| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Replace NULL with nullptr | lupoDharkael | 2020-04-02 | 1 | -8/+8 |
| * | Update the naming scheme for the GodotPlugin's methods in preparate of the vu... | fhuya | 2020-03-19 | 1 | -4/+4 |
| * | Re-architecture of the Godot Android plugin. | fhuya | 2020-03-05 | 1 | -0/+10 |
| * | Remove obsolete GLES3 backend | Rémi Verschelde | 2020-02-13 | 1 | -7/+0 |
| * | Update copyright statements to 2020 | Rémi Verschelde | 2020-01-01 | 1 | -2/+2 |
| * | Add request permission automatically at android | Cagdas | 2019-10-22 | 1 | -0/+30 |
| * | Update the fallback input mapping for the Oculus mobile devices. | fhuya | 2019-08-26 | 1 | -0/+11 |
| * | Support vibration for Android and iOS | volzhs | 2019-08-21 | 1 | -0/+8 |
| * | Setup Godot to support the Oculus Mobile SDK. | fhuya | 2019-05-30 | 1 | -0/+20 |
| * | Android: Include Joysticks/Gamepads which are available on app start. | wombatstampede | 2019-05-28 | 1 | -0/+8 |
| * | Restructuring glue code to make it easier to extend | Bastiaan Olij | 2019-04-05 | 1 | -0/+185 |
