Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
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* | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
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* | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -2/+2 |
| | | | | | | | | | | | | | | | | | | | | | | | | I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code | ||||
* | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
| | | | | | | | | That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games! | ||||
* | Fixed building for latest Haiku nightlies. | Jamil Halabi | 2016-06-29 | 1 | -1/+11 |
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* | Add missing license headers in our source files (#5255) | Rémi Verschelde | 2016-06-18 | 1 | -0/+28 |
| | | | Also removes a couple wrong Godot headers from third-party source files. | ||||
* | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 1 | -1/+1 |
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* | Haiku: gl context locking | Kostadin Damyanov | 2015-07-02 | 1 | -3/+0 |
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* | Haiku: handle mouse movement and click events | Kostadin Damyanov | 2015-06-16 | 1 | -18/+9 |
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* | Haiku: create a GL context and initialize the audio and physics servers | Kostadin Damyanov | 2015-06-11 | 1 | -0/+55 |