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redot-engine.git
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Redot Engine – Multi-platform 2D and 3D game engine
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uwp
Commit message (
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Author
Age
Files
Lines
*
Split up editor export code into multiple files
Aaron Franke
2022-07-26
2
-2
/
+2
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Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
5
-4
/
+5
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Flush buffered input events on UWP
Pedro J. Estébanez
2022-07-23
1
-0
/
+1
*
Add static methods for creating Image and ImageTexture
kobewi
2022-07-08
1
-3
/
+1
*
Add a new HashSet template
reduz
2022-05-20
3
-3
/
+3
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Replace most uses of Map by HashMap
reduz
2022-05-16
4
-4
/
+4
*
Fix ZipIO crash when reused (and possible leaks).
bruvzg
2022-05-11
1
-1
/
+2
*
Add OS::is_process_running function.
mdavisprog
2022-05-03
2
-0
/
+5
*
Merge pull request #60714 from Calinou/typedef-remove-ref
Rémi Verschelde
2022-05-03
2
-2
/
+2
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Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-05-03
2
-2
/
+2
*
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Merge pull request #60601 from touilleMan/gdextension_get_library_path
Rémi Verschelde
2022-05-03
2
-2
/
+7
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Add GDNativeInterface::get_library_path to GDExtension
Emmanuel Leblond
2022-04-29
2
-2
/
+7
*
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Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-05-02
1
-2
/
+2
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*
Narrow FileAccess scope to prevent deadlocks.
bruvzg
2022-04-12
2
-11
/
+13
*
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-11
4
-38
/
+24
*
Fix some issues found by cppcheck.
bruvzg
2022-04-06
3
-2
/
+4
*
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-04-04
2
-6
/
+6
*
HTML5: Explain why export templates are missing
Rémi Verschelde
2022-03-26
1
-0
/
+8
*
Implement GDExtension export plugin.
bruvzg
2022-03-16
1
-1
/
+1
*
Rename StreamTexture* to CompressedTexture*
reduz
2022-03-05
2
-24
/
+24
*
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-16
4
-47
/
+64
*
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-15
2
-0
/
+2
*
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
2
-1
/
+2
*
Merge pull request #56012 from bruvzg/wt🤎4
Rémi Verschelde
2022-01-17
2
-4
/
+4
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[Windows] Improve console handling and execute/create_process.
bruvzg
2021-12-18
2
-4
/
+4
*
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Fix Actions mapped to triggers not using the full range
Marcel Admiraal
2022-01-14
2
-8
/
+7
*
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UWP: Simplify QueryPerformanceCounter usage
Bartłomiej T. Listwon
2022-01-08
1
-9
/
+5
*
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Fix UTC typos in UWP platform
Aaron Franke
2022-01-06
1
-3
/
+4
*
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Fix decoding UTF-8 filenames on unzipping.
bruvzg
2022-01-05
1
-1
/
+1
*
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
15
-30
/
+30
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*
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-4
/
+4
*
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-23
1
-1
/
+1
*
Use "enum class" for input enums
Aaron Franke
2021-11-12
2
-8
/
+8
*
Use OpenGL 3.3 core profile instead of compatibility profile
Clay John
2021-10-31
1
-4
/
+4
*
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
Hugo Locurcio
2021-10-30
1
-4
/
+4
*
Update Time documentation
Aaron Franke
2021-10-28
2
-6
/
+7
*
clang-format: Various fixes to comments alignment from `clang-format` 13
Rémi Verschelde
2021-10-28
1
-7
/
+7
*
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-28
1
-2
/
+1
*
Remove unimplemented methods
Marcel Admiraal
2021-10-21
1
-5
/
+0
*
SCons: Set `DEBUG_ENABLED` and `DEV_ENABLED` in SConstruct
Rémi Verschelde
2021-10-15
1
-3
/
+0
*
SCons: Add `DEV_ENABLED` defines for `target=debug` builds
Rémi Verschelde
2021-10-14
1
-0
/
+1
*
Merge pull request #52963 from Pineapple/WIN32_LEAN_AND_MEAN_master
Rémi Verschelde
2021-10-05
2
-3
/
+2
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*
Add missing WIN32_LEAN_AND_MEAN
Bartłomiej T. Listwon
2021-09-23
2
-3
/
+2
*
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Replace `#pragma once` by traditional include guards for consistency
Hugo Locurcio
2021-09-24
3
-5
/
+7
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/
*
Make platform feature tag names lowercase
Hugo Locurcio
2021-08-31
1
-1
/
+1
*
Split uwp platform export template into multiple files
Sergey Minakov
2021-08-12
5
-1402
/
+1571
*
Use Key enum instead of plain integers
Aaron Franke
2021-08-10
2
-2
/
+2
*
Misc cleanup of header includes
Rémi Verschelde
2021-07-15
1
-1
/
+0
*
Use mouse and joypad enums instead of plain integers
Aaron Franke
2021-06-20
3
-8
/
+6
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
3
-8
/
+8
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