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path: root/platform/windows/export/export.cpp
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* Removed PE-bliss, win32 binares so far remain without icon, had many issues ↵Juan Linietsky2016-02-041-341/+2
| | | | | | | | with it: -corrupted 32 binaries without reason -does not support upx binaries -forces dependency o libstdc++
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
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* Replace hardcoded references to Okam Studio by Godot EngineRémi Verschelde2015-11-271-1/+1
| | | | | Since the engine development is now independent. Fixes #2836.
* -remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260Juan Linietsky2015-11-191-2/+2
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* change pe_bliss parent directory from /drivers to /toolsmasoud bh2015-11-091-113/+107
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* Add icon to exe file in windows exportmasoud bh2015-11-091-2/+347
| | | | | | | | | add version_info and icon sections in "export to windows platform". add version_info and icon to godot exe file (editor & template exe). fix an problem in image class. change all default icons to android export icon (a little more rounded). create an python script for convert file to cpp byte array for use in 'splash.h'.
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+24