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path: root/modules/websocket/emws_client.cpp
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* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
| | | | | | | | | | | Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it.
* Fix HTML5 build after 67a4c30.Fabio Alessandrelli2019-10-151-2/+8
| | | | I messed up a rebase and a commit was partly skipped
* Custom headers support in WebSocketClient.Fabio Alessandrelli2019-10-091-1/+4
| | | | | This commit also converts all PoolVector<String> parameters to `const Vector<String>` in both WebSocketServer and WebSocketClient.
* WebSocketClient can now use custom SSL certificateFabio Alessandrelli2019-10-091-1/+5
| | | | Via the `trusted_ssl_certificate` property.
* Re-implement WebSocket get host/port.Fabio Alessandrelli2019-10-091-2/+2
| | | | Was lost during library switch
* Allow setting websocket buffers sizes internally.Fabio Alessandrelli2019-06-151-0/+6
| | | | Needed by LSP.
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
| | | | Happy new year to the wonderful Godot community!
* Fix missing/malformed license headersRémi Verschelde2019-01-011-0/+1
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* Fix HTML5 WebSocket client buffers size.Fabio Alessandrelli2018-12-261-2/+2
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* Convert WebSocket module to use PacketBuffer classFabio Alessandrelli2018-11-121-3/+11
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* Implement WebSocket clean close detection.Fabio Alessandrelli2018-09-241-2/+2
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* Implement WebSocket close notify.Fabio Alessandrelli2018-09-241-2/+3
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* Allow WebSocket connect with no sub-protocols.Fabio Alessandrelli2018-08-301-10/+8
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* Removed unnecessary assignmentsWilson E. Alvarez2018-07-241-1/+0
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* s/2017/2018/g for gles2, websocket, linux appdataPoommetee Ketson2018-03-211-2/+2
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* Relicense module to the wondeful Godot community!Fabio Alessandrelli2018-02-061-3/+4
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* Add websocket module.Fabio Alessandrelli2018-02-061-0/+223
Webassembly is client-only for obvious reasons. Other platforms support both client and server using libwebsockets.