_script/visual_script_expression.cpp
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* Fix typos in source code using codespellRémi Verschelde2017-03-241-1/+1
| | | | From https://github.com/lucasdemarchi/codespell
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-606/+552
| | | | | | | | | | | | | | | | | | | | | | | | I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
* Add a bunch of missing Godot headers in own filesRémi Verschelde2017-03-051-0/+28
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* Inf and NaN support added to GDScript.Saracen2017-02-281-0/+6
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* -Added diectly editable expressions on node to VSEditor, closes #6392Juan Linietsky2016-09-061-1/+1
| | | | -Added ability for LineEdit to expand to fit text
* Changed Vector3.snap from fmod to stepify, which makes more sense, fixes #6399Juan Linietsky2016-09-061-0/+83
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* Should Fix Compiling Export TemplatesISylvox2016-09-061-1/+1
| | | | | - Works on Windows, Linux x11, Linux Server, Android, HTML5 - Not tested on Mac/iOS (don't have Apple's devices yet)
* Added expression nodes to visual script, please test.Juan Linietsky2016-09-041-0/+1440