| Commit message (Expand) | Author | Age | Files | Lines | ||
|---|---|---|---|---|---|---|
| ... | ||||||
| * | -new collision layer & mask system for 2D, for more flexible collision masking | Juan Linietsky | 2015-05-03 | 1 | -1/+33 | |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 | |
| * | add overlap test function, remove a semicolon | Juan Linietsky | 2015-03-18 | 1 | -1/+1 | |
| * | add functions to test overlap with another body or area | Juan Linietsky | 2015-03-17 | 1 | -0/+26 | |
| * | Area2D can now detect overlap with other areas | Juan Linietsky | 2015-03-17 | 1 | -18/+217 | |
| * | Changes to 2D physics engine | Juan Linietsky | 2015-01-05 | 1 | -9/+25 | |
| * | missing fix in file | Juan Linietsky | 2014-12-07 | 1 | -1/+1 | |
| * | Batch of Bugfixes | Juan Linietsky | 2014-12-07 | 1 | -0/+15 | |
| * | UDP Fixes | Juan Linietsky | 2014-11-13 | 1 | -0/+21 | |
| * | missing files with fixes for shower of bullets | Juan Linietsky | 2014-11-06 | 1 | -2/+2 | |
| * | SceneMainLoop -> SceneTree | Juan Linietsky | 2014-11-05 | 1 | -21/+21 | |
| * | -fix bug in cache for atlas import/export | Juan Linietsky | 2014-03-13 | 1 | -0/+1 | |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+326 | |
