index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
scene
/
3d
/
area.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
ObjectID converted to a structure, fixes many bugs where used incorrectly as ...
Juan Linietsky
2020-02-12
1
-2
/
+2
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-1
/
+1
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Lots of work on Audio & Physics engine:
Juan Linietsky
2017-07-15
1
-0
/
+28
*
Refactor layer_mask to collision_layer
Poommetee Ketson
2017-06-14
1
-5
/
+5
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-23
/
+23
*
rename monitoring functions
Juan Linietsky
2017-01-13
1
-2
/
+2
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-1
/
+1
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Port collision and layer masks to 3D, fixes #1759
Bojidar Marinov
2016-04-09
1
-0
/
+14
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
New and corrected are override modes.
Ovnuniarchos
2015-12-14
1
-1
/
+3
*
Added gravity scale, and linear/angular damp override to 3D physics.
Juan Linietsky
2015-08-30
1
-3
/
+7
*
added ability for Area (3D) to detect other areas
Juan Linietsky
2015-06-12
1
-0
/
+38
*
Calculate gravity based on distance from body to gravity point
Fabio Alessandrelli
2015-05-18
1
-0
/
+4
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
Batch of Bugfixes
Juan Linietsky
2014-12-07
1
-0
/
+1
*
UDP Fixes
Juan Linietsky
2014-11-13
1
-0
/
+2
*
SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
1
-3
/
+3
*
Huge Amount of BugFix
Juan Linietsky
2014-10-03
1
-4
/
+1
*
3D Physics Rework, Other Stuff
Juan Linietsky
2014-09-15
1
-0
/
+4
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+121