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path: root/scene/3d/spatial_velocity_tracker.h
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* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+30
| | | | | | Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
* Renamed fixed_process to physics_processAndreaCatania2017-09-301-3/+3
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* Synchronize parameter names in definition and declarationTwistedTwigleg2017-08-161-1/+1
| | | | Fixes #10244.
* Lots of work on Audio & Physics engine:Juan Linietsky2017-07-151-0/+31
-Added new 3D stream player node -Added ability for Area to capture sound from streams -Added small features in physics to be able to properly guess distance to areas for sound -Fixed 3D CollisionObject so shapes are added the same as in 2D, directly from children -Fixed KinematicBody API to make it the same as 2D.