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* Minor tweaks and fixes to panningkobewi2022-01-231-1/+1
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* Merge pull request #57000 from KoBeWi/UNLIMITED_PANNINGRémi Verschelde2022-01-231-1/+3
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| * Add ViewPanner to 2D editorkobewi2022-01-211-1/+3
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* | Merge pull request #56252 from Gallilus/Update-visual-script-property-selectorRémi Verschelde2022-01-214-728/+1522
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| * | Improve Visual Script editor to suggest the proper visual script nodes.David Cambré2022-01-174-728/+1522
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* | Merge pull request #55066 from trollodel/less_singletons_in_editornodeRémi Verschelde2022-01-201-1/+1
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| * | Store panels and docks singletons in their own classestrollodel2022-01-201-1/+1
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* | | Merge pull request #52134 from RandomShaper/fix_namingRémi Verschelde2022-01-201-1/+1
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| * | Rename Variant::is_ref() to is_ref_counted()Pedro J. Estébanez2022-01-201-1/+1
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* / Convert TextEdit callbacks to CallablePaulb232022-01-192-2/+2
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* Fix crash when exiting the editorHaoyu Qiu2022-01-151-1/+1
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* Merge pull request #55541 from KoBeWi/outcognito_scriptsRémi Verschelde2022-01-142-0/+10
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| * Make script type distinguishable by iconkobewi2022-01-132-0/+10
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* | Merge pull request #56646 from Chaosus/vst_context_menuRémi Verschelde2022-01-122-15/+59
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| * | Add context menu to visual script editorYuri Roubinsky2022-01-092-15/+59
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* | | Merge pull request #53185 from KoBeWi/viewing_panRémi Verschelde2022-01-121-0/+5
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| * | | Unify panning in sub-editors and make it configurablekobewi2022-01-111-0/+5
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* / / i18n: Make VisualScript node caption & text translatableHaoyu Qiu2022-01-115-64/+74
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* | Merge pull request #56352 from ↵Rémi Verschelde2022-01-051-0/+8
|\ \ | | | | | | | | | Gallilus/Include-base-signals-to-VisualScriptEmitSignal
| * | Include base signals to VisualScriptEmitSignalDavid Cambré2021-12-301-0/+8
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* | Update copyright statements to 2022Rémi Verschelde2022-01-0320-40/+40
| | | | | | | | Happy new year to the wonderful Godot community!
* | Merge pull request #53957 from fabriceci/new-template-workflowRémi Verschelde2022-01-032-50/+44
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| * | Improve editor template workflowfabriceci2022-01-022-50/+44
| |/ | | | | | | Co-Authored-By: jmb462 <jmb462@gmail.com>
* / Fix usage of "Return" in the docskobewi2022-01-022-56/+56
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* Fix incorrect placement of default value editor in visual scriptsYuri Roubinsky2021-12-131-1/+1
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* Replace String comparisons with "", String() to is_empty()Nathan Franke2021-12-097-47/+47
| | | | | | Also: - Adds two stress tests to test_string.h - Changes to .empty() on std::strings
* align to horizontal_alignment, valign to vertical_alignment, relatedNathan Franke2021-12-091-6/+6
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* Fix bad popups offset in editor with single window offjmb4622021-12-061-6/+6
| | | | | Co-authored-by: Gil Arasa Verge <gilarasaverge@gmail.com> Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
* Fixes variable/singal nodes not renaming in visualscript editorUmang Kalra2021-11-241-0/+29
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* Rename `remove()` to `remove_at()` when removing by indexLightning_A2021-11-233-7/+7
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* Added `reset_size` method to `Control` and `Window` classesYuri Roubinsky2021-11-221-6/+6
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* Fix `randfn` in visual scriptsYuri Roubinsky2021-11-171-2/+7
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* Expose `randfn` to global scopeYuri Roubinsky2021-11-173-43/+59
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* Replace Godot docs URL with `$DOCS_URL` in XML class referenceRémi Verschelde2021-11-151-1/+1
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* Use "enum class" for input enumsAaron Franke2021-11-122-26/+26
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* Make OpenSimplex and VisualScript modules not depend on the editorAaron Franke2021-11-126-11/+15
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* Merge pull request #53819 from TokageItLab/re-implement-ping-pongRémi Verschelde2021-11-093-23/+44
|\ | | | | Reimplement ping-pong animation and reverse playback
| * reimplement ping-pongSilc 'Tokage' Renew2021-11-033-23/+44
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* | Merge pull request #54653 from KoBeWi/built_in_scripts_deserved_thatRémi Verschelde2021-11-091-11/+14
|\ \ | | | | | | Improve save handling for built-in scripts
| * | Improve save handling for built-in scriptskobewi2021-11-071-11/+14
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* | | VisualScript-sync-and-improve-variable-and-propertyDavid Cambré2021-11-061-11/+16
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* | Add is_built_in() method to Resourcekobewi2021-11-041-1/+1
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* | Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`Hugo Locurcio2021-11-035-14/+14
| | | | | | | | | | This is consistent with other constants that include `NO`, such as `PROPERTY_HINT_COLOR_NO_ALPHA`.
* | Fixes copy-paste issue in the visual script editorDavid Cambré2021-11-032-111/+132
|/ | | | | Moves copy and paste in their own functions so copy_nodes_request and paste_nodes_request are able to work. Applies paste offset to the last mouse clicked position.
* clang-format: Various fixes to comments alignment from `clang-format` 13Rémi Verschelde2021-10-281-16/+0
| | | | All reviewed manually and occasionally rewritten to avoid bad auto formatting.
* clang-format: Disable alignment of operands, too unreliableRémi Verschelde2021-10-281-1/+1
| | | | | | | | | Sets `AlignOperands` to `DontAlign`. `clang-format` developers seem to mostly care about space-based indentation and every other version of clang-format breaks the bad mismatch of tabs and spaces that it seems to use for operand alignment. So it's better without, so that it respects our two-tabs `ContinuationIndentWidth`.
* Remove unimplemented methodsMarcel Admiraal2021-10-211-6/+0
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* Implement toast notifications in the editorGilles Roudière2021-10-141-1/+1
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* Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and ↵Juan Linietsky2021-10-113-44/+23
| | | | NodeAnimation"
* Merge pull request #48332 from TokageItLab/implement-ping-pongRémi Verschelde2021-10-113-23/+44
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