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path: root/platform/javascript/audio_driver_javascript.cpp
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* Fix some LGTM errors of "Multiplication result converted to larger type"Aaron Franke2021-10-121-2/+3
* [HTML5] Refactor audio drivers. Implement AudioWorklet w/o threads.Fabio Alessandrelli2021-09-151-67/+74
* [HTML5] Use browser mix rate by default on the Web.Fabio Alessandrelli2021-09-151-1/+1
* Reorganize Project Settingsreduz2021-02-181-2/+2
* Modernize ThreadPedro J. Estébanez2021-01-291-4/+2
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* [HTML5] Fix errors when Mic is not allowed.Fabio Alessandrelli2020-12-091-1/+3
* [HTML5] AudioWorklet API implementation.Fabio Alessandrelli2020-11-101-73/+175
* [HTML5] Port JavaScript inline code to libraries.Fabio Alessandrelli2020-11-101-20/+14
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-1/+1
* [HTML5] Fix audio buffer size and latency hint.Fabio Alessandrelli2020-11-061-1/+1
* [HTML5] Run Audio process in thread when availableFabio Alessandrelli2020-10-021-183/+65
* Use dummy driver when JS AudioContext is unavailable.Fabio Alessandrelli2020-07-011-7/+13
* Fix JS audioContext parameters.Fabio Alessandrelli2020-05-251-2/+2
* Move mix_rate, ouput_latency to AudioDriverManagerFabio Alessandrelli2020-05-181-2/+2
* AudioDriverJavaScript now compute buffer size.Fabio Alessandrelli2020-05-181-15/+34
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-13/+0
* DisplayServerJavaScript implementation.Fabio Alessandrelli2020-05-101-3/+27
* Replace NULL with nullptrlupoDharkael2020-04-021-3/+3
* AudioDriverJavascript uses IDHandler.Fabio Alessandrelli2020-03-111-40/+53
* Revert "Fix audio capture naming in Javascript"Rémi Verschelde2020-01-201-2/+4
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Fix audio capture naming in JavascriptSaracen2019-08-091-4/+2
* Fix compilation warnings in JS and Windows buildsRémi Verschelde2019-06-151-1/+1
* Use stdout/-err for all messages in HTML5 platformLeon Krause2019-02-241-1/+1
* Deal with Google's HTML5 autoplay policyLeon Krause2019-01-201-0/+9
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Implemented audio input support for JavaScript audio driverMarcelo Fernandez2018-11-261-10/+94
* Detect channel count, mix rate, and buffer length in HTML5 audio driverLeon Krause2018-06-081-64/+85
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Fix WebAudio and HTML5 buildLeon Krause2017-11-061-29/+15
* Sound support for Javascript (untested).Juan Linietsky2017-10-261-3/+76
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-18/+7
* Adapt platforms to AudioServer refactoringRémi Verschelde2017-01-161-10/+9
* Oops! Audio engine has vanished :DJuan Linietsky2017-01-151-1/+1
* Style: Fix whole-line commented codeRémi Verschelde2017-01-141-4/+8
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+91