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Redot Engine – Multi-platform 2D and 3D game engine
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library_godot_audio.js
Commit message (
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Author
Age
Files
Lines
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
[Web] Make audio bus fetching more resilient to errors
Adam Scott
2024-10-02
1
-7
/
+31
*
Honor `pitch_scale` value before playing audio sample
Adam Scott
2024-08-20
1
-3
/
+7
*
Merge pull request #95197 from yahkr/95128-audio-fix
Rémi Verschelde
2024-08-16
1
-3
/
+106
|
\
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*
Fix AudioStreamPlayer get_playback_position() for web build
Yahkub-R
2024-08-08
1
-3
/
+106
*
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Add missing null check before disconnecting source
Adam Scott
2024-07-30
1
-1
/
+3
*
|
[Web] Gracefully handle non-finite audio volumes
A Thousand Ships
2024-07-29
1
-1
/
+4
*
|
[Web] Enable the closure compiler in CI
Fabio Alessandrelli
2024-07-26
1
-13
/
+8
*
|
Fix Web samples finished missing signal
Adam Scott
2024-07-07
1
-2
/
+25
*
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Fix assignations to non-existing keys and clean-up
Adam Scott
2024-06-29
1
-6
/
+4
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/
*
Fix pausing issues when using Web Audio samples
Adam Scott
2024-06-20
1
-59
/
+117
*
Add samples playback support
Adam Scott
2024-06-18
1
-30
/
+1584
*
Add `proxy_to_pthread` option to `platform=web`
Adam Scott
2023-10-09
1
-0
/
+9
*
Fix various typos with codespell
Rémi Verschelde
2023-08-07
1
-1
/
+1
*
Further refactoring to AudioDriver implementations after #69120.
Emmanouil Papadeas
2023-02-09
1
-6
/
+6
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
[Web] Small fixes and enhancements.
Fabio Alessandrelli
2022-09-11
1
-2
/
+7
*
[Web] Rename JavaScript platform to Web.
Fabio Alessandrelli
2022-08-29
1
-0
/
+484