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Redot Engine – Multi-platform 2D and 3D game engine
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scene
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3d
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audio_stream_player_3d.cpp
Commit message (
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Author
Age
Files
Lines
*
Ability to disable scale in nodes, closes #19927
Juan Linietsky
2018-07-18
1
-0
/
+1
*
Improved stream paused fade code
Marcelo Fernandez
2018-07-09
1
-14
/
+17
*
Merge pull request #19646 from chanon/fix-audiostream-cant-set-null-stream
Max Hilbrunner
2018-07-05
1
-5
/
+5
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*
fix can't set AudioStreamPlayer stream to null
chanon
2018-06-22
1
-5
/
+5
*
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Pause AudioStreamPlayers when SceneTree pauses
Marcelo Fernandez
2018-06-03
1
-7
/
+43
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*
Allow editing of some unbound properties when hinted (or no range hinted)
Juan Linietsky
2018-05-16
1
-1
/
+1
*
Revert "Use fake audio playing property in editor"
Hein-Pieter van Braam
2018-05-13
1
-10
/
+1
*
Use fake audio playing property in editor
ShyRed
2018-03-16
1
-1
/
+10
*
Fix typos with codespell
luz.paz
2018-02-21
1
-2
/
+2
*
Merge pull request #15254 from mrcdk/pitch_scale
Rémi Verschelde
2018-02-01
1
-5
/
+17
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*
Added pitch scale property to AudioStreamPlayer, AudioStreamPlayer2D and Audi...
MrCdK
2018-01-01
1
-5
/
+17
*
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Fix typos in code and docs with codespell
Rémi Verschelde
2018-01-18
1
-1
/
+1
*
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Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+30
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*
Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...
Juan Linietsky
2017-11-25
1
-1
/
+1
*
Removed type_mask and fixed some variable name
AndreaCatania
2017-11-21
1
-1
/
+1
*
Refactor Fixed to Physics
Poommetee Ketson
2017-10-21
1
-1
/
+1
*
Renamed fixed_process to physics_process
AndreaCatania
2017-09-30
1
-6
/
+6
*
Rename get_position => get_playback_position and seek_pos => seek on audio cl...
Marcelo Fernandez
2017-09-23
1
-3
/
+3
*
Rename pos to position in user facing methods and variables
letheed
2017-09-20
1
-5
/
+5
*
Renamed play to playing property, but now playing and is_playing is the same,...
Juan Linietsky
2017-09-13
1
-1
/
+1
*
Fixed issues with surround sound on audio server
Marcelo Fernandez
2017-09-12
1
-89
/
+65
*
Renamed playing property of audiostreams to play, to make it clearer. Fixes #...
Juan Linietsky
2017-09-06
1
-3
/
+5
*
Fix use of unitialized variables
Hein-Pieter van Braam
2017-09-02
1
-1
/
+5
*
Fix freeze on exit on audiostreamplayers when setting invalid stream, closes ...
Juan Linietsky
2017-09-01
1
-2
/
+2
*
added finished signals to audio stream players, fixes #9928
Juan Linietsky
2017-08-25
1
-0
/
+3
*
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-1
/
+1
*
Merge pull request #10351 from neikeq/enums-are-for-the-weak
Juan Linietsky
2017-08-21
1
-8
/
+8
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*
ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-20
1
-8
/
+8
*
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Removes editor_hint from SceneTree
Ignacio Etcheverry
2017-08-19
1
-1
/
+1
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/
*
Removes type information from method binds
Ignacio Etcheverry
2017-08-10
1
-1
/
+1
*
-Fix for multiple reflection probes causing issues.
Juan Linietsky
2017-07-15
1
-6
/
+26
*
Lots of work on Audio & Physics engine:
Juan Linietsky
2017-07-15
1
-0
/
+910