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Redot Engine – Multi-platform 2D and 3D game engine
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osx
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context_gl_osx.h
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Age
Files
Lines
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Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-1
/
+0
*
Make file formatting comply with POSIX and Unix standards
Aaron Franke
2020-03-21
1
-1
/
+1
*
Vulkan: Move thirdparty code out of drivers, style fixes
Rémi Verschelde
2020-02-11
1
-2
/
+2
*
Restore parts of #33783 and #32809 missing after rebase.
bruvzg
2020-02-11
1
-4
/
+0
*
Add runtime GLES2 / Vulkan context selection.
bruvzg
2020-02-11
1
-0
/
+79
*
Doing a little bit of cleanup
BastiaanOlij
2017-05-20
1
-64
/
+0
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-3
/
+1
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-2
/
+2
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+65