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path: root/scene/3d/audio_stream_player_3d.h
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* Improved stream paused fade codeMarcelo Fernandez2018-07-091-1/+2
* Pause AudioStreamPlayers when SceneTree pausesMarcelo Fernandez2018-06-031-0/+5
* Revert "Use fake audio playing property in editor"Hein-Pieter van Braam2018-05-131-4/+0
* Use fake audio playing property in editorShyRed2018-03-161-0/+4
* Merge pull request #15254 from mrcdk/pitch_scaleRémi Verschelde2018-02-011-0/+4
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| * Added pitch scale property to AudioStreamPlayer, AudioStreamPlayer2D and Audi...MrCdK2018-01-011-0/+4
* | Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+30
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* Renamed fixed_process to physics_processAndreaCatania2017-09-301-1/+1
* Rename get_position => get_playback_position and seek_pos => seek on audio cl...Marcelo Fernandez2017-09-231-1/+1
* Rename pos to position in user facing methods and variablesletheed2017-09-201-1/+1
* Fix out of bound array indexing (reverb_vol)Hein-Pieter van Braam2017-09-131-1/+1
* Fix out of bound array indexingHein-Pieter van Braam2017-09-131-1/+1
* -Fix for multiple reflection probes causing issues.Juan Linietsky2017-07-151-1/+6
* Lots of work on Audio & Physics engine:Juan Linietsky2017-07-151-0/+170