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redot-engine.git
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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
platform
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android
/
export
/
export_plugin.cpp
Commit message (
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Author
Age
Files
Lines
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Add static methods for creating Image and ImageTexture
kobewi
2022-07-08
1
-7
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+2
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Add full support for Android scoped storage.
Fredia Huya-Kouadio
2022-07-05
1
-6
/
+15
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Android: Refactor Custom Build options in export preset
Rémi Verschelde
2022-07-03
1
-28
/
+66
*
Update android:targetSdkVersion from 30 to 31
Gustavo Maciel
2022-06-23
1
-1
/
+1
*
Add readable export errors.
bruvzg
2022-06-08
1
-31
/
+38
*
Cleanup Android C++ code
Marcel Admiraal
2022-05-31
1
-9
/
+7
*
Fix the logic to restart the Godot application
Fredia Huya-Kouadio
2022-05-23
1
-5
/
+0
*
Add a new HashSet template
reduz
2022-05-20
1
-1
/
+1
*
Add dedicated macros for property name extraction
Haoyu Qiu
2022-05-19
1
-6
/
+6
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-1
/
+1
*
Fix ZipIO crash when reused (and possible leaks).
bruvzg
2022-05-11
1
-3
/
+5
*
Update Meta hand tracking version
Fredy Huya-Kouadio
2022-04-27
1
-5
/
+12
*
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-11
1
-22
/
+15
*
Fix some issues found by cppcheck.
bruvzg
2022-04-06
1
-4
/
+10
*
Remove duplicate `resizable` settings
Fredia Huya-Kouadio
2022-04-04
1
-2
/
+1
*
Update `resize` settings:
Fredia Huya-Kouadio
2022-04-04
1
-0
/
+6
*
Implement GDExtension export plugin.
bruvzg
2022-03-16
1
-7
/
+7
*
Merge pull request #58751 from bruvzg/loc_str_props
Rémi Verschelde
2022-03-11
1
-3
/
+3
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Improve app name and system permission message localization.
bruvzg
2022-03-04
1
-3
/
+3
*
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Rename StreamTexture* to CompressedTexture*
reduz
2022-03-05
1
-1
/
+1
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/
*
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-15
1
-0
/
+18
*
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-0
/
+2
*
Cleanup and move char functions to the `char_utils.h` header.
bruvzg
2022-02-04
1
-5
/
+5
*
Fix XR Android manifest metadata
Fredia Huya-Kouadio
2022-01-26
1
-14
/
+0
*
Merge pull request #47522 from madmiraal/rename-test_width-test_height
Rémi Verschelde
2022-01-18
1
-1
/
+1
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*
Rename Project Window width and height settings to match their function
Marcel Admiraal
2022-01-04
1
-1
/
+1
*
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Merge pull request #56673 from winterpixelgames/bugfix-android-keystore-paths
Rémi Verschelde
2022-01-12
1
-0
/
+10
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*
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Android export plugin passes absolute file paths to gradle for keystores.
Jason Knight
2022-01-10
1
-0
/
+10
*
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Fix decoding UTF-8 filenames on unzipping.
bruvzg
2022-01-05
1
-2
/
+2
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*
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
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Merge pull request #43181 from nathanfranke/string-empty
Rémi Verschelde
2021-12-10
1
-11
/
+11
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*
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Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-11
/
+11
*
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Merge pull request #55767 from m4gr3d/config_hand_tracking_frequency_master
Rémi Verschelde
2021-12-09
1
-4
/
+18
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Add support for configuring the xr hand tracking frequency mode
ne0fhyk
2021-12-09
1
-4
/
+18
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*
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Merge pull request #55759 from m4gr3d/enable_exclude_from_recents_master
Rémi Verschelde
2021-12-09
1
-0
/
+6
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*
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Enable configuration of the `android:excludeFromRecents` activity attribute.
Fredia Huya-Kouadio
2021-12-09
1
-0
/
+6
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Add configs to specify the min and target sdk versions.
Fredia Huya-Kouadio
2021-12-08
1
-3
/
+36
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*
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Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-23
1
-1
/
+1
*
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Add support for OpenXR export configurations.
Fredia Huya-Kouadio
2021-11-20
1
-11
/
+41
*
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Drop pointless Android depth buffer setting
Pedro J. Estébanez
2021-11-15
1
-7
/
+0
*
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Merge pull request #54463 from RandomShaper/fix_gl3_32bits
Rémi Verschelde
2021-11-09
1
-4
/
+5
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Drop broken Android 32-bit framebuffer setting for a reliable one for depth b...
Pedro J. Estébanez
2021-11-01
1
-4
/
+5
*
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Fix new projects always being created with OpenGL
Hugo Locurcio
2021-11-01
1
-2
/
+2
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Use OpenGL 3.3 core profile instead of compatibility profile
Clay John
2021-10-31
1
-1
/
+1
*
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
Hugo Locurcio
2021-10-30
1
-1
/
+1
*
clang-format: Various fixes to comments alignment from `clang-format` 13
Rémi Verschelde
2021-10-28
1
-13
/
+8
*
Build for 64-bit ARM by default when compiling or exporting for Android
Hugo Locurcio
2021-10-12
1
-3
/
+5
*
Pass the correct `export_format` argument to locate the assets directory when...
ne0fhyk
2021-10-11
1
-4
/
+3
*
Add support for Play Asset Delivery.
ne0fhyk
2021-09-15
1
-5
/
+25
*
Merge pull request #47391 from Calinou/platform-feature-tags-lowercase
Juan Linietsky
2021-09-07
1
-1
/
+1
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