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* Add partial support for Android scoped storage.ne0fhyk2021-08-162-2/+2
| | | | | This is done by providing API access to app specific directories which don't have any limitations and allows us to bump the target sdk version to 30. In addition, we're also bumping the min sdk version to 19 as version 18 is no longer supported by Google Play Services and only account of 0.3% of Android devices.
* Add input buffering frameworkPedro J. Estébanez2021-08-131-1/+1
| | | | | | Input buffering is implicitly used by event accumulation, but this commit makes it more generic so it can be enabled for other uses. For desktop OSs it's currently not feasible given main and UI threads are the same).
* Improve input event accumulationPedro J. Estébanez2021-08-131-10/+10
| | | | | | - API has been simplified: all events now go through `parse_input_event()`. Whether they are accumulated or not depends on the `use_accumulated_input` flag. - Event accumulation is now thread-safe (it was not needed so far, but it prepares the ground for the following changes). - Touch drag events now support accumulation.
* Upgrade Vulkan memory allocatorPedro J. Estébanez2021-08-131-1/+1
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* Use "volk" instead of statically linked Vulkan loader.bruvzg2021-08-122-2/+6
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* Use Key enum instead of plain integersAaron Franke2021-08-103-19/+19
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* Fix various typos with codespellluz paz2021-07-252-2/+2
| | | | Found via `codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,fave,findn,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint`
* Move `alert` function from `DisplayServer` to `OS`.bruvzg2021-07-224-70/+70
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* Fix popup closing immediately after showing on some Linux WMsPouleyKetchoupp2021-07-211-3/+7
| | | | | | | | | When a popup is going to be closed, switch focus to the parent only if the popup is still being focused. Fixes some cases with specific WMs where due to the order of events, a new popup could be immediately unfocused because a previously opened and closed popup is switching focus to the parent.
* Modernize Display server to use override keywordHendrik Brucker2021-07-161-71/+71
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* Fix for ambiguous variant error during build on Debian 10(Buster) using clang v7joe2021-07-131-1/+1
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* Merge pull request #48622 from Geometror/reimplement-disableable-vsyncHugo Locurcio2021-07-104-15/+34
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| * Restructure and reimplement vsync optionsHendrik Brucker2021-07-064-15/+34
| | | | | | | | | | -Add a v-sync mode setting which allows to choose between DISABLED, ON, ADAPTIVE and MAILBOX -Removed the V-Sync via Compositor option
* | Fix linux use after freelikeich2021-07-081-1/+2
|/ | | | Fixes #50032
* Add "Keep screen on" feature to `DisplayServerX11`Niklas Higi2021-06-206-0/+227
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* Use mouse and joypad enums instead of plain integersAaron Franke2021-06-203-23/+21
| | | | Also MIDIMessage
* Move many input enums to their own fileAaron Franke2021-06-201-6/+6
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* Rename `instance()`->`instantiate()` when it's a verbLightning_A2021-06-192-9/+9
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* Merge pull request #49123 from aaronfranke/it-is-timeRémi Verschelde2021-06-121-2/+2
|\ | | | | Add a Time singleton
| * Add Time singletonAaron Franke2021-06-111-2/+2
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* | Merge pull request #49511 from akien-mga/core-diraccess-fileaccess-ioRémi Verschelde2021-06-112-2/+2
|\ \ | | | | | | Core: Move DirAccess and FileAccess to `core/io`
| * | Core: Move DirAccess and FileAccess to `core/io`Rémi Verschelde2021-06-112-2/+2
| |/ | | | | | | | | File handling APIs are typically considered part of I/O, and we did have most `FileAccess` implementations in `core/io` already.
* | Merge pull request #49279 from Calinou/rename-string-is-abs-path-methodRémi Verschelde2021-06-111-3/+3
|\ \ | |/ |/| Rename `String.is_abs_path()` to `String.is_absolute_path()`
| * Rename `String.is_abs_path()` to `String.is_absolute_path()`Hugo Locurcio2021-06-031-3/+3
| | | | | | | | This is more consistent with `NodePath.is_absolute()`.
* | Add MOUSE_MODE_CONFINED_HIDDENAaron Franke2021-06-031-4/+4
|/ | | | Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
* LinuxBSD now compiles without vulkan/x11.Fabio Alessandrelli2021-06-012-17/+32
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* add OpenBSD to OS_LinuxBSD::get_name()Omar Polo2021-05-211-0/+2
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* Only allow absolute paths in XDG environment variablesHugo Locurcio2021-05-201-3/+18
| | | | | | The XDG Base Directory specification does not allow using relative paths (which broke things in Godot anyway). If a relative path is detected, it should be ignored.
* Merge pull request #48168 from LightningAA/control-to-ctrl-4.0Rémi Verschelde2021-05-172-15/+15
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| * Rename "Control" key to "Ctrl" and add "_pressed" suffix to all ↵Lightning_A2021-05-072-15/+15
| | | | | | | | InputEventWithModifiers properties/methods
* | Make all file access 64-bit (uint64_t)Pedro J. Estébanez2021-05-171-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This changes the types of a big number of variables. General rules: - Using `uint64_t` in general. We also considered `int64_t` but eventually settled on keeping it unsigned, which is also closer to what one would expect with `size_t`/`off_t`. - We only keep `int64_t` for `seek_end` (takes a negative offset from the end) and for the `Variant` bindings, since `Variant::INT` is `int64_t`. This means we only need to guard against passing negative values in `core_bind.cpp`. - Using `uint32_t` integers for concepts not needing such a huge range, like pages, blocks, etc. In addition: - Improve usage of integer types in some related places; namely, `DirAccess`, core binds. Note: - On Windows, `_ftelli64` reports invalid values when using 32-bit MinGW with version < 8.0. This was an upstream bug fixed in 8.0. It breaks support for big files on 32-bit Windows builds made with that toolchain. We might add a workaround. Fixes #44363. Fixes godotengine/godot-proposals#400. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
* | Remove debugging prints in the Linux DisplayServerHugo Locurcio2021-05-081-3/+0
|/ | | | | Some Vulkan debugging prints were also changed to be printed only in verbose mode.
* Merge pull request #48453 from JFonS/improve_raycast_module_scsubRémi Verschelde2021-05-041-0/+4
|\ | | | | Port changes to the "raycast" module build files from 3.x
| * Port changes to the "raycast" module build files from 3.xjfons2021-05-041-0/+4
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* | Rename `doubleclick` to `double_click`Aaron Franke2021-05-041-2/+2
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* Linux: Remove use_static_cpp override on x86_32Rémi Verschelde2021-04-261-4/+1
| | | | | | | After further testing it seems to work fine now when building binaries with GCC 5 on Ubuntu 16.04 (previously we were using GCC 9 on Ubuntu 14.04). Follow-up to #45629.
* Fix macOS build with all sanitizers enabled.bruvzg2021-04-161-1/+1
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* Add more sanitizer flags to shows more bugsRafał Mikrut2021-04-151-7/+21
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* Style: Apply clang-tidy's `readability-braces-around-statements`Rémi Verschelde2021-04-051-2/+3
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* Style: Apply clang-tidy's `modernize-use-nullptr`Rémi Verschelde2021-04-052-6/+6
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* Rename Texture.get_data() to get_image()Marcel Admiraal2021-03-281-2/+2
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* Rename some more global enums (Key, Joy, MIDI)Aaron Franke2021-03-232-6/+6
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* Rename ButtonList enum and members to MouseButtonAaron Franke2021-03-231-1/+1
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* Allow to not optimize release buildRafał Mikrut2021-03-141-2/+2
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* Linux: Fix PRIME detection on SteamRémi Verschelde2021-03-081-1/+4
| | | | | | | | | | | To avoid trying to do PRIME detection on fake `libGL.so` as used by e.g. Renderdoc or Primus, we skip detection if there's a `libGL.so` in `LD_LIBRARY_PATH`... and our luck is that Steam defines it and includes system paths too, thus the actual system `libGL`... 🤦 So if we detect Steam, we skip this check. Co-authored-by: Hein-Pieter van Braam-Stewart <hp@tmm.cx>
* add msan sanitizer option for linus/bsd, lsan option for osxJordan Schidlowsky2021-03-021-1/+6
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* Fix out of bounds array access on DisplayServerX11 codePedro Rodrigues2021-02-281-9/+11
| | | | | | | | | | | The problem happened on methods `screen_get_position`, `screen_get_usable_rect` and `window_set_current_screen` when they were passed a negative screen value. Fixes: - #46184 - #46185 - #46186
* Allow static linking with libatomic using clangHein-Pieter van Braam-Stewart2021-02-231-1/+6
| | | | | | | When using use_static_cpp we want to statically link with atomic as well to make sure we don't incur any new runtime dependencies. Scons doesn't quite support this so we do this little trick.
* Merge pull request #46256 from hpvb/dri-prime-amd-masterHein-Pieter van Braam2021-02-201-1/+2
|\ | | | | Add 'AMD' GPU vendor name to PRIME detector
| * Add 'AMD' GPU vendor name to PRIME detectorHein-Pieter van Braam-Stewart2021-02-201-1/+2
| | | | | | | | | | Apparently some recent Mesa version also changed AMD's vendor string. In addition I found a small uninitialized variable that's corrected now.