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* doc: Sync classref with current sourceRémi Verschelde2021-01-062-71/+71
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* Preliminary Blender FBX support [4.0]Gordon MacPherson2021-01-054-25/+18
| | | | | | | | limitations: - always has to use generated normal's. - some animations won't be compatible (yet) Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
* Merge pull request #44939 from akien-mga/gltf-external-imagesRémi Verschelde2021-01-051-11/+20
|\ | | | | glTF: Fix loading external images as buffer
| * glTF: Fix loading external images as bufferRémi Verschelde2021-01-051-11/+20
| | | | | | | | | | | | | | | | We should first attempt loading as external files, thus creating a dependency. Loading as a buffer should only be used as fallback to support manually loading as PNG or JPEG depending on the defined mimeType. Fixes #44309, was a regression from #42504.
* | Change the light attenuation formulas.reduz2021-01-051-1/+10
|/ | | | | -Much better looking, physically based. -Almost negligible extra cost.
* Changed type to make it work on x32 architecture.zero13cool2021-01-053-3/+3
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* Merge pull request #44154 from dsnopek/webxr-masterRémi Verschelde2021-01-0512-0/+2280
|\ | | | | Add WebXR support (for Godot 4.0)
| * Add support for WebXRDavid Snopek2021-01-0412-0/+2280
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* | Merge pull request #44914 from swarnimarun/master-visualscript-refactorRémi Verschelde2021-01-042-82/+54
|\ \ | | | | | | Fix doc for the VisualScript class after #39649 PR
| * | Fix doc for the VisualScript class.Swarnim Arun2021-01-052-82/+54
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* | | Merge pull request #39649 from swarnimarun/master-visualscript-refactorRémi Verschelde2021-01-044-1793/+1199
|\| | | | | | | | Visual Script Refactor
| * | Refactoring Visual ScriptSwarnim Arun2021-01-014-1793/+1199
| | | | | | | | | | | | | | | * for bloat from hacks for default function * for ease of development nodes becoming detached from functions
* | | doc: Sync classref with current sourceRémi Verschelde2021-01-043-1113/+8
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* | | Merge pull request #44862 from Calinou/opensimplex-no-max-octaves-defineRémi Verschelde2021-01-011-5/+5
|\ \ \ | | | | | | | | Use `static const int` instead of `#define` for OpenSimplexNoise octaves
| * | | Use `static const int` instead of `#define` for OpenSimplexNoise octavesHugo Locurcio2021-01-011-5/+5
| | | | | | | | | | | | | | | | This closes #44860.
* | | | Update copyright statements to 2021Rémi Verschelde2021-01-01639-1278/+1278
|/ / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Happy new year to the wonderful Godot community! 2020 has been a tough year for most of us personally, but a good year for Godot development nonetheless with a huge amount of work done towards Godot 4.0 and great improvements backported to the long-lived 3.2 branch. We've had close to 400 contributors to engine code this year, authoring near 7,000 commit! (And that's only for the `master` branch and for the engine code, there's a lot more when counting docs, demos and other first-party repos.) Here's to a great year 2021 for all Godot users 🎆
* / / Add signal to inform joint that body has exited treeMarcel Admiraal2020-12-311-1/+1
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* | Expose gltf2 eight weights.K. S. Ernest (iFire) Lee2020-12-292-13/+138
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* | FBX: Clarify outdated format errorRémi Verschelde2020-12-291-8/+7
| | | | | | | | See #44780.
* | Merge pull request #44614 from madmiraal/rename-normalmap-normal_mapRémi Verschelde2020-12-295-20/+20
|\ \ | | | | | | Consistently use normal_map
| * | Consistently use normal_mapMarcel Admiraal2020-12-295-20/+20
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* | | Fix missed renamings from empty() to is_empty()Rémi Verschelde2020-12-294-5/+5
|/ / | | | | | | Those were missed in #44401 or added by later PRs.
* | Merge pull request #44586 from madmiraal/rename-stepifyRémi Verschelde2020-12-288-61/+61
|\ \ | | | | | | Rename Math::stepify to snapped
| * | Rename Math::stepify to snappedMarcel Admiraal2020-12-288-61/+61
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* | | Editor: Fix invalid use of Node::get_viewport() after rename of ↵Rémi Verschelde2020-12-281-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | EditorNode::get_viewport() Fixes #44761, was a regression from #44524. The PR passed CI because EditorNode::get_viewport() used to shadow Node::get_viewport() (which was a bug in itself, fixed by #44524), so once it was renamed the existing code relying on it fell back to the now available Node::get_viewport(). This might bite some thirdparty modules too.
* | | Merge pull request #42881 from madmiraal/fix-39767Rémi Verschelde2020-12-281-2/+14
|\ \ \ | | | | | | | | Set Bullet collision shape index to zero when using a single shape or ConcavePolygonShape
| * | | Set Bullet collision shape index to zero when using a single shapeMarcel Admiraal2020-10-191-2/+14
| | | | | | | | | | | | | | | | or ConcavePolygonShape3D.
* | | | Merge pull request #44183 from madmiraal/box_shape-sizeRémi Verschelde2020-12-285-119/+32
|\ \ \ \ | | | | | | | | | | Use a size Vector for adjusting the size of Rectangles and Boxes
| * | | | Use Vector3 instead of 3 floats for CSGBox3D dimensionsMarcel Admiraal2020-12-084-118/+31
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| * | | | Use box size instead of extents for Shape dimensionsMarcel Admiraal2020-12-081-1/+1
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* | | | | Merge pull request #44149 from madmiraal/rename-tangent-orthogonalRémi Verschelde2020-12-283-4/+4
|\ \ \ \ \ | | | | | | | | | | | | Rename Vector2.tangent() to Vector2.orthogonal()
| * | | | | Rename Vector2.tangent() to Vector2.orthogonal()Marcel Admiraal2020-12-063-4/+4
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* | | | | | Merge pull request #44751 from madmiraal/rename-rect-grow_marginRémi Verschelde2020-12-285-72/+72
|\ \ \ \ \ \ | | | | | | | | | | | | | | Rename Rect2 and Rect2i grow_margin() to grow_side()
| * | | | | | Rename Rect2 and Rect2i grow_margin() to grow_side()Marcel Admiraal2020-12-285-72/+72
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* | | | | | Fix GLTF after camera near and far rename mergeMarcel Admiraal2020-12-281-4/+4
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* | | | | | Merge pull request #44569 from madmiraal/rename-unselect-deselectRémi Verschelde2020-12-281-1/+1
|\ \ \ \ \ \ | |/ / / / / |/| | | | | Rename unselect to deselect
| * | | | | Rename unselect to deselectMarcel Admiraal2020-12-211-1/+1
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* | | | | | Rename empty() to is_empty()Marcel Admiraal2020-12-2860-248/+248
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* | | | | | Add missing "normalized" accessor property to glTF documentAdam Scott2020-12-281-0/+5
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* | | | | | Merge pull request #44515 from eddsanity/masterRémi Verschelde2020-12-271-5/+10
|\ \ \ \ \ \ | | | | | | | | | | | | | | Fixed #42149: bug where the default C# script template would sometimes produce an invalid class name
| * | | | | | Fixes #42149 and fixes indentation errors to pass clang-formatEyad2020-12-191-5/+10
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* | | | | | | Merge pull request #44582 from nathanfranke/document-rect-intersectionRémi Verschelde2020-12-272-4/+6
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | Update Rect intersection documentation, and rename method on Mono
| * | | | | | | Update Rect intersection documentation, and rename method on MonoNathan Franke2020-12-262-4/+6
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* | | | | | | | Merge pull request #44718 from hoontee/fix-44713Rémi Verschelde2020-12-271-11/+11
|\ \ \ \ \ \ \ \ | |/ / / / / / / |/| | | | | | | Properly handle empty CSGShapes
| * | | | | | | Properly handle empty CSGShapeshoontee2020-12-271-11/+11
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* | | | | | | | Merge pull request #44682 from madmiraal/fix-etc-qualityRémi Verschelde2020-12-261-5/+5
|\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | Fix ETC quality setting
| * | | | | | | | Fix ETC quality settingMarcel Admiraal2020-12-261-5/+5
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* | | | | | | | | Ensure flags are applied to CVTT optionsMarcel Admiraal2020-12-251-0/+1
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* | | | | | | | Merge pull request #44605 from madmiraal/rename-control-marginRémi Verschelde2020-12-234-14/+14
|\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | Rename Control margin to offset
| * | | | | | | | Rename Control margin to offsetMarcel Admiraal2020-12-234-14/+14
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