summaryrefslogtreecommitdiffstats
path: root/scene/3d/particles.h
Commit message (Expand)AuthorAgeFilesLines
* PoolVector is gone, replaced by VectorJuan Linietsky2020-02-181-1/+1
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Remove redundant author doc commentsIAmActuallyCthulhu2019-08-121-4/+0
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-1/+1
* Move ParticlesMaterial code to its own resource fileRémi Verschelde2018-09-041-269/+3
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Set particles emitting to false when particles finish emitting with one-shot ...MrCdK2017-12-231-1/+0
* -Fix particles with size==0, closes #13931Juan Linietsky2017-12-061-0/+2
* Rename Rect3 to AABB.Ferenc Arn2017-11-171-5/+5
* Create ParticlesMaterialConversionPlugin and format generated shader codeHiroshi Ogawa2017-10-121-0/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Synchronize parameter names in definition and declarationTwistedTwigleg2017-08-161-1/+1
* Ability to pause particles, closes #3675Juan Linietsky2017-08-071-0/+1
* Ability to restart particle system with a function callJuan Linietsky2017-06-251-0/+5
* 2D GPU Particles working..Juan Linietsky2017-06-211-1/+11
* Particle system is complete. Rejoice!Juan Linietsky2017-04-081-6/+16
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* New particle system, mostly working, some small features missing.Juan Linietsky2017-04-061-84/+290
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-2/+2
* Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky2017-01-071-3/+3
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-1/+1
* Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde2017-01-021-1/+2
|\
| * Begining of GLES3 renderer:Juan Linietsky2016-10-031-1/+2
* | Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
|/
* remove trailing whitespaceHubert Jarosz2016-03-091-19/+19
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+165