| Commit message (Expand) | Author | Age | Files | Lines |
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* | [Android 14] Fix GodotEditText white box showing during editor load | BZ1234567890 | 2024-02-15 | 1 | -0/+3 |
* | Merge pull request #88304 from m4gr3d/fix_gradle_build_for_non_ascii_path_main | Rémi Verschelde | 2024-02-13 | 2 | -0/+6 |
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| * | Fix gradle build errors when the build path contains non-ASCII characters | Fredia Huya-Kouadio | 2024-02-13 | 2 | -0/+6 |
* | | Merge pull request #88130 from AlekseyKapustyanenko/Rotary_Input | Rémi Verschelde | 2024-02-13 | 2 | -2/+30 |
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| * | | Add rotary input support. Fix documentation | ALEKSEY KAPUSTYANENKO | 2024-02-13 | 2 | -2/+30 |
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* | | Merge pull request #87384 from bruvzg/sys_base_color | Rémi Verschelde | 2024-02-13 | 3 | -5/+29 |
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| * | | Add method to get "base" system UI color (macOS/Windows) and system theme cha... | bruvzg | 2024-02-13 | 3 | -5/+29 |
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* | | Merge pull request #86619 from Alex2782/fix_flag_decimal | Rémi Verschelde | 2024-02-13 | 1 | -1/+15 |
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| * | Fix virtual keyboard for decimal values on Android | Alexander Hartmann | 2024-02-13 | 1 | -1/+15 |
* | | Merge pull request #84674 from m4gr3d/add_flag_to_run_scons_from_gradle | Rémi Verschelde | 2024-01-29 | 1 | -33/+49 |
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| * | | Add parameter to allow generation of the Godot native shared libraries from t... | Fredia Huya-Kouadio | 2023-11-09 | 1 | -33/+49 |
* | | | Update Android dependencies for the project | Fredia Huya-Kouadio | 2024-01-18 | 15 | -68/+74 |
* | | | Merge pull request #86383 from m4gr3d/editor_export_specify_java_sdk_path_main | Yuri Sizov | 2024-01-18 | 2 | -1/+10 |
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| * | | | Specify the path to the Java SDK used for the Android gradle build | Fredia Huya-Kouadio | 2024-01-18 | 2 | -1/+10 |
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* | | | Disable automatic permissions request | Fredia Huya-Kouadio | 2024-01-11 | 3 | -13/+13 |
* | | | Merge pull request #86379 from m4gr3d/update_render_thread_paused_timing_main | Rémi Verschelde | 2024-01-05 | 7 | -57/+98 |
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| * | | | Update the logic used to start / stop the render thread | Fredia Huya-Kouadio | 2023-12-20 | 7 | -57/+98 |
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* / / | Fix 'get_window_safe_area' on Android | Alexander Hartmann | 2024-01-03 | 1 | -5/+3 |
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* | | Improve engine startup/shutdown benchmarks | Yuri Sizov | 2023-12-08 | 3 | -21/+32 |
* | | Fix an issue causing the running project window to loop-restart when closed w... | Fredia Huya-Kouadio | 2023-11-27 | 1 | -10/+3 |
* | | Fix issue causing Godot Android apps / games to freeze on close | Fredia Huya-Kouadio | 2023-11-27 | 1 | -2/+5 |
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* | Fix Android editor crash issue | Fredia Huya-Kouadio | 2023-11-03 | 1 | -3/+3 |
* | Merge pull request #83954 from m4gr3d/update_godot_app_launch_mode | Rémi Verschelde | 2023-10-30 | 1 | -1/+1 |
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| * | Update the `launchMode` for the `GodotApp` activity to allow other activities... | Fredia Huya-Kouadio | 2023-10-25 | 1 | -1/+1 |
* | | Fix retrieving command line flags in Android. | Tareq Anuar | 2023-10-28 | 1 | -1/+1 |
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* | Bump the java version to version 17 | Fredia Huya-Kouadio | 2023-10-17 | 1 | -1/+1 |
* | Fix the timeframe when the Android gestures properties are retrieved. | Fredia Huya-Kouadio | 2023-10-11 | 1 | -3/+15 |
* | Cleanups and improvements to the Godot Android library api: | Fredia Huya-Kouadio | 2023-10-08 | 7 | -30/+71 |
* | Add support for the OpenXR Eye gaze interaction extension | Bastiaan Olij | 2023-10-02 | 5 | -4/+39 |
* | Support dark mode on Android and iOS. | Zae | 2023-09-26 | 1 | -0/+20 |
* | Merge pull request #80644 from Distantz/master | Rémi Verschelde | 2023-09-17 | 2 | -4/+22 |
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| * | Android stylus pressure and tilt support | pikethom | 2023-08-15 | 2 | -4/+22 |
* | | Merge pull request #80932 from m4gr3d/fix_hardware_keyboard_input_routing_main | Yuri Sizov | 2023-09-14 | 1 | -0/+29 |
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| * | | Fix Android input routing logic when using a hardware keyboard | Fredia Huya-Kouadio | 2023-08-23 | 1 | -0/+29 |
* | | | Relax restriction on loading v1 Android plugins on Godot 4.2+ | Fredia Huya-Kouadio | 2023-09-06 | 2 | -19/+46 |
* | | | Godot Android plugin re-architecture | Fredia Huya-Kouadio | 2023-09-03 | 4 | -179/+83 |
* | | | Merge pull request #78908 from zorbathut/pr_gitignore | Rémi Verschelde | 2023-08-29 | 1 | -0/+1 |
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| * | | Fix: incorrectly .gitignored files. | Ben Rog-Wilhelm | 2023-07-01 | 1 | -0/+1 |
* | | | Add export setting to control whether to show the Godot app in the app library | Fredia Huya-Kouadio | 2023-08-13 | 2 | -0/+2 |
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* | | Fix various typos with codespell | Rémi Verschelde | 2023-08-07 | 2 | -2/+2 |
* | | Fix npe when registering the sensors. | Fredia Huya-Kouadio | 2023-07-28 | 1 | -8/+16 |
* | | Godot Android re-architecture | Fredia Huya-Kouadio | 2023-07-16 | 16 | -1069/+1374 |
* | | Renaming `Godot.java` to `GodotFragment.java` to better reflect its nature an... | Fredia Huya-Kouadio | 2023-07-16 | 1 | -0/+0 |
* | | [Android] Set `echo` property for the physical keyboard events. | bruvzg | 2023-07-06 | 3 | -11/+11 |
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* | Merge pull request #78175 from phil-hudson/fix-#78105 | Rémi Verschelde | 2023-06-20 | 1 | -2/+8 |
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| * | fix(android): set pending intent flag to stop insta-crash | Phil Hudson | 2023-06-20 | 1 | -2/+8 |
* | | Add parameters for the Godot Activity starting intent to allow restarting or ... | Fredia Huya-Kouadio | 2023-06-15 | 3 | -23/+35 |
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* | Fix issue causing the last edited project to open while switching to another ... | Fredia Huya-Kouadio | 2023-06-11 | 3 | -17/+59 |
* | Fix spatial viewport multitouch detection support | Fredia Huya-Kouadio | 2023-06-10 | 1 | -3/+3 |
* | Add setting to control the window used to run the project for the Android editor | Fredia Huya-Kouadio | 2023-06-07 | 1 | -2/+31 |