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path: root/scene/3d/gi_probe.cpp
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* Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky2020-02-251-7/+7
* PoolVector is gone, replaced by VectorJuan Linietsky2020-02-181-15/+15
* doc: Sync classref with current sourceRémi Verschelde2020-02-121-3/+2
* Fix code formatting issues and VS compilationRémi Verschelde2020-02-111-2/+1
* Improved Voxel AO settings.Juan Linietsky2020-02-111-9/+9
* Several fixes to GIProbesJuan Linietsky2020-02-111-4/+55
* Fix export template compilationPedro J. Estébanez2020-02-111-0/+2
* AO support for GIProbe (right on time for Godot Sprint!)Juan Linietsky2020-02-111-0/+28
* GIProbe now generates a distance field on bake using CPU, for better compatib...Juan Linietsky2020-02-111-4/+17
* More GIProbe work and fixesJuan Linietsky2020-02-111-0/+1
* GIProbes working.Juan Linietsky2020-02-111-218/+125
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* GIProbe::bake: Remove check for ownershipPtrMan2019-11-211-4/+0
* Notify changes in properties that can be edited by 3D gizmosHugo Locurcio2019-07-101-0/+1
* Fix various memory leaks and errorsBojidar Marinov2019-07-021-0/+1
* Tweak some editor property hints to be more flexible and consistentHugo Locurcio2019-06-161-1/+1
* add warning to GIProbe when using GLES2clayjohn2019-03-031-0/+10
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Ability to disable scale in nodes, closes #19927Juan Linietsky2018-07-181-0/+1
* Fixed crash on duplicate GIProbe bakingAndreaCatania2018-01-111-1/+1
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* -Add lightmapperJuan Linietsky2017-12-141-997/+31
* Style: Re-apply clang-format over recent invalid additionsRémi Verschelde2017-12-101-1/+1
* Update GIProbe data instead of creating a new one on bakeMarc Gilleron2017-12-091-2/+5
* Style: Apply new clang-format 5.0 style to all filesRémi Verschelde2017-12-071-1/+1
* change default propagation valueJuan Linietsky2017-11-221-2/+2
* Rename Rect3 to AABB.Ferenc Arn2017-11-171-16/+16
* Fix energy not affecting emissive texture in GI baker.Ferenc Arn2017-11-151-21/+17
* -Ability to choose operator for emission, closes #10441Juan Linietsky2017-11-151-6/+13
* Clean up GI Probe baking, proper button and progress bar.Juan Linietsky2017-10-301-1/+20
* Bind unbound enums, rearrange some by valuePoommetee Ketson2017-10-221-0/+1
* Restored normal bias as default bias in GIProbeJuan Linietsky2017-10-041-2/+2
* Merge pull request #10908 from hpvb/fix-unused-variablesRémi Verschelde2017-09-121-16/+0
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| * Fix unused variable warningsHein-Pieter van Braam2017-09-081-16/+0
* | Remove assignment and declarations in if statementsHein-Pieter van Braam2017-09-081-1/+2
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* Check whether stuff is visible before baking it, closes #10525Juan Linietsky2017-09-061-14/+17
* Fix use of unitialized variablesHein-Pieter van Braam2017-09-021-2/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Convert Object::cast_to() to the static versionHein-Pieter van Braam2017-08-241-3/+2
* ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry2017-08-201-4/+4
* Removes type information from method bindsIgnacio Etcheverry2017-08-101-3/+3
* Few small GI Probe fixesJuan Linietsky2017-07-291-3/+3
* Add object type hint for docsPoommetee Ketson2017-07-191-3/+3
* Many fixes to improve GI Probe qualityJuan Linietsky2017-07-151-1/+33
* renamed all Rect3.pos to Rect3.positionalexholly2017-06-091-11/+11
* -Added proper access to depth texture from shaderJuan Linietsky2017-06-071-4/+4
* many fixes to image loader, voxel cone tracing, etc.Juan Linietsky2017-06-021-3/+4
* GI probes working back againJuan Linietsky2017-06-011-2/+5
* Removal of Image from Variant, converted to a Resource.Juan Linietsky2017-05-171-10/+10