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path: root/scene/3d/navigation.cpp
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* Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky2020-02-251-2/+2
* Added utility functions to the new NavigationServer:Andrea Catania2020-02-181-1/+21
* - Integrated NavigationServer and Navigation2DServer.Andrea Catania2020-02-101-663/+41
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Added some obvious errors explanationsqarmin2019-09-251-1/+1
* Remove unnecessary code and add some error explanationsqarmin2019-07-011-1/+0
* Fix navmesh not finding optimal pathsBojidar Marinov2019-05-031-36/+28
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Fix warnings about set but unused variables [-Wunused-but-set-variable]Rémi Verschelde2018-09-271-4/+0
* Better heuristic for the shortest path algorithm for navigation2D and navigat...DualMatrix2018-09-201-2/+38
* Make some debug prints verbose-only, remove othersRémi Verschelde2018-08-241-9/+0
* Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam2018-07-261-18/+18
* Don't crash when trying to add an invalid navmeshHein-Pieter van Braam2018-03-021-0/+1
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Renamed navmesh/poly_create to navmesh/poly_add since no navmesh is created.Nathan Warden2017-12-151-2/+2
* Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...Juan Linietsky2017-11-251-1/+1
* Fix LINK/UNLINK console spam with navmeshesBartłomiej T. Listwon2017-10-061-4/+0
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Convert Object::cast_to() to the static versionHein-Pieter van Braam2017-08-241-1/+1
* Removes type information from method bindsIgnacio Etcheverry2017-08-101-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-309/+268
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-12/+12
* Remove use of _SCS from ADD_METHODHein-Pieter van Braam2017-02-131-1/+1
* Style: Fix statements ending with ';;'Rémi Verschelde2017-01-161-2/+2
* Style: Fix whole-line commented codeRémi Verschelde2017-01-141-1/+1
* Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky2017-01-071-2/+2
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-12/+12
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Add missing license headers in our source files (#5255)Rémi Verschelde2016-06-181-0/+28
* fix six possible "divide by zero"Hubert Jarosz2016-03-091-3/+5
* remove trailing whitespaceHubert Jarosz2016-03-091-1/+1
* Fixed theora playback. Removed theoraplayer.Juan Linietsky2015-09-261-0/+2
* -fixes to navigation, so edge-merging is more flexible on conflictJuan Linietsky2015-06-011-3/+27
* same fixes to 3D navmesh..Juan Linietsky2015-05-021-1/+14
* ability to get closest owner to point, for navigation and navigation2dJuan Linietsky2015-04-211-1/+33
* merging okam changesJuan Linietsky2015-04-021-3/+3
* NavMeshJuan Linietsky2014-11-171-1/+42
* Huge Amount of BugFixJuan Linietsky2014-10-031-2/+12
* Little BitsJuan Linietsky2014-08-141-16/+122
* Small Issues & MaintenanceJuan Linietsky2014-08-011-0/+497