| Commit message (Expand) | Author | Age | Files | Lines |
... | |
* | Reworked translation system | Juan Linietsky | 2017-06-28 | 1 | -1/+1 |
* | Curve features | Marc Gilleron | 2017-06-26 | 1 | -8/+3 |
* | Usability improvements for folding. Unfortunately SpatialMaterial broke compa... | Juan Linietsky | 2017-06-25 | 1 | -3/+4 |
* | Ability to restart particle system with a function call | Juan Linietsky | 2017-06-25 | 1 | -0/+22 |
* | Added Curve resource | Marc Gilleron | 2017-06-24 | 1 | -18/+4 |
* | Small fixes required to get platformer to work. | Juan Linietsky | 2017-06-23 | 1 | -1/+1 |
* | Properly exposed material types everywhere. | Juan Linietsky | 2017-06-22 | 1 | -1/+1 |
* | 2D GPU Particles working.. | Juan Linietsky | 2017-06-21 | 1 | -57/+139 |
* | Particles potential crash fix 2 | honix | 2017-05-16 | 1 | -0/+2 |
* | Particle system is complete. Rejoice! | Juan Linietsky | 2017-04-08 | 1 | -25/+94 |
* | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
* | New particle system, mostly working, some small features missing. | Juan Linietsky | 2017-04-06 | 1 | -363/+1184 |
* | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -1/+1 |
* | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -33/+33 |
* | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -32/+32 |
* | Style: Fix whole-line commented code | Rémi Verschelde | 2017-01-14 | 1 | -2/+2 |
* | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky | 2017-01-07 | 1 | -5/+5 |
* | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -33/+33 |
* | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde | 2017-01-02 | 1 | -5/+7 |
|\ |
|
| * | PBR more or less working, still working on bringing gizmos back | Juan Linietsky | 2016-10-27 | 1 | -5/+5 |
| * | Begining of GLES3 renderer: | Juan Linietsky | 2016-10-03 | 1 | -0/+2 |
* | | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
|/ |
|
* | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 1 | -10/+10 |
* | refix particles3d issue, bringing down the amount limit to 1024 | Nuno Donato | 2016-02-16 | 1 | -2/+2 |
* | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
* | Add missing argument names in GDScript bindings | Rémi Verschelde | 2015-12-28 | 1 | -2/+2 |
* | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
* | Misc Fixes | Juan Linietsky | 2014-06-27 | 1 | -1/+1 |
* | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+559 |