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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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scene
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3d
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path_3d.cpp
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Age
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*
Move initialization of some classes to headers
Tomasz Chabora
2020-12-11
1
-11
/
+0
*
Fix PathFollow3D updating on unit_offset 0
Tomasz Chabora
2020-12-11
1
-5
/
+1
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
Merge pull request #38743 from arrowinaknee/node-config-warnings
Rémi Verschelde
2020-10-01
1
-3
/
+11
|
\
|
*
Update all get_configuration_warning to retrieve warnings from the parent
ArrowInAKnee
2020-05-16
1
-3
/
+11
*
|
Fix repeated updates of PathFollow3D Transform
Maganty Rushyendra
2020-07-08
1
-37
/
+39
*
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Object: Add usage hint to instantiate Object properties in editor
Rémi Verschelde
2020-06-12
1
-5
/
+1
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/
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-14
/
+25
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-29
/
+0
*
Handle huge offset values in Path2D and Path3D set_offset
MickeMakaron
2020-04-13
1
-7
/
+5
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-2
/
+2
*
doc: Update classref with node renames
Rémi Verschelde
2020-03-30
1
-2
/
+2
*
Renamed 2D and 3D nodes to make their types explicit
Juan Linietsky
2020-03-27
1
-0
/
+416
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