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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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uwp
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joypad_uwp.h
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Author
Age
Files
Lines
*
Rename some more global enums (Key, Joy, MIDI)
Aaron Franke
2021-03-23
1
-1
/
+1
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Initialize class/struct variables with default values in platform/ and editor/
Rafał Mikrut
2020-12-02
1
-15
/
+6
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-2
/
+0
*
Rename InputFilter back to Input
Rémi Verschelde
2020-04-28
1
-1
/
+1
*
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
1
-1
/
+1
*
Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
2020-03-26
1
-1
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
UWP: Add Gamepad vibration support
George Marques
2017-08-07
1
-0
/
+8
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
Input: Remove usage of platform dependent event IDs.
Andreas Haas
2017-03-26
1
-1
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-6
/
+5
*
Style: Various fixes to play nice with clang-format
Rémi Verschelde
2017-01-16
1
-1
/
+3
*
Finish replacement of joystick by joypad
Rémi Verschelde
2017-01-08
1
-0
/
+81