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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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visual_script
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visual_script_nodes.cpp
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Author
Age
Files
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...
*
More improvements to visual script..
Juan Linietsky
2016-08-31
1
-0
/
+1
*
-Reworked constant nodes better
Juan Linietsky
2016-08-31
1
-5
/
+142
*
More visual script improvements
Juan Linietsky
2016-08-30
1
-163
/
+187
*
VisualScript: Fixed VariableGet vs VariableSet node names, fixes #6325
J08nY
2016-08-30
1
-3
/
+3
*
Several all around fixes to visual scripting (in the process of creating demos)
Juan Linietsky
2016-08-28
1
-2
/
+668
*
Even more work on visual script editor:
Juan Linietsky
2016-08-26
1
-0
/
+187
*
More visual script work
Juan Linietsky
2016-08-25
1
-0
/
+171
*
-Show proper node name in subcall
Juan Linietsky
2016-08-08
1
-0
/
+8
*
Added a simpler way to do sub-functions in both visual and gdscript with the ...
Juan Linietsky
2016-08-08
1
-0
/
+129
*
Added ability to create custom nodes from script.
Juan Linietsky
2016-08-07
1
-0
/
+261
*
-Added yield nodes to visual script
Juan Linietsky
2016-08-07
1
-15
/
+15
*
Likely with bugs and with some features are missing, as well as profiler supp...
Juan Linietsky
2016-08-06
1
-0
/
+6
*
VisualScript can now execute visual scripts, but there is no debugger or prof...
Juan Linietsky
2016-08-05
1
-52
/
+682
*
More work on visual scripting..
Juan Linietsky
2016-08-03
1
-18
/
+18
*
More progress on visual script editing
Juan Linietsky
2016-08-03
1
-19
/
+173
*
WIP visual scripting, not working yet but you can check out stuff
Juan Linietsky
2016-08-02
1
-0
/
+1297
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