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Redot Engine – Multi-platform 2D and 3D game engine
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Commit message (
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Author
Age
Files
Lines
*
Fix x11 exported executables not getting the +x flag
Marcelo Fernandez
2017-09-17
1
-0
/
+1
*
Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-19
/
+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
2
-2
/
+2
*
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
1
-0
/
+1
*
BuildSystem: generated files have .gen.extension
Poommetee Ketson
2017-06-25
1
-1
/
+1
*
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-05-17
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
2
-0
/
+2
*
Export working (for linux at least)
Juan Linietsky
2017-03-21
1
-1
/
+5
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-6
/
+3
*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-1
/
+1
*
Editor Export Settings Dialog is completed!! Now on to make some exporters..
Juan Linietsky
2017-02-19
1
-3
/
+20
*
Removed import/export system, will start new one from scratch.
Juan Linietsky
2017-01-25
1
-1
/
+2
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
2
-2
/
+2
*
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-18
2
-3
/
+56
*
Set the default Linux extension to nothing.
Nathan Warden
2015-01-15
1
-1
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
2
-0
/
+28