summaryrefslogtreecommitdiffstats
path: root/scene/3d/spatial_stream_player.cpp
Commit message (Collapse)AuthorAgeFilesLines
* -some fixes to where screen is read from rasterizerJuan Linietsky2015-10-191-0/+1
| | | | | -fixed bug in ogg vorbis looping -properly flushing audiostream rb when stopping
* remove required argument from streamplayer (was a bug), make it default as ↵Juan Linietsky2015-09-211-1/+1
| | | | 0, closes #2492
* Rewrite of the AudioStream APIJuan Linietsky2015-09-091-38/+250
| | | | | | -Fixes long-standing issues regarding to playing a single stream multiple times simultanteously -Fixes wrong-looping, starting, caching, etc. Issues resulting from bad original design -Allows more interesting kinds of streams (stream graphs with streams inside streams!) in the future
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
|
* SceneMainLoop -> SceneTreeJuan Linietsky2014-11-051-2/+2
| | | | | | | | | | | | -=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+190