| Commit message (Expand) | Author | Age | Files | Lines |
| ... | |
| * | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
| * | -Ability to and unwrap lightmap coordinates on import | Juan Linietsky | 2017-12-09 | 1 | -0/+25 |
| * | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde | 2017-12-07 | 1 | -4/+4 |
| * | -Fix particles with size==0, closes #13931 | Juan Linietsky | 2017-12-06 | 1 | -0/+5 |
| * | Rework the canvas_item API for further improves to the canvas item editor | Gilles Roudiere | 2017-11-19 | 1 | -28/+20 |
| * | Finalized ability to convert from CanvasItem/Spatial/Particles materials to S... | Juan Linietsky | 2017-11-14 | 1 | -0/+6 |
| * | Bind unbound enums, rearrange some by value | Poommetee Ketson | 2017-10-22 | 1 | -1/+1 |
| * | Rename pos to position in user facing methods and variables | letheed | 2017-09-20 | 1 | -10/+10 |
| * | Fix unused variable warnings | Hein-Pieter van Braam | 2017-09-08 | 1 | -1/+0 |
| * | Automatically redraw when shaders using TIME are visible, fixes #10554 | Juan Linietsky | 2017-09-05 | 1 | -0/+1 |
| * | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
| * | Convert Object::cast_to() to the static version | Hein-Pieter van Braam | 2017-08-24 | 1 | -15/+11 |
| * | ClassDB: Provide the enum name of integer constants | Ignacio Etcheverry | 2017-08-20 | 1 | -13/+14 |
| * | Added polygon antialiasing, but it does not work on nvidia. Will have to try ... | Juan Linietsky | 2017-08-19 | 1 | -6/+6 |
| * | Removes type information from method binds | Ignacio Etcheverry | 2017-08-10 | 1 | -14/+14 |
| * | Add object type hint for docs | Poommetee Ketson | 2017-07-19 | 1 | -3/+3 |
| * | -Many fixes to VisualScript, fixed property names, etc. | Juan Linietsky | 2017-06-30 | 1 | -0/+23 |
| * | Ability to restart particle system with a function call | Juan Linietsky | 2017-06-25 | 1 | -4/+15 |
| * | BuildSystem: generated files have .gen.extension | Poommetee Ketson | 2017-06-25 | 1 | -1/+1 |
| * | Small fixes required to get platformer to work. | Juan Linietsky | 2017-06-23 | 1 | -5/+195 |
| * | 2D GPU Particles working.. | Juan Linietsky | 2017-06-21 | 1 | -3/+11 |
| * | Texture rect_region drawing now clamps UV to avoid bleeding. This avoids scen... | Juan Linietsky | 2017-06-18 | 1 | -3/+3 |
| * | Add normalmap support for drawing in all low level primitives. Only added sup... | Juan Linietsky | 2017-06-17 | 1 | -17/+21 |
| * | Removal of InputEvent as built-in Variant type.. | Juan Linietsky | 2017-05-20 | 1 | -2/+2 |
| * | Rename [gs]et_pos to [gs]et_position for Controls | Sergey Pusnei | 2017-04-10 | 1 | -4/+4 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | Fix build on older GCC versions | Rémi Verschelde | 2017-04-07 | 1 | -3/+1 |
| * | New particle system, mostly working, some small features missing. | Juan Linietsky | 2017-04-06 | 1 | -124/+6 |
| * | Fix more property names in _change_notify calls. | Andreas Haas | 2017-04-03 | 1 | -2/+2 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -370/+281 |
| * | Many fixes to make exported scenes work better, still buggy. | Juan Linietsky | 2017-02-15 | 1 | -2/+2 |
| * | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -85/+85 |
| * | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -10/+10 |
| * | removed duplicated functions in class hierarchy that were bound more than once | Juan Linietsky | 2017-01-14 | 1 | -1/+1 |
| * | Style: Fix whole-line commented code | Rémi Verschelde | 2017-01-14 | 1 | -1/+1 |
| * | Renamed call_group to call_group_flags, made call_group without flags the def... | Juan Linietsky | 2017-01-14 | 1 | -2/+2 |
| * | New API for visibility in both CanvasItem and Spatial | Juan Linietsky | 2017-01-13 | 1 | -34/+15 |
| * | Must now register with set_transform_notify() to get NOTIFICATION_TRANSFORM_C... | Juan Linietsky | 2017-01-12 | 1 | -2/+18 |
| * | Type renames: | Juan Linietsky | 2017-01-11 | 1 | -12/+12 |
| * | It is now possible to name layers of different kinds! | Juan Linietsky | 2017-01-10 | 1 | -1/+1 |
| * | Fix modulate property bind to Color | volzhs | 2017-01-09 | 1 | -2/+2 |
| * | Begin modifying properties to make them more friendly to script and doc. | Juan Linietsky | 2017-01-03 | 1 | -9/+11 |
| * | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -81/+81 |
| * | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde | 2017-01-02 | 1 | -109/+46 |
| |\ |
|
| | * | 2D Shaders are working again using the new syntax, though all is buggy in gen... | Juan Linietsky | 2016-10-10 | 1 | -9/+5 |
| | * | Begining of GLES3 renderer: | Juan Linietsky | 2016-10-03 | 1 | -105/+46 |
| * | | Merge pull request #7382 from volzhs/fix-visibility | Rémi Verschelde | 2017-01-02 | 1 | -7/+2 |
| |\ \ |
|
| | * | | Able to change visibility when ancestor node is hidden | volzhs | 2016-12-28 | 1 | -7/+2 |
| | |/ |
|
| * / | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
| |/ |
|
| * | draw_line: Properly bind antialiased argument | Rémi Verschelde | 2016-08-31 | 1 | -1/+1 |