| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Rename Basis "elements" to "rows" | Aaron Franke | 2022-04-29 | 1 | -9/+9 |
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| * | Fix more issues found by cppcheck. | bruvzg | 2022-04-20 | 1 | -2/+2 |
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| * | Style: Cleanup single-line blocks, semicolons, dead code | Rémi Verschelde | 2022-02-16 | 1 | -1/+2 |
| | | | | | | Remove currently unused implementation of TextureBasisU, could be re-added later on if needed and ported. | ||||
| * | Improve XRInterface hooks into rendering | Bastiaan Olij | 2022-01-26 | 1 | -1/+1 |
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| * | Update copyright statements to 2022 | Rémi Verschelde | 2022-01-03 | 1 | -2/+2 |
| | | | | | Happy new year to the wonderful Godot community! | ||||
| * | Rework XR positional trackers | Bastiaan Olij | 2021-10-17 | 1 | -21/+65 |
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| * | Change to using doubles in XR classes | Bastiaan Olij | 2021-09-21 | 1 | -1/+1 |
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| * | Adding GDExtension support to XRInterface | Bastiaan Olij | 2021-08-26 | 1 | -23/+5 |
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| * | WebXR: Fix build after SNAME addition | Rémi Verschelde | 2021-07-21 | 1 | -2/+2 |
| | | | | | Was missed as WebXR build was disabled prior to #50563. | ||||
| * | Merge pull request #50563 from dsnopek/webxr-enable-ci | Rémi Verschelde | 2021-07-21 | 1 | -0/+17 |
| |\ | | | | | Re-enable building WebXR in GitHub Actions | ||||
| | * | Re-enable building WebXR in GitHub Actions | David Snopek | 2021-07-17 | 1 | -0/+17 |
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| * | | Optimize StringName usage | reduz | 2021-07-18 | 1 | -6/+6 |
| |/ | | | | | | | | | | | * Added a new macro SNAME() that constructs and caches a local stringname. * Subsequent usages use the cached version. * Since these use a global static variable, a second refcounter of static usages need to be kept for cleanup time. * Replaced all theme usages by this new macro. * Replace all signal emission usages by this new macro. * Replace all call_deferred usages by this new macro. This is part of ongoing work to optimize GUI and the editor. | ||||
| * | [HTML5] Fix build (with module_webxr_enabled=no). | Fabio Alessandrelli | 2021-07-15 | 1 | -4/+4 |
| | | | | | | The XR API changed a bit, and it's not just a rename, though probably an easy update for someone who is qualified :). | ||||
| * | Rename `instance()`->`instantiate()` when it's a verb | Lightning_A | 2021-06-19 | 1 | -1/+1 |
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| * | Add stereoscopic rendering through multiview | Bastiaan Olij | 2021-06-13 | 1 | -5/+22 |
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| * | Rename Transform to Transform3D in core | Aaron Franke | 2021-06-03 | 1 | -4/+4 |
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| * | Replace remaining uses of `NULL` with `nullptr` | Rémi Verschelde | 2021-04-29 | 1 | -1/+1 |
| | | | | | Follow-up to #38736 (these uses were likely added after this PR was merged). | ||||
| * | Change XRPositionalTracker to a reference and better expose it to GDNative | Bastiaan Olij | 2021-03-29 | 1 | -5/+5 |
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| * | Rename some more global enums (Key, Joy, MIDI) | Aaron Franke | 2021-03-23 | 1 | -1/+1 |
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| * | Prevent fatal error in WebXR when 'immersize-ar' loses and regains tracking | David Snopek | 2021-01-27 | 1 | -8/+18 |
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| * | Support mono devices in WebXR | David Snopek | 2021-01-25 | 1 | -3/+2 |
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| * | Fix WebXR module. | Fabio Alessandrelli | 2021-01-10 | 1 | -3/+3 |
| | | | | | | Some functions and enums were renamed in 4.0 but not updated in the WebXR code. | ||||
| * | Add support for WebXR | David Snopek | 2021-01-04 | 1 | -0/+451 |
