| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | doc: Sync classref with current source | Rémi Verschelde | 2021-01-06 | 2 | -71/+71 |
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| * | Preliminary Blender FBX support [4.0] | Gordon MacPherson | 2021-01-05 | 4 | -25/+18 |
| | | | | | | | | | limitations: - always has to use generated normal's. - some animations won't be compatible (yet) Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | ||||
| * | Merge pull request #44939 from akien-mga/gltf-external-images | Rémi Verschelde | 2021-01-05 | 1 | -11/+20 |
| |\ | | | | | glTF: Fix loading external images as buffer | ||||
| | * | glTF: Fix loading external images as buffer | Rémi Verschelde | 2021-01-05 | 1 | -11/+20 |
| | | | | | | | | | | | | | | | | | We should first attempt loading as external files, thus creating a dependency. Loading as a buffer should only be used as fallback to support manually loading as PNG or JPEG depending on the defined mimeType. Fixes #44309, was a regression from #42504. | ||||
| * | | Change the light attenuation formulas. | reduz | 2021-01-05 | 1 | -1/+10 |
| |/ | | | | | -Much better looking, physically based. -Almost negligible extra cost. | ||||
| * | Changed type to make it work on x32 architecture. | zero13cool | 2021-01-05 | 3 | -3/+3 |
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| * | Merge pull request #44154 from dsnopek/webxr-master | Rémi Verschelde | 2021-01-05 | 12 | -0/+2280 |
| |\ | | | | | Add WebXR support (for Godot 4.0) | ||||
| | * | Add support for WebXR | David Snopek | 2021-01-04 | 12 | -0/+2280 |
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| * | | Merge pull request #44914 from swarnimarun/master-visualscript-refactor | Rémi Verschelde | 2021-01-04 | 2 | -82/+54 |
| |\ \ | | | | | | | Fix doc for the VisualScript class after #39649 PR | ||||
| | * | | Fix doc for the VisualScript class. | Swarnim Arun | 2021-01-05 | 2 | -82/+54 |
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| * | | | Merge pull request #39649 from swarnimarun/master-visualscript-refactor | Rémi Verschelde | 2021-01-04 | 4 | -1793/+1199 |
| |\| | | | | | | | | Visual Script Refactor | ||||
| | * | | Refactoring Visual Script | Swarnim Arun | 2021-01-01 | 4 | -1793/+1199 |
| | | | | | | | | | | | | | | | | * for bloat from hacks for default function * for ease of development nodes becoming detached from functions | ||||
| * | | | doc: Sync classref with current source | Rémi Verschelde | 2021-01-04 | 3 | -1113/+8 |
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| * | | | Merge pull request #44862 from Calinou/opensimplex-no-max-octaves-define | Rémi Verschelde | 2021-01-01 | 1 | -5/+5 |
| |\ \ \ | | | | | | | | | Use `static const int` instead of `#define` for OpenSimplexNoise octaves | ||||
| | * | | | Use `static const int` instead of `#define` for OpenSimplexNoise octaves | Hugo Locurcio | 2021-01-01 | 1 | -5/+5 |
| | | | | | | | | | | | | | | | | | This closes #44860. | ||||
| * | | | | Update copyright statements to 2021 | Rémi Verschelde | 2021-01-01 | 639 | -1278/+1278 |
| |/ / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Happy new year to the wonderful Godot community! 2020 has been a tough year for most of us personally, but a good year for Godot development nonetheless with a huge amount of work done towards Godot 4.0 and great improvements backported to the long-lived 3.2 branch. We've had close to 400 contributors to engine code this year, authoring near 7,000 commit! (And that's only for the `master` branch and for the engine code, there's a lot more when counting docs, demos and other first-party repos.) Here's to a great year 2021 for all Godot users 🎆 | ||||
| * / / | Add signal to inform joint that body has exited tree | Marcel Admiraal | 2020-12-31 | 1 | -1/+1 |
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| * | | Expose gltf2 eight weights. | K. S. Ernest (iFire) Lee | 2020-12-29 | 2 | -13/+138 |
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| * | | FBX: Clarify outdated format error | Rémi Verschelde | 2020-12-29 | 1 | -8/+7 |
| | | | | | | | | | See #44780. | ||||
| * | | Merge pull request #44614 from madmiraal/rename-normalmap-normal_map | Rémi Verschelde | 2020-12-29 | 5 | -20/+20 |
| |\ \ | | | | | | | Consistently use normal_map | ||||
| | * | | Consistently use normal_map | Marcel Admiraal | 2020-12-29 | 5 | -20/+20 |
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| * | | | Fix missed renamings from empty() to is_empty() | Rémi Verschelde | 2020-12-29 | 4 | -5/+5 |
| |/ / | | | | | | | Those were missed in #44401 or added by later PRs. | ||||
| * | | Merge pull request #44586 from madmiraal/rename-stepify | Rémi Verschelde | 2020-12-28 | 8 | -61/+61 |
| |\ \ | | | | | | | Rename Math::stepify to snapped | ||||
| | * | | Rename Math::stepify to snapped | Marcel Admiraal | 2020-12-28 | 8 | -61/+61 |
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| * | | | Editor: Fix invalid use of Node::get_viewport() after rename of ↵ | Rémi Verschelde | 2020-12-28 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | EditorNode::get_viewport() Fixes #44761, was a regression from #44524. The PR passed CI because EditorNode::get_viewport() used to shadow Node::get_viewport() (which was a bug in itself, fixed by #44524), so once it was renamed the existing code relying on it fell back to the now available Node::get_viewport(). This might bite some thirdparty modules too. | ||||
| * | | | Merge pull request #42881 from madmiraal/fix-39767 | Rémi Verschelde | 2020-12-28 | 1 | -2/+14 |
| |\ \ \ | | | | | | | | | Set Bullet collision shape index to zero when using a single shape or ConcavePolygonShape | ||||
| | * | | | Set Bullet collision shape index to zero when using a single shape | Marcel Admiraal | 2020-10-19 | 1 | -2/+14 |
| | | | | | | | | | | | | | | | | | or ConcavePolygonShape3D. | ||||
| * | | | | Merge pull request #44183 from madmiraal/box_shape-size | Rémi Verschelde | 2020-12-28 | 5 | -119/+32 |
| |\ \ \ \ | | | | | | | | | | | Use a size Vector for adjusting the size of Rectangles and Boxes | ||||
| | * | | | | Use Vector3 instead of 3 floats for CSGBox3D dimensions | Marcel Admiraal | 2020-12-08 | 4 | -118/+31 |
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| | * | | | | Use box size instead of extents for Shape dimensions | Marcel Admiraal | 2020-12-08 | 1 | -1/+1 |
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| * | | | | | Merge pull request #44149 from madmiraal/rename-tangent-orthogonal | Rémi Verschelde | 2020-12-28 | 3 | -4/+4 |
| |\ \ \ \ \ | | | | | | | | | | | | | Rename Vector2.tangent() to Vector2.orthogonal() | ||||
| | * | | | | | Rename Vector2.tangent() to Vector2.orthogonal() | Marcel Admiraal | 2020-12-06 | 3 | -4/+4 |
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| * | | | | | | Merge pull request #44751 from madmiraal/rename-rect-grow_margin | Rémi Verschelde | 2020-12-28 | 5 | -72/+72 |
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | Rename Rect2 and Rect2i grow_margin() to grow_side() | ||||
| | * | | | | | | Rename Rect2 and Rect2i grow_margin() to grow_side() | Marcel Admiraal | 2020-12-28 | 5 | -72/+72 |
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| * | | | | | | Fix GLTF after camera near and far rename merge | Marcel Admiraal | 2020-12-28 | 1 | -4/+4 |
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| * | | | | | | Merge pull request #44569 from madmiraal/rename-unselect-deselect | Rémi Verschelde | 2020-12-28 | 1 | -1/+1 |
| |\ \ \ \ \ \ | |/ / / / / |/| | | | | | Rename unselect to deselect | ||||
| | * | | | | | Rename unselect to deselect | Marcel Admiraal | 2020-12-21 | 1 | -1/+1 |
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| * | | | | | | Rename empty() to is_empty() | Marcel Admiraal | 2020-12-28 | 60 | -248/+248 |
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| * | | | | | | Add missing "normalized" accessor property to glTF document | Adam Scott | 2020-12-28 | 1 | -0/+5 |
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| * | | | | | | Merge pull request #44515 from eddsanity/master | Rémi Verschelde | 2020-12-27 | 1 | -5/+10 |
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | Fixed #42149: bug where the default C# script template would sometimes produce an invalid class name | ||||
| | * | | | | | | Fixes #42149 and fixes indentation errors to pass clang-format | Eyad | 2020-12-19 | 1 | -5/+10 |
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| * | | | | | | | Merge pull request #44582 from nathanfranke/document-rect-intersection | Rémi Verschelde | 2020-12-27 | 2 | -4/+6 |
| |\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | Update Rect intersection documentation, and rename method on Mono | ||||
| | * | | | | | | | Update Rect intersection documentation, and rename method on Mono | Nathan Franke | 2020-12-26 | 2 | -4/+6 |
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| * | | | | | | | | Merge pull request #44718 from hoontee/fix-44713 | Rémi Verschelde | 2020-12-27 | 1 | -11/+11 |
| |\ \ \ \ \ \ \ \ | |/ / / / / / / |/| | | | | | | | Properly handle empty CSGShapes | ||||
| | * | | | | | | | Properly handle empty CSGShapes | hoontee | 2020-12-27 | 1 | -11/+11 |
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| * | | | | | | | | Merge pull request #44682 from madmiraal/fix-etc-quality | Rémi Verschelde | 2020-12-26 | 1 | -5/+5 |
| |\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | Fix ETC quality setting | ||||
| | * | | | | | | | | Fix ETC quality setting | Marcel Admiraal | 2020-12-26 | 1 | -5/+5 |
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| * | | | | | | | | | Ensure flags are applied to CVTT options | Marcel Admiraal | 2020-12-25 | 1 | -0/+1 |
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| * | | | | | | | | Merge pull request #44605 from madmiraal/rename-control-margin | Rémi Verschelde | 2020-12-23 | 4 | -14/+14 |
| |\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | Rename Control margin to offset | ||||
| | * | | | | | | | | Rename Control margin to offset | Marcel Admiraal | 2020-12-23 | 4 | -14/+14 |
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