Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+30 |
| | | | | | | Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | ||||
* | Renamed fixed_process to physics_process | AndreaCatania | 2017-09-30 | 1 | -3/+3 |
| | |||||
* | Synchronize parameter names in definition and declaration | TwistedTwigleg | 2017-08-16 | 1 | -1/+1 |
| | | | | Fixes #10244. | ||||
* | Lots of work on Audio & Physics engine: | Juan Linietsky | 2017-07-15 | 1 | -0/+31 |
-Added new 3D stream player node -Added ability for Area to capture sound from streams -Added small features in physics to be able to properly guess distance to areas for sound -Fixed 3D CollisionObject so shapes are added the same as in 2D, directly from children -Fixed KinematicBody API to make it the same as 2D. |