Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Add Metal support for macOS (arm64) and iOS | Stuart Carnie | 2024-08-20 | 1 | -0/+8 |
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* | [iOS] Fix dylib GDExtension convertion. | bruvzg | 2024-08-09 | 1 | -1/+1 |
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* | Fix issue preventing enabling the remote button for Android | Fredia Huya-Kouadio | 2024-07-16 | 1 | -0/+1 |
| | | | | | | | | https://github.com/godotengine/godot/pull/92032 updated the logic to enable / disable the remote debug button, and in doing so added a `can_export` check. However, no events / notifications are dispatched when the value of the `can_export` check changes, which in turn prevents the logic used to enable / disable the remote debug button from running again. The fix consists then in removing the `can_export` check, so that the remote debug button shows as `enabled` when a preset is present and is runnable. | ||||
* | Style: Optimize `.svg` files with `svgo` | Thaddeus Crews | 2024-06-23 | 2 | -2/+2 |
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* | [iOS export] Automatically generate ARM64 simulator library from device ↵ | bruvzg | 2024-06-16 | 2 | -2/+242 |
| | | | | library if it's missing. | ||||
* | Fix iOS exports never embedding framework bundles | Mikael Hermansson | 2024-06-02 | 1 | -6/+1 |
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* | Merge pull request #92519 from mihe/stop-xcframework-embed | Rémi Verschelde | 2024-05-30 | 1 | -1/+6 |
|\ | | | | | | | Prevent static XCFramework bundles from being embedded on iOS | ||||
| * | Prevent static XCFramework bundles from being embedded on iOS | Mikael Hermansson | 2024-05-29 | 1 | -1/+6 |
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* | | [iOS] Change default iPad landscape orientation from "left" to "right". | bruvzg | 2024-05-29 | 1 | -0/+38 |
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* | Replace `find` with `contains/has` where applicable | A Thousand Ships | 2024-05-08 | 1 | -53/+53 |
| | | | | | | | * Replaces `find(...) != -1` with `contains` for `String` * Replaces `find(...) == -1` with `!contains` for `String` * Replaces `find(...) != -1` with `has` for containers * Replaces `find(...) == -1` with `!has` for containers | ||||
* | Reduce and prevent unnecessary random-access to `List` | A Thousand Ships | 2024-05-04 | 1 | -7/+7 |
| | | | | | | | | | Random-access access to `List` when iterating is `O(n^2)` (`O(n)` when accessing a single element) * Removed subscript operator, in favor of a more explicit `get` * Added conversion from `Iterator` to `ConstIterator` * Remade existing operations into other solutions when applicable | ||||
* | Merge pull request #89790 from bruvzg/ios_safe_delete | Rémi Verschelde | 2024-04-29 | 1 | -5/+59 |
|\ | | | | | | | [iOS Export] Check directory content before deleting old export leftovers. | ||||
| * | [iOS Export] Check directory content before deleting old export leftovers. | bruvzg | 2024-03-22 | 1 | -5/+59 |
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* | | [iOS export] Add support for privacy manifest configuration. | bruvzg | 2024-04-16 | 1 | -0/+225 |
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* | | Revert pack trimming introduced by #82084 | Mikael Hermansson | 2024-04-10 | 1 | -1/+1 |
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* | | [.NET] Disable output embedding on macOS, move it to the advanced options on ↵ | bruvzg | 2024-04-09 | 1 | -0/+5 |
| | | | | | | | | other platforms. | ||||
* | | [iOS Export] Fix adding static libs to the Xcode project. | bruvzg | 2024-04-08 | 1 | -1/+1 |
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* | Merge pull request #82084 from ogapo/pr/pck-cache-merge | Rémi Verschelde | 2024-03-11 | 1 | -1/+1 |
|\ | | | | | | | Merge `uid_cache.bin` and `global_script_class_cache.cfg` after mounting PCKs | ||||
| * | Merge uid_cache.bin and global_script_class_cache.cfg after mounting PCKs | David Nikdel | 2024-03-06 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | | | | | | | | | fixes godotengine#82061 fixes godotengine#61556 Also, distinguish between main pack and DLC packs. It's desirable to downloaded content to be as small as possible. This change avoids bloating non-main pack files with new versions of resources that are all read on startup and never used again. They have no effect if loaded after startup. - project.godot/project.binary file - extension_list.cfg - app icon and boot_splash - .ico and .icns files (these can still be opted in for DLC by listing them explicitly in the include filter) | ||||
* | | [iOS] Restore backward compatibility with old export templates. | bruvzg | 2024-03-10 | 1 | -0/+4 |
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* | Fix crash on documentation generation on macOS. | bruvzg | 2024-02-19 | 1 | -1/+3 |
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* | Merge pull request #87823 from KoBeWi/ban_adb | Rémi Verschelde | 2024-02-17 | 2 | -3/+35 |
|\ | | | | | | | Don't invoke adb with no runnable Android preset | ||||
| * | Don't invoke adb with no runnable Android preset | kobewi | 2024-02-15 | 2 | -3/+35 |
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* | | [macOS] Generate min. Info.plist for frameworks if it's missing. Validate ↵ | bruvzg | 2024-02-03 | 1 | -2/+8 |
|/ | | | | framework bundle ID characters. | ||||
* | Reorganize code related to editor theming | Yuri Sizov | 2024-01-16 | 1 | -1/+1 |
| | | | | | | | | | | | | | This change introduces a new EditorThemeManager class to abstract theme generatio and its subroutines. Logic related to EditorTheme, EditorColorMap, and editor icons has been extracted into their respective files with includes cleaned up. All related files have been moved to a separate folder to better scope them in the project. This includes relevant generated files as well. | ||||
* | [iOS export] Improve .xcframework exporting. | bruvzg | 2024-01-11 | 2 | -95/+282 |
| | | | | | Do not embed static .xcframeworks. Automatically convert .xcframeworks with .dylibs to .xcframeworks with .frameworks. | ||||
* | [macOS/iOS export] Add option to set custom Info.plist data. | bruvzg | 2024-01-11 | 1 | -0/+25 |
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* | set provisioning style for both "iPhone Developer" and "iPhone Distribution" ↵ | Sassan Haradji | 2024-01-11 | 1 | -2/+2 |
| | | | | to automatic | ||||
* | [iOS export] Add export options for performance capabilities and min. iOS ↵ | bruvzg | 2024-01-04 | 1 | -1/+12 |
| | | | | version. | ||||
* | Merge pull request #84445 from Rubonnek/add-const-references-clang-tidy | Rémi Verschelde | 2024-01-04 | 1 | -1/+1 |
|\ | | | | | | | Add const references detected by clang-tidy | ||||
| * | Add const references detected by clang-tidy | Wilson E. Alvarez | 2023-12-16 | 1 | -1/+1 |
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* | | [iOS] Remove deprecated LaunchImages support and switch to Storyboard by ↵ | bruvzg | 2023-12-18 | 2 | -163/+8 |
|/ | | | | default. | ||||
* | Remove unnecessary assignments | Wilson E. Alvarez | 2023-12-13 | 1 | -2/+1 |
| | | | | Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com> | ||||
* | Merge pull request #85546 from bruvzg/devicectl_support | Yuri Sizov | 2023-12-08 | 2 | -36/+134 |
|\ | | | | | | | [iOS one-click] Add support for Xcode 15 devicectl. | ||||
| * | [iOS one-click] Add support for Xcode 15 devicectl. | bruvzg | 2023-11-30 | 2 | -36/+134 |
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* | | Ensure more export errors are reported to users | Yuri Sizov | 2023-12-06 | 1 | -47/+87 |
| | | | | | | | | | | | | | | Also fixes the timing issue when exporting all presets at the same time, where the error report would try to appear while the progress dialog was still visible. | ||||
* | | [iOS] Use mdfind to check if Xcode is installed in one-click deploy code. | bruvzg | 2023-12-05 | 1 | -8/+14 |
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* | [iOS] Check if Xcode is installed in one-click deploy code. | bruvzg | 2023-11-21 | 2 | -1/+18 |
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* | [iOS] Fix dotnet export. | bruvzg | 2023-11-16 | 1 | -7/+14 |
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* | Use "version" project setting as macOS/iOS "short_version" fallback. | bruvzg | 2023-10-20 | 1 | -2/+2 |
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* | Fix dotnet dev_mode regression | Thaddeus Crews | 2023-10-10 | 1 | -7/+7 |
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* | Add C# iOS support | Andreia Gaita | 2023-10-09 | 1 | -5/+8 |
| | | | | | | | | | This support is experimental and requires .NET 8 Known issues: - Requires macOS due to use of lipo and xcodebuild - arm64 simulator templates are not currently included in the official packaging | ||||
* | Merge pull request #81365 from bruvzg/ios_export_ext | Yuri Sizov | 2023-09-06 | 1 | -1/+9 |
|\ | | | | | | | [iOS export] Switch export target extension based on export type. | ||||
| * | [iOS export] Switch export target extension based on export type. | bruvzg | 2023-09-06 | 1 | -1/+9 |
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* | | Add EditorStringNames singleton | kobewi | 2023-09-03 | 1 | -3/+4 |
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* | Add a button in the export dialog to fix missing texture formats | Aaron Franke | 2023-08-17 | 1 | -3/+2 |
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* | Add a "version" project setting and use it in new export presets | Hugo Locurcio | 2023-08-04 | 1 | -2/+2 |
| | | | | | | | | | | This makes it easy to retrieve the project version at runtime for display purposes, while simplifying the export preset configuration. You can now leave the version empty unless you need to override it on a per-preset basis. Since export presets save the values of default values to the `export_presets.cfg` file, this change only affects export presets created after this commit was merged. | ||||
* | Merge pull request #79351 from Repiteo/dotnet-handle-warnings | Yuri Sizov | 2023-07-26 | 1 | -7/+7 |
|\ | | | | | | | C#: Fix MSVC dotnet builds failing if running `dev_mode` | ||||
| * | Allow MSVC dev_mode builds to succeed with dotnet | Thaddeus Crews | 2023-07-17 | 1 | -7/+7 |
| | | | | | | | | • Added #else section to mono #ifdef checks in relevant export_plugin scripts | ||||
* | | iOS: Add `export_project_only` flag | Phil Hudson | 2023-07-17 | 1 | -1/+9 |
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