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Redot Engine – Multi-platform 2D and 3D game engine
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editor
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*
Exclude small screens from the set of supported devices.
Fredia Huya-Kouadio
2022-09-12
1
-1
/
+1
*
Update the versioning logic for the Godot Android Editor
Fredia Huya-Kouadio
2022-09-12
1
-2
/
+21
*
Enable long press, pan and scale gestures for the Godot Android Editor
Fredia Huya-Kouadio
2022-09-07
2
-0
/
+20
*
Add full support for Android scoped storage.
Fredia Huya-Kouadio
2022-07-05
4
-5
/
+60
*
Update android:targetSdkVersion from 30 to 31
Gustavo Maciel
2022-06-23
1
-0
/
+2
*
Migrate the Godot Editor java source file to Kotlin.
Fredia Huya-Kouadio
2022-06-09
3
-85
/
+77
*
Merge pull request #61579 from madmiraal/android-kotlin-java-version
Rémi Verschelde
2022-06-01
1
-1
/
+8
|
\
|
*
Ensure Android Java and Kotlin compile to the same version
Marcel Admiraal
2022-06-01
1
-1
/
+8
*
|
Misc editor tweaks and polishes:
Fredia Huya-Kouadio
2022-05-31
4
-1
/
+42
|
/
*
Update the editor display scale based on the device's scaled density
Fredia Huya-Kouadio
2022-04-04
2
-0
/
+17
*
Update `resize` settings:
Fredia Huya-Kouadio
2022-04-04
1
-6
/
+3
*
Android port of the Godot Editor
Fredy Huya-Kouadio
2022-03-28
7
-0
/
+337
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