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* Add magnetometer sensor support for Androidfluffrabbit2016-05-271-0/+1
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* support gamepad remapping on androidhondres2016-01-241-0/+2
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* Renamed godot domain from com.android.godot (which was incorrect) to ↵Juan Linietsky2016-01-081-18/+18
| | | | org.godotengine.godot
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
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* -several fixes to Android to work better on Tegra 3/4 devices, uses 16 bits ↵Juan Linietsky2015-12-021-1/+1
| | | | FBOs so all 2D shader effects should now work in every single Android device.
* merged some stuff for okamJuan Linietsky2015-09-031-1/+1
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* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
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* Fixed Bugs & Joypad in AndroidJuan Linietsky2014-07-021-0/+2
| | | | | | | | ================================ -resolved many graphical glitches with multiple lights in GLES2 render -fixes and WIP apk expansion -joystick support for Android by Ariel
* -Added OpenSSL and HTTPS supportJuan Linietsky2014-04-281-1/+1
| | | | | -Built-in version of the library for Windows, Android and iOS (other OSs use system one) -Small fixes all around
* fix android input doe's not work(line edit/text edit)sanikoyes2014-03-121-1/+1
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* -fixed export templates not loading/exporting on WindowsJuan Linietsky2014-02-131-0/+1
| | | | | | | | | | | | -fixed TouchScreenButton with stretch2d -fixed(?) OSX crash on startup (test!!) -compilation fixes on windows -CollisionPolygon editor works again -find buttons en find dialog -TileMap editor cleanup (removed "error", made nicer) -viewport flicker fixed -make .scn default extension for saving scenes -export the rest of the network classes to gdscript
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+58