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* HTML5 start-up overhaulLeon Krause2017-09-117-392/+392
| | | | | | | | | | | | | | | | - Implement promise-based JS interface for custom HTML page integration - Add download progress callback - Add progress bar and indeterminate spinner to default HTML page - Try downloading files multiple times when failing - Get rid of godotfs.js - Separate steps for engine initialization, game initialization and game start - Allow multiple games on one HTML page - Substitution placeholders only used in .html file - Placeholders renamed: $GODOT_BASE => $GODOT_BASENAME, $GODOT_TMEM -> $GODOT_TOTAL_MEMORY - Emscripten Module is now Engine.RuntimeEnvironment (no longer a global)
* Merge pull request #10575 from henkz1/android_quit_errorRémi Verschelde2017-08-233-3/+3
|\ | | | | fix UnsatisfiedLinkError when quitting on android
| * fix UnsatisfiedLinkError when quittingHenrik Andersson2017-08-233-3/+3
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* | Removed unnecessary returns and break statementsWilson E. Alvarez2017-08-221-1/+0
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* | Merge pull request #10487 from marcelofg55/curscr_as_defaultRémi Verschelde2017-08-229-17/+38
|\ \ | |/ |/| p_screen param from get_screen_* funcs now default to the current screen
| * p_screen param from get_screen_* funcs now default to the current screenMarcelo Fernandez2017-08-219-17/+38
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* | Merge pull request #10340 from Rubonnek/remove-unnecessary-assignmentsRémi Verschelde2017-08-227-23/+11
|\ \ | | | | | | Removed unnecessary assignments
| * | Removed unnecessary assignmentsWilson E. Alvarez2017-08-217-23/+11
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* | | Merge pull request #10254 from marcelofg55/masterRémi Verschelde2017-08-221-1/+6
|\ \ \ | |/ / |/| | Added notification const NOTIFICATION_WM_ABOUT
| * | Added notification const NOTIFICATION_WM_ABOUTMarcelo Fernandez2017-08-171-1/+6
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* | | Merge pull request #10471 from akien-mga/args-doubledashRémi Verschelde2017-08-217-26/+25
|\ \ \ | | | | | | | | Third take at making command-line arguments more UNIX-like + main.cpp and help cleanup
| * | | Fixes for new two-dash long command line argumentsRémi Verschelde2017-08-217-26/+25
| | |/ | |/| | | | | | | | | | | | | | | | | | | | | | - Fixes some single-dash leftovers that were missed in the previous commit - Reorder the help output for clarity, and document missing options - Drop obsolete options: --noop, --pack, --editor-scene, --level, --import, --import-script, --no-quit - Improve error message on malformed arguments and do not display help on error - Always use long form of arguments when starting a new Godot process from C++, for clarity and easy grepping - Cleanup obsolete code here and there
* / | Fix y axis for set_window_position on OS XMarcelo Fernandez2017-08-211-3/+8
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* | Revert "Second take at making command-line arguments more UNIX-like + ↵Juan Linietsky2017-08-197-25/+26
| | | | | | | | main.cpp and help cleanup"
* | Fixes for new two-dash long command line argumentsRémi Verschelde2017-08-197-26/+25
| | | | | | | | | | | | | | | | - Fixes some single-dash leftovers that were missed in the previous commit - Reorder the help output for clarity, and document missing options - Drop obsolete options: --noop, --pack, --editor-scene, --level, --import, --import-script, --no-quit - Improve error message on malformed arguments and do not display help on error - Cleanup obsolete code here and there
* | Set the X11 class hint before mapping the windowRichard Adenling2017-08-192-11/+14
| | | | | | | | | | | | | | | | | | | | Setting the class hint before mapping the window will allow some window managers to determine if a window should be treated specially. This is also in accordance with the ICCCM spec which says that WM_CLASS should only be changed when a window is in a withdrawn (unmapped) state. Fixes #10429
* | Windows: Drop support for obsolete MinGWRémi Verschelde2017-08-181-35/+20
| | | | | | | | | | | | | | | | The version we support is MinGW-w64: https://sourceforge.net/p/mingw-w64 The old original MinGW from which it was forked (https://sourceforge.net/projects/mingw), is no longer maintained and useless for us. Fixes #10396.
* | Workaround missing WM_TOUCH on mingw-w64 < 4.0Rémi Verschelde2017-08-181-4/+3
| | | | | | | | Upstream bug report: https://sourceforge.net/p/mingw-w64/bugs/460/
* | Windows: Drop support for Vista (0x0600)Rémi Verschelde2017-08-181-2/+4
| | | | | | | | | | | | | | | | | | | | | | We need the efficient SRWLock methods which are not supported on Vista, and loading them dynamically while providing fallbacks is not worth the effort. Closes #10243. Sorry Vista users... As you are running a supported which is no longer supported by Microsoft (https://support.microsoft.com/en-us/help/13853/windows-lifecycle-fact-sheet), we can only encourage you to upgrade to a more recent version if you can, or switch to Linux, which should give your old hardware a new youth.
* | Add closest_power_of_2 func and implement mix_rate/latency on OS XMarcelo Fernandez2017-08-174-39/+71
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* | Removed unused variableWilson E. Alvarez2017-08-171-1/+0
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* | Synchronize parameter names in definition and declarationTwistedTwigleg2017-08-167-26/+26
| | | | | | | | Fixes #10244.
* | Merge pull request #10264 from Rubonnek/use-const-referenceRémi Verschelde2017-08-165-6/+6
|\ \ | | | | | | Use const reference where favorable
| * | Use const reference where favorableWilson E. Alvarez2017-08-145-6/+6
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* / Fix get_screen_* funcs returning old values after resolution changes on WindowsMarcelo Fernandez2017-08-142-48/+96
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* Merge pull request #10142 from bruvzg/3.0-osx-imeRémi Verschelde2017-08-112-10/+142
|\ | | | | Add IME support (macOS)
| * Implement NSTextInputClient protocol for IMEbruvzg2017-08-092-10/+142
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* | Removes type information from method bindsIgnacio Etcheverry2017-08-101-1/+1
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* removed calls to cursor_set_visible on all platforms fixes #10167toger52017-08-084-4/+4
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* Merge pull request #10141 from ISylvox/lower_case_godot_apiRémi Verschelde2017-08-0712-25/+25
|\ | | | | Makes all Godot API's Methods lower_case
| * Makes all Godot API's methods Lower CaseIndah Sylvia2017-08-0712-25/+25
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* | Merge pull request #10127 from bruvzg/3.0-osx-loggingRémi Verschelde2017-08-072-0/+44
|\ \ | | | | | | Duplicate error messages to macOS logging system (Console.app)
| * | Duplicate error messages to macOS logging systembruvzg2017-08-062-0/+44
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* | | Merge pull request #10106 from BastiaanOlij/ios_fix_buttonsRémi Verschelde2017-08-071-5/+3
|\ \ \ | | | | | | | | iOS copy touch coordinate as is
| * | | Copy point into mouse event as isBastiaanOlij2017-08-051-5/+3
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* | | Merge pull request #10105 from eska014/html5-touch-hintRémi Verschelde2017-08-071-1/+5
|\ \ \ | | | | | | | | Implement OS.has_touchscreen_ui_hint() in HTML5 platform
| * | | Implement touch-screen check in HTML5 platformL. Krause2017-07-281-1/+5
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* | | | Merge pull request #10104 from eska014/canvas-mgmtRémi Verschelde2017-08-072-49/+71
|\ \ \ \ | | | | | | | | | | Improve HTML5 canvas management
| * | | | Improve HTML5 canvas managementL. Krause2017-08-052-49/+71
| |/ / / | | | | | | | | | | | | | | | | | | | | - set_window_maximized hides page content - Fix sporadic full-screen render-size bug in Chromium - Smoother resizing for maximized canvas
* | | | Merge pull request #10099 from bruvzg/3.0-fix-osx-warp_mouse_posRémi Verschelde2017-08-071-8/+3
|\ \ \ \ | | | | | | | | | | Fix warp_mouse_pos on macOS
| * | | | Fix warp_mouse_pos on macOSbruvzg2017-08-041-8/+3
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* | | | Merge pull request #10045 from marcelofg55/audioserver_finishRémi Verschelde2017-08-072-8/+0
|\ \ \ \ | | | | | | | | | | Fix double finalisation of audio drivers
| * | | | Fix double finalisation of audio driversMarcelo Fernandez2017-08-022-8/+0
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* | | | | UWP: Add Gamepad vibration supportGeorge Marques2017-08-072-10/+63
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* | | | | UWP: Fix Gamepad removal logicGeorge Marques2017-08-071-9/+1
| |_|_|/ |/| | | | | | | | | | | Fix #9209
* | | | Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTERBojidar Marinov2017-08-066-8/+8
| |/ / |/| | | | | | | | Closes #7695
* | | Merge pull request #9976 from ISylvox/update-gradle-android-masterRémi Verschelde2017-08-045-12/+24
|\ \ \ | |/ / |/| | [3.0] Update Gradle-Android buildtool
| * | update gradle-android buildtool for masterISylvox2017-07-305-12/+24
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* | | Merge pull request #9838 from RandomShaper/android-arm64Rémi Verschelde2017-08-014-14/+43
|\ \ \ | | | | | | | | Add support for ARMv8 (64-bit) on Android
| * | | Add support for ARMv8 (64-bit) on AndroidPedro J. Estébanez2017-07-254-14/+43
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