Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Somewhat fixed Directory::get_space_left() return values. | J08nY | 2016-06-06 | 1 | -2/+2 |
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* | Right click->Quit on the godot icon will now close the application on OSX. | marcelofg55 | 2016-06-04 | 1 | -5/+4 |
| | | | | Fixed get_window_position that missed a return on OSX. | ||||
* | Merge remote-tracking branch 'upstream/master' | marcelofg55 | 2016-06-02 | 1 | -1/+38 |
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| * | Implemented file drop support in OSX | Juan Linietsky | 2016-05-31 | 1 | -1/+38 |
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* | | Key modifiers (Ctrl, Alt, Meta and Shift) may be used as Input keys now on OSX | marcelofg55 | 2016-05-31 | 1 | -11/+39 |
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* | -Some fixes to OSX retina scaling for window functions | Juan Linietsky | 2016-05-30 | 2 | -25/+81 |
| | | | | -Implemented HiDPI detection and support for Godot Editor! | ||||
* | Merge pull request #4810 from marcelofg55/master | Rémi Verschelde | 2016-05-29 | 1 | -1/+8 |
|\ | | | | | Added application/fat_bits property for EditorExportPlatformOSX::Edit… | ||||
| * | Added application/fat_bits property for ↵ | marcelofg55 | 2016-05-25 | 1 | -1/+8 |
| | | | | | | | | EditorExportPlatformOSX::EditorExportPlatformOSX | ||||
* | | fix freetype paths on osx and mingw | Juan Linietsky | 2016-05-29 | 1 | -2/+2 |
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* | Added 'fat' option for bits param on scons for osx, this will produce a fat ↵ | marcelofg55 | 2016-05-20 | 1 | -1/+4 |
| | | | | binary that contains both 32 bits and 64 bits binaries | ||||
* | OS.get_screen_size now returns the correct value on OSX | marcelofg55 | 2016-05-11 | 2 | -2/+2 |
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* | rate url on iOS and properly launching from .app on OSX | Ariel Manzur | 2016-04-29 | 1 | -1/+9 |
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* | I think this is ok, "resizable" property might change | Ariel Manzur | 2016-04-29 | 1 | -1/+1 |
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* | Move export GUI debug toggle to export settings window | eska | 2016-04-28 | 1 | -1/+1 |
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* | Remove trailing spaces | Rémi Verschelde | 2016-04-02 | 4 | -18/+18 |
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* | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 3 | -16/+16 |
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* | osx: fix inverted horizontal scrolling | hondres | 2016-03-07 | 1 | -1/+1 |
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* | Added relative paths for DirAccess::remove() | Zher Huei Lee | 2016-03-01 | 1 | -2/+5 |
| | | | | Follows similar behaviour to DirAccess::rename() | ||||
* | Rename KEY_KP_SUBSTRACT to KEY_KP_SUBTRACT | Rémi Verschelde | 2016-02-17 | 1 | -1/+1 |
| | | | | | The former name was incorrect in English, though for us latin lovers it's an understandable mistake. Second part of and closes #3626. | ||||
* | support horizontal mouse wheel, use in text editor | hondres | 2016-02-04 | 1 | -0/+15 |
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* | Update detect.py | punto- | 2016-01-29 | 1 | -1/+1 |
| | | | removed -g from linkflags | ||||
* | audio crash | Ariel Manzur | 2016-01-29 | 2 | -1/+4 |
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* | Change default window size for desktop | George Marques | 2016-01-24 | 1 | -1/+1 |
| | | | | Fix #3149 | ||||
* | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 14 | -14/+14 |
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* | -Fix parsing of comments in VariantParser, fixes #3175 | Juan Linietsky | 2015-12-31 | 1 | -0/+29 |
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* | thread rename for ios and osx (if called from the thread to be renamed) | Ariel Manzur | 2015-12-18 | 1 | -0/+1 |
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* | utf stuff on osx | santiagopf | 2015-12-13 | 4 | -2/+451 |
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* | added rotation and scale support to gui controls | Juan Linietsky | 2015-12-12 | 1 | -1/+1 |
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* | -added windowed mode with -w, fixes #3020 | Juan Linietsky | 2015-12-12 | 1 | -2/+2 |
| | | | | -changed default windowed resolution to 1280x720 | ||||
* | Add way to look for templates at system wide level too | est31 | 2015-11-30 | 1 | -10/+13 |
| | | | | | | | | Useful for everybody wanting to package godot. Fixes #1026. -> Retain the old behaviour: path in error msg only when exporting. -> User templates override system templates | ||||
* | 0theora compilation fixes | Juan Linietsky | 2015-11-25 | 1 | -1/+1 |
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* | Added specific get_locale to OSX platform | Didier Vandekerckhove | 2015-10-16 | 2 | -0/+7 |
| | | | | The default unix get_locale didn’t work. OS X requires a specific one. | ||||
* | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2015-10-13 | 2 | -1/+15 |
|\ | | | | | | | | | Conflicts: platform/windows/detect.py | ||||
| * | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2015-09-24 | 1 | -4/+4 |
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| * | | Added ability to set custom mouse cursors. Not hardware accelerated yet. | Juan Linietsky | 2015-09-24 | 2 | -1/+15 |
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* | | | Fixed theora playback. Removed theoraplayer. | Juan Linietsky | 2015-09-26 | 1 | -1/+0 |
| |/ |/| | | | | | Still need to get proper audio output latency in some platforms. | ||||
* | | Ability to visually debug geometry visually: | Juan Linietsky | 2015-09-20 | 1 | -4/+4 |
|/ | | | | | | | -Visible 2D and 3D Shapes, Polygons, Tile collisions, etc. -Visible Navmesh and Navpoly -Visible collision contacts for 2D and 3D as a red point -Customizable colors in project settings | ||||
* | disabling theora for now (will be re-written, re-enabled later) | Juan Linietsky | 2015-09-10 | 1 | -0/+1 |
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* | merged some stuff for okam | Juan Linietsky | 2015-09-03 | 1 | -8/+29 |
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* | new editor settings customization of where to run the game from the editor | Juan Linietsky | 2015-08-30 | 2 | -2/+2 |
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* | -Merged the file server with the live editing and remote debug | Juan Linietsky | 2015-08-06 | 1 | -4/+4 |
| | | | | -It is now really easy to deploy an android build with debug, and debug it | ||||
* | Fixed compilation error on MacOS X. | James McLean | 2015-06-22 | 1 | -1/+3 |
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* | ability to run 2D physics in a thread | Juan Linietsky | 2015-05-26 | 2 | -1/+3 |
| | | | | | also, 2D physics is now thread safe too. see physics_2d/thread_model | ||||
* | Better OS X fullscreen support, without the nasty startup effect | Ricardo Pérez | 2015-05-06 | 1 | -3/+10 |
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* | Really fixes fullscreen mode in OS X, even during startup | Ricardo Pérez | 2015-05-05 | 1 | -1/+9 |
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* | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 10 | -10/+10 |
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* | Merge branch 'master' of https://github.com/okamstudio/godot | Ariel Manzur | 2015-04-02 | 1 | -1/+1 |
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| * | solved color depth issues on osx | Juan Linietsky | 2015-04-01 | 1 | -1/+1 |
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* | | fullscreen thing | Ariel m | 2015-04-02 | 2 | -20/+168 |
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* | fixed build error on OSX from new WM code | steve | 2015-03-23 | 2 | -0/+6 |
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