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path: root/scene/3d/navigation_agent_3d.cpp
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| * Add navigation layer bitmask helper functionssmix82022-06-191-0/+21
* | Add NavigationAgent desired path distancesmix82022-06-181-1/+9
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* Streamline Navigation layer function names.smix82022-06-151-11/+11
* Add NavigationAgent set_navigation_map() functionsmix82022-06-141-2/+28
* Fix NavigationAgent reparent issuessmix82022-06-011-9/+42
* Process NavigationAgent2D/3D avoidance on demand onlysmix82022-05-201-2/+19
* Use suffixes for units in nodes and resourcesAaron Franke2022-05-191-7/+7
* Make Navigation Agents and Obstacles respect parent process modesmix82022-05-171-0/+20
* Merge pull request #59331 from bartekd97/navigation-agent-layersRémi Verschelde2022-04-011-5/+25
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| * Expose navigable layers for NavigationAgent2D/3DBARTEK-PC\Bartek2022-03-201-5/+25
* | String: Remove TTR and DTR defines in non-tools buildRémi Verschelde2022-03-281-1/+1
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* Use `switch` consistently in `_notification` (`scene` folder)Rémi Verschelde2022-02-151-0/+2
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Improved readability for failing error conditionsDuroxxigar2021-10-081-2/+2
* Fix some unnecessary includesAaron Franke2021-08-131-1/+0
* Optimize StringName usagereduz2021-07-181-4/+4
* Fix NavigationAgent3D not emitting "target_reached" Signalsmix82021-04-271-6/+11
* Fix broken NavigationAgent3D collision avoidance callbacksmix82021-04-191-2/+7
* Use Array for node configuration warningsNathan Franke2021-04-111-7/+4
* Remove Navigation2D/3D nodes, and move the navigation map to the world resourceGilles Roudière2021-03-101-43/+2
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Rename empty() to is_empty()Marcel Admiraal2020-12-281-1/+1
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-1/+1
* Merge pull request #38743 from arrowinaknee/node-config-warningsRémi Verschelde2020-10-011-2/+7
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| * Update all get_configuration_warning to retrieve warnings from the parentArrowInAKnee2020-05-161-2/+7
* | Split `Geometry` singleton into `Geometry2D` and `Geometry3D`Andrii Doroshenko (Xrayez)2020-05-271-1/+1
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* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-7/+13
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-4/+0
* Port member initialization from constructor to declaration (C++11)Rémi Verschelde2020-05-141-10/+1
* Style: clang-format: Disable AllowShortIfStatementsOnASingleLineRémi Verschelde2020-05-101-3/+6
* Replace NULL with nullptrlupoDharkael2020-04-021-14/+14
* doc: Update classref with node renamesRémi Verschelde2020-03-301-1/+1
* Renaming of servers for coherency.Juan Linietsky2020-03-271-16/+16
* Renamed 2D and 3D nodes to make their types explicitJuan Linietsky2020-03-271-0/+362