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* | | Merge branch 'master' of github.com:okamstudio/godot | Anton Yabchinskiy | 2015-07-29 | 1 | -2/+13 | |
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| * | some optimizations in godot memory handling | Juan Linietsky | 2015-06-12 | 1 | -2/+2 | |
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| * | Fix building release target with debug symbols | Rémi Verschelde | 2015-05-22 | 1 | -2/+2 | |
| | | | | | | | | | | This forced the -g2 CCFLAG in release builds, making them relatively heavy. Fixes #1781. | |||||
| * | -some cleanups | Juan Linietsky | 2015-04-30 | 1 | -1/+5 | |
| | | | | | | | | -added tesselation function to curve and curve2d | |||||
| * | -Changed Godot exit to be clean. | Juan Linietsky | 2015-04-20 | 1 | -0/+7 | |
| | | | | | | | | | | -Added more debug information on memory cleanliness on exit (if run with -v) -Fixed several memory leaks, fixes #1731, fixes #755 | |||||
* | | Merge branch 'master' of github.com:okamstudio/godot | Anton Yabchinskiy | 2015-04-04 | 1 | -0/+11 | |
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| * | New API: build fixes for x11 | rollenrolm | 2015-03-23 | 1 | -0/+1 | |
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| * | Renamed EXPERIMENTAL_WM_API to NEW_WM_API | hurikhan | 2015-02-15 | 1 | -3/+3 | |
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| * | Merge remote-tracking branch 'upstream/master' into x11-window-management | hurikhan | 2015-02-12 | 1 | -17/+11 | |
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| * \ | Merge remote-tracking branch 'upstream/master' into x11-window-management | hurikhan | 2015-01-17 | 1 | -0/+3 | |
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| * \ \ | Merge remote-tracking branch 'upstream/master' into x11-window-management | hurikhan | 2015-01-14 | 1 | -6/+8 | |
| |\ \ \ | | | | | | | | | | | | | | | | | | | | | Conflicts: platform/x11/detect.py | |||||
| * | | | | Using Xinerama extension for getting screen info | hurikhan | 2015-01-13 | 1 | -0/+6 | |
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| * | | | | introduced the scons experimental_wm_api switch: | hurikhan | 2015-01-13 | 1 | -0/+4 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ================================================ Usage: scons p=x11 experimental_wm_api=yes | |||||
* | | | | | Merge branch 'master' of https://github.com/okamstudio/godot | Anton Yabchinskiy | 2015-02-17 | 1 | -17/+11 | |
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| * | | | | Adjust x11/detect.py | sambler | 2015-01-27 | 1 | -17/+11 | |
| | |_|/ | |/| | | | | | | | | | | | | | | | | | | Test if clang is defined in CC/CXX/LD - this allows a specific version of clang to be defined move appending -DTYPED_METHOD_BIND to keep clang options together move sanitize option out of use_llvm test, gcc48+ also supports sanitize=address | |||||
* | | | | Merge branch 'master' of github.com:okamstudio/godot | Anton Yabchinskiy | 2015-01-17 | 1 | -0/+3 | |
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| * | | | Merge pull request #1188 from hurikhan/scons_colored | Juan Linietsky | 2015-01-17 | 1 | -0/+3 | |
| |\ \ \ | | |_|/ | |/| | | Scons colored | |||||
| | * | | SCons: colored compilation | hurikhan | 2015-01-12 | 1 | -0/+3 | |
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* | | | Merge branch 'master' of github.com:okamstudio/godot | Anton Yabchinskiy | 2015-01-14 | 1 | -13/+13 | |
|\| | | | | | | | | | | | | | | Conflicts: platform/x11/detect.py | |||||
| * | | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2015-01-13 | 1 | -1/+1 | |
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| | * | 2D Rewrite Step [1] | Juan Linietsky | 2015-01-10 | 1 | -1/+1 | |
| | | | | | | | | | | | | | | | | | | | | | | | | -=-=-=-=-=-=-=-=-=- -Moved drawing code to a single function that takes linked list (should make it easier to optimize in the future). -Implemented Z ordering of 2D nodes. Node2D and those that inherit have a visibility/Z property that affects drawing order (besides the tree order) -Removed OpenGL ES 1.x support. Good riddance! | |||||
| * | | fixes | Juan Linietsky | 2015-01-13 | 1 | -6/+8 | |
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* | | Merge branch 'master' of github.com:okamstudio/godot | Anton Yabchinskiy | 2014-12-23 | 1 | -0/+7 | |
|\| | | | | | | | | | | | | | Conflicts: drivers/SCsub platform/x11/detect.py platform/x11/os_x11.h | |||||
| * | Implemented PulseAudio backend and fixed audio driver selection on X11 | Alexander Stillich | 2014-12-19 | 1 | -0/+8 | |
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* | | Merge branch 'libao' | Anton Yabchinskiy | 2014-11-22 | 1 | -0/+5 | |
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| * | | Use libao driver on X11 platform | Anton Yabchinskiy | 2014-11-22 | 1 | -0/+5 | |
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* / | Enable ALSA only for Linux | Anton Yabchinskiy | 2014-11-22 | 1 | -2/+5 | |
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* | Fix compilation error on 32-bit linux | Gerold31 | 2014-11-09 | 1 | -1/+1 | |
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* | -Much improvement to baked light baker | Juan Linietsky | 2014-10-27 | 1 | -0/+5 | |
| | | | | | | | -Fixed many bugs in stretch mode -Fixes to camera project and unproject as consequence of the above -added setget to script (documented in script doc) -more fixes to collada exporter for blender | |||||
* | Build System Changes | Juan Linietsky | 2014-10-07 | 1 | -42/+22 | |
| | | | | | | | | | | | | | -=-=-=-=-=-=-=-=-=-= Build System: -Big clean up of SCons, changed how builds are done to a much cleaner method (check the Github Wiki for instructions). -Deactivated BlackBerry10 (sorry), if no mantainer found (or BlackBerry does not send us a Passort ;), platform will be removed as we have no longer devices to test. Engine: -Removed deprecated object and scene format (was in there just for compatibility, not in use since a long time). -Added ability to open scenes even if a node type was removed (will try to guess the closest type). -Removed deprecated node types. | |||||
* | -Fixes to OpenSSL compilation (more) | Juan Linietsky | 2014-05-01 | 1 | -3/+2 | |
| | | | | -Fix bug in GDScript, now static functions can call static functions. | |||||
* | -OpenSSL Fixes | Juan Linietsky | 2014-05-01 | 1 | -1/+2 | |
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* | -Added OpenSSL and HTTPS support | Juan Linietsky | 2014-04-28 | 1 | -1/+9 | |
| | | | | | -Built-in version of the library for Windows, Android and iOS (other OSs use system one) -Small fixes all around | |||||
* | fixie | Juan Linietsky | 2014-02-26 | 1 | -0/+3 | |
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* | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+146 | |