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* | Add support for prompting the user to retain app data on uninstall.Fredia Huya-Kouadio2021-08-121-0/+1
|/ | | | Supported on Android 10 and higher.
* Properly finishes Godot's Android activity when destroyed by the systemMarcus Brummer2021-08-121-0/+1
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* Fix various typos with codespellluz paz2021-07-251-1/+1
| | | | Found via `codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,fave,findn,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint`
* Disable resource optimizations for release builds as it breaks the legacy ↵ne0fhyk2021-07-203-1/+32
| | | | build system.
* Merge pull request #50220 from madmiraal/fix-50125Rémi Verschelde2021-07-061-3/+4
|\ | | | | Queue the calls to GodotLib.key when Android virtual done is pressed
| * Queue the calls to GodotLib.key when Android virtual done is pressedMarcel Admiraal2021-07-061-3/+4
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* | Remove Android onKeyMultiple overrideMarcel Admiraal2021-07-062-33/+0
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* Merge pull request #50107 from madmiraal/android-use-lambdasRémi Verschelde2021-07-066-244/+116
|\ | | | | Replace single method anonymous classes with lambdas in Godot Java code
| * Replace single method anonymous classes with lambdas in Godot Java codeMarcel Admiraal2021-07-036-244/+116
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* | Use static inner classes in Godot Java codeMarcel Admiraal2021-07-031-2/+2
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* | Merge pull request #50085 from madmiraal/android-replace-stringbufferRémi Verschelde2021-07-022-2/+2
|\ \ | | | | | | Use StringBuilder instead StringBuffer in Godot Java code
| * | Use StringBuilder instead StringBuffer in Godot Java codeMarcel Admiraal2021-07-022-2/+2
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* | | Merge pull request #50083 from madmiraal/android-fix-raw-useRémi Verschelde2021-07-021-3/+3
|\ \ \ | | | | | | | | Fix raw use of parameterized Class
| * | | Fix raw use of parameterized ClassMarcel Admiraal2021-07-021-3/+3
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* | / Remove redundant explicit types in Godot Java codeMarcel Admiraal2021-07-025-8/+8
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* | Merge pull request #50078 from madmiraal/android-remove-unused-importsRémi Verschelde2021-07-027-12/+0
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| * Remove unused imports from Android Java codeMarcel Admiraal2021-07-027-12/+0
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* | Merge pull request #50074 from madmiraal/android-replace-c-arrayRémi Verschelde2021-07-023-3/+3
|\ \ | |/ |/| Use Java array declarations not C-style declarations in Android Java code
| * Use Java array declarations not C-style declarations in Android Java codeMarcel Admiraal2021-07-023-3/+3
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* | Merge pull request #50072 from madmiraal/android-remove-interface-modifiersRémi Verschelde2021-07-023-18/+18
|\ \ | |/ |/| Remove redundant interface modifiers from Android Java code
| * Remove redundant interface modifiers from Android Java codeMarcel Admiraal2021-07-023-18/+18
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* | Remove unnecessary semicolons from Android Java codeMarcel Admiraal2021-07-023-11/+11
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* Android: Add `isGame` application attribute, default to trueRémi Verschelde2021-07-011-2/+3
| | | | | | | | | | | | | | It can be turned off in the export preset with `package/classify_as_game`. Upstream definition: https://developer.android.com/guide/topics/manifest/application-element#isGame > `android:isGame` > > Whether or not the application is a game. The system may group together > applications classifed as games or display them separately from other > applications. Also fixes replacing `android:allowBackup` in custom builds.
* Fix unchecked call to put() warning in GodotInputHandler.javaMarcel Admiraal2021-06-301-1/+1
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* Update config versions and deprecate the use of the jcenter maven repo.ne0fhyk2021-06-244-10/+8
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* Add support for custom debug keystore.ne0fhyk2021-06-222-0/+38
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* Merge pull request #49435 from madmiraal/add-android-external-dirRémi Verschelde2021-06-101-0/+4
|\ | | | | Add OS.get_external_data_dir() to get Android external directory
| * Add OS.get_external_data_dir() to get Android external directoryMarcel Admiraal2021-06-101-0/+4
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* | Remove unused AudioDriverAndroid from AndroidMarcel Admiraal2021-06-102-94/+0
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* Merge pull request #49382 from akien-mga/misc-cleanupRémi Verschelde2021-06-073-4/+4
|\ | | | | Style: Cleanup uses of double spaces between words
| * Style: Cleanup uses of double spaces between wordsRémi Verschelde2021-06-073-4/+4
| | | | | | | | | | Or after punctuation. Tried to leave third-party stuff alone, unless it has been heavily modified for Godot.
* | Update Gradle archiveName and destinationDir propertiesMarcel Admiraal2021-06-071-2/+2
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* Fixed screen orientation on AndroidSzymon Majewski2021-05-241-0/+6
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* Android: Add support for cursor iconsthebestnom2021-05-193-1/+48
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* [Android] fix generateDevTemplatethebestnom2021-04-281-1/+1
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* Merge pull request #48228 from akien-mga/android-build-tools-30.0.3Rémi Verschelde2021-04-271-1/+1
|\ | | | | Android: Upgrade buildTools from 30.0.1 to 30.0.3
| * Android: Upgrade buildTools from 30.0.1 to 30.0.3Rémi Verschelde2021-04-261-1/+1
| | | | | | | | | | It seems 30.0.1 had issues with compatibility with JDK 8 and 11, which appear to be solved in 30.0.3 as per godotengine/godot-docs#4796.
* | Remove deprecated xr features properties. These properties are now provided ↵Fredia Huya-Kouadio2021-04-261-7/+2
|/ | | | directly by the plugin.
* Merge pull request #47552 from szymonm-google/validation_layers_androidRémi Verschelde2021-04-201-1/+1
|\ | | | | Validation layers on Android
| * Validation layers on AndroidSzymon Majewski2021-04-121-1/+1
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* | Allow to build dev template with symbolsthebestnom2021-04-143-8/+32
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* | Merge pull request #47844 from m4gr3d/update_activity_result_callbackRémi Verschelde2021-04-131-0/+19
|\ \ | | | | | | Add support for forwarding callbacks from Godot's parent activity
| * | Add support for forwarding callbacks from Godot's parent activity.Fredia Huya-Kouadio2021-04-121-0/+19
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* / Fix custom boot splash image scaling.Fredia Huya-Kouadio2021-04-122-0/+0
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* Fix issue causing the response callback to be invoked with the invalid ↵Fredia Huya-Kouadio2021-04-091-23/+1
| | | | `requestCode` and deprecate support for forwarding callbacks from Godot's parent activity.
* Fixes on android:Bastiaan Olij2021-03-181-1/+1
| | | | | | - creating Vulkan context instead of OpenGL - checking for validity of ENV in wrapper classes - fix for access to JavaVM from threads
* Fix onMainRequestPermissionsResult callback for Android plugins.Fredia Huya-Kouadio2021-03-172-0/+25
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* Enable `doNotStrip` when doing development/debugging within Android StudioFredia Huya-Kouadio2021-03-165-10/+30
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* Leverage java annotations to simplify the logic used to register the Godot ↵Fredia Huya-Kouadio2021-03-166-55/+218
| | | | plugin methods.
* Non functional to non-functionalMrBrain2952021-03-121-1/+1
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