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path: root/scene/2d/light_occluder_2d.cpp
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* Make both lights and occluders stop working if hidden, fixes #2437Juan Linietsky2016-01-011-0/+5
* lot of work on 2D lighting and isometric mapsJuan Linietsky2015-03-091-2/+3
* support for 2D shadow castersJuan Linietsky2015-03-021-0/+201