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* [Android 14] Fix GodotEditText white box showing during editor loadBZ12345678902024-02-151-0/+3
* Merge pull request #88304 from m4gr3d/fix_gradle_build_for_non_ascii_path_mainRémi Verschelde2024-02-132-0/+6
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| * Fix gradle build errors when the build path contains non-ASCII charactersFredia Huya-Kouadio2024-02-132-0/+6
* | Merge pull request #88130 from AlekseyKapustyanenko/Rotary_InputRémi Verschelde2024-02-132-2/+30
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| * | Add rotary input support. Fix documentationALEKSEY KAPUSTYANENKO2024-02-132-2/+30
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* | Merge pull request #87384 from bruvzg/sys_base_colorRémi Verschelde2024-02-133-5/+29
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| * | Add method to get "base" system UI color (macOS/Windows) and system theme cha...bruvzg2024-02-133-5/+29
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* | Merge pull request #86619 from Alex2782/fix_flag_decimalRémi Verschelde2024-02-131-1/+15
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| * Fix virtual keyboard for decimal values on AndroidAlexander Hartmann2024-02-131-1/+15
* | Merge pull request #84674 from m4gr3d/add_flag_to_run_scons_from_gradleRémi Verschelde2024-01-291-33/+49
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| * | Add parameter to allow generation of the Godot native shared libraries from t...Fredia Huya-Kouadio2023-11-091-33/+49
* | | Update Android dependencies for the projectFredia Huya-Kouadio2024-01-1815-68/+74
* | | Merge pull request #86383 from m4gr3d/editor_export_specify_java_sdk_path_mainYuri Sizov2024-01-182-1/+10
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| * | | Specify the path to the Java SDK used for the Android gradle buildFredia Huya-Kouadio2024-01-182-1/+10
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* | | Disable automatic permissions requestFredia Huya-Kouadio2024-01-113-13/+13
* | | Merge pull request #86379 from m4gr3d/update_render_thread_paused_timing_mainRémi Verschelde2024-01-057-57/+98
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| * | | Update the logic used to start / stop the render threadFredia Huya-Kouadio2023-12-207-57/+98
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* / / Fix 'get_window_safe_area' on AndroidAlexander Hartmann2024-01-031-5/+3
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* | Improve engine startup/shutdown benchmarksYuri Sizov2023-12-083-21/+32
* | Fix an issue causing the running project window to loop-restart when closed w...Fredia Huya-Kouadio2023-11-271-10/+3
* | Fix issue causing Godot Android apps / games to freeze on closeFredia Huya-Kouadio2023-11-271-2/+5
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* Fix Android editor crash issueFredia Huya-Kouadio2023-11-031-3/+3
* Merge pull request #83954 from m4gr3d/update_godot_app_launch_modeRémi Verschelde2023-10-301-1/+1
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| * Update the `launchMode` for the `GodotApp` activity to allow other activities...Fredia Huya-Kouadio2023-10-251-1/+1
* | Fix retrieving command line flags in Android.Tareq Anuar2023-10-281-1/+1
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* Bump the java version to version 17Fredia Huya-Kouadio2023-10-171-1/+1
* Fix the timeframe when the Android gestures properties are retrieved.Fredia Huya-Kouadio2023-10-111-3/+15
* Cleanups and improvements to the Godot Android library api:Fredia Huya-Kouadio2023-10-087-30/+71
* Add support for the OpenXR Eye gaze interaction extensionBastiaan Olij2023-10-025-4/+39
* Support dark mode on Android and iOS.Zae2023-09-261-0/+20
* Merge pull request #80644 from Distantz/masterRémi Verschelde2023-09-172-4/+22
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| * Android stylus pressure and tilt supportpikethom2023-08-152-4/+22
* | Merge pull request #80932 from m4gr3d/fix_hardware_keyboard_input_routing_mainYuri Sizov2023-09-141-0/+29
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| * | Fix Android input routing logic when using a hardware keyboardFredia Huya-Kouadio2023-08-231-0/+29
* | | Relax restriction on loading v1 Android plugins on Godot 4.2+Fredia Huya-Kouadio2023-09-062-19/+46
* | | Godot Android plugin re-architectureFredia Huya-Kouadio2023-09-034-179/+83
* | | Merge pull request #78908 from zorbathut/pr_gitignoreRémi Verschelde2023-08-291-0/+1
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| * | Fix: incorrectly .gitignored files.Ben Rog-Wilhelm2023-07-011-0/+1
* | | Add export setting to control whether to show the Godot app in the app libraryFredia Huya-Kouadio2023-08-132-0/+2
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* | Fix various typos with codespellRémi Verschelde2023-08-072-2/+2
* | Fix npe when registering the sensors.Fredia Huya-Kouadio2023-07-281-8/+16
* | Godot Android re-architectureFredia Huya-Kouadio2023-07-1616-1069/+1374
* | Renaming `Godot.java` to `GodotFragment.java` to better reflect its nature an...Fredia Huya-Kouadio2023-07-161-0/+0
* | [Android] Set `echo` property for the physical keyboard events.bruvzg2023-07-063-11/+11
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* Merge pull request #78175 from phil-hudson/fix-#78105Rémi Verschelde2023-06-201-2/+8
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| * fix(android): set pending intent flag to stop insta-crashPhil Hudson2023-06-201-2/+8
* | Add parameters for the Godot Activity starting intent to allow restarting or ...Fredia Huya-Kouadio2023-06-153-23/+35
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* Fix issue causing the last edited project to open while switching to another ...Fredia Huya-Kouadio2023-06-113-17/+59
* Fix spatial viewport multitouch detection supportFredia Huya-Kouadio2023-06-101-3/+3
* Add setting to control the window used to run the project for the Android editorFredia Huya-Kouadio2023-06-071-2/+31