index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
platform
/
uwp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Merge pull request #43742 from qarmin/editor_modules_default_values
Rémi Verschelde
2020-12-08
4
-27
/
+17
|
\
|
*
Initialize class/struct variables with default values in platform/ and editor/
Rafał Mikrut
2020-12-02
4
-27
/
+17
*
|
RenderingServer reorganization
reduz
2020-12-04
1
-1
/
+1
*
|
Reorganize rendering server.
reduz
2020-12-03
1
-2
/
+2
|
/
*
Export: Reorder options for consistency across platforms
Rémi Verschelde
2020-11-20
1
-3
/
+3
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
4
-6
/
+6
*
Refactor MethodBind to use variadic templates
reduz
2020-10-18
1
-1
/
+2
*
[Windows, MSVC] Correctly set source file encoding.
bruvzg
2020-10-09
1
-1
/
+1
*
Fixed an issue in UWP export caused by duplicate entry for extensions in cont...
unknown
2020-10-08
1
-1
/
+1
*
SCons: Refactor and cleanup warnings definition
Rémi Verschelde
2020-10-08
1
-0
/
+3
*
Only display the Windows toggle console option if it can actually be used
Hugo Locurcio
2020-09-14
1
-0
/
+2
*
Adds PCK encryption support (using script encryption key for export).
bruvzg
2020-09-05
1
-1
/
+1
*
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-09-03
1
-4
/
+4
*
Remove obsolete GLES2 backend code
Rémi Verschelde
2020-08-13
1
-1
/
+0
*
Merge pull request #40487 from nekomatata/virtual-keyboard-enter-fixes
Rémi Verschelde
2020-07-26
2
-2
/
+2
|
\
|
*
Fix Return key events in LineEdit & TextEdit on Android
PouleyKetchoupp
2020-07-26
2
-2
/
+2
*
|
CI: Install master version of psf/black
Rémi Verschelde
2020-07-26
1
-2
/
+7
|
/
*
SCons: Remove unused DEBUG_MEMORY_ENABLED define
Rémi Verschelde
2020-07-23
1
-1
/
+1
*
Fix cancel/OK button order on macOS
Daniel Ting
2020-07-10
1
-1
/
+1
*
Add override keywords.
Marcel Admiraal
2020-07-10
1
-10
/
+10
*
Export: Rename 'Windows Universal' to 'UWP'
Rémi Verschelde
2020-06-19
1
-2
/
+2
*
Simplify some code in platform/uwp/export
Aaron Franke
2020-06-11
1
-17
/
+1
*
Merge pull request #38958 from lawnjelly/time_overflow_4
Rémi Verschelde
2020-06-11
1
-2
/
+19
|
\
|
*
Fix overflow condition with QueryPerformanceCounter
lawnjelly
2020-05-22
1
-2
/
+19
*
|
Merge pull request #38309 from SkyLucilfer/AndroidLineEdit
Rémi Verschelde
2020-05-20
2
-2
/
+2
|
\
\
|
*
|
Fix Android LineEdit editing bugs
SkyJJ
2020-05-16
2
-2
/
+2
*
|
|
Style: Fix unnecessary semicolons that confused clang-format
Rémi Verschelde
2020-05-19
2
-12
/
+4
|
/
/
*
|
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-35
/
+58
*
|
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
2
-0
/
+5
*
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
10
-175
/
+0
*
|
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-14
3
-32
/
+16
*
|
Update game controller enums.
Marcel Admiraal
2020-05-13
1
-6
/
+6
*
|
New lightmapper
Juan Linietsky
2020-05-10
1
-23
/
+23
*
|
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-05-10
3
-16
/
+32
*
|
Rename InputFilter back to Input
Rémi Verschelde
2020-04-28
2
-2
/
+2
*
|
Replace NULL with nullptr
lupoDharkael
2020-04-02
5
-34
/
+34
*
|
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-30
2
-80
/
+112
*
|
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
2
-10
/
+10
|
/
*
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
2
-2
/
+2
*
Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
2020-03-26
2
-3
/
+2
*
Adding missing include guards to header files identified by LGTM.
Rajat Goswami
2020-03-23
1
-0
/
+5
*
Drop old semaphore implementation
Pedro J. Estébanez
2020-03-03
1
-1
/
+0
*
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
Rémi Verschelde
2020-03-01
3
-4
/
+8
|
\
|
*
Rename `scancode` to `keycode`.
bruvzg
2020-02-25
3
-4
/
+8
*
|
Reimplement Mutex with C++'s <mutex>
Pedro J. Estébanez
2020-02-26
1
-1
/
+0
|
/
*
Remove incomplete battery status/power API
Rémi Verschelde
2020-02-14
5
-155
/
+0
*
Remove obsolete GLES3 backend
Rémi Verschelde
2020-02-13
3
-56
/
+16
*
Custom material support seems complete.
Juan Linietsky
2020-02-11
1
-1
/
+1
*
Texture refactor
Juan Linietsky
2020-02-11
2
-2
/
+2
*
Merge pull request #35886 from doot24/fix_#35871
Rémi Verschelde
2020-02-06
1
-1
/
+1
|
\
[next]