| Commit message (Expand) | Author | Age | Files | Lines |
* | Removed interactive loader, added proper thread loading. | Juan Linietsky | 2020-02-28 | 1 | -1/+1 |
* | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky | 2020-02-25 | 1 | -1/+1 |
* | Dynamic object support for GI Probes (a bit buggy still) | Juan Linietsky | 2020-02-11 | 1 | -0/+2 |
* | Modernized default 3D material, fixes material bugs. | Juan Linietsky | 2020-02-11 | 1 | -1/+1 |
* | Update copyright statements to 2020 | Rémi Verschelde | 2020-01-01 | 1 | -2/+2 |
* | Changed some code showed in LGTM and Coverage | qarmin | 2019-07-20 | 1 | -13/+0 |
* | Merge pull request #29980 from Dentrax/directed-by-qarmin | Rémi Verschelde | 2019-07-01 | 1 | -1/+1 |
|\ |
|
| * | fix some crashes | Furkan Türkal | 2019-07-01 | 1 | -1/+1 |
* | | doc: Complete and harmonize all _MAX constant descriptions | Rémi Verschelde | 2019-06-27 | 1 | -0/+1 |
|/ |
|
* | Merge pull request #25520 from Zylann/expose_node_custom_aabb | Rémi Verschelde | 2019-05-29 | 1 | -0/+7 |
|\ |
|
| * | Exposed custom AABB setter on GeometryInstance | Marc Gilleron | 2019-02-01 | 1 | -0/+7 |
* | | Added bindings for methods related to obtaining base an instance from VisualI... | Juan Linietsky | 2019-04-22 | 1 | -0/+8 |
|/ |
|
* | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 1 | -2/+2 |
* | Fix GeometryInstance extra_cull_margin step | Rémi Verschelde | 2018-09-23 | 1 | -1/+1 |
* | Add extra functions to toggle bits in visualinstance and camera, same as phys... | Juan Linietsky | 2018-07-29 | 1 | -0/+16 |
* | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
* | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
* | Rename Rect3 to AABB. | Ferenc Arn | 2017-11-17 | 1 | -1/+1 |
* | Fix enums bindings | Maxim Sheronov | 2017-09-13 | 1 | -5/+6 |
* | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
* | -Massive clean up to gizmos | Juan Linietsky | 2017-08-26 | 1 | -27/+0 |
* | Convert Object::cast_to() to the static version | Hein-Pieter van Braam | 2017-08-24 | 1 | -5/+5 |
* | -Fix all shadow and culling related issues, fixes #9330 | Juan Linietsky | 2017-08-19 | 1 | -19/+0 |
* | Makes all Godot API's methods Lower Case | Indah Sylvia | 2017-08-07 | 1 | -1/+1 |
* | Properly exposed material types everywhere. | Juan Linietsky | 2017-06-22 | 1 | -1/+1 |
* | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
* | New particle system, mostly working, some small features missing. | Juan Linietsky | 2017-04-06 | 1 | -6/+0 |
* | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -137/+95 |
* | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -22/+22 |
* | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -13/+13 |
* | Style: Fix whole-line commented code | Rémi Verschelde | 2017-01-14 | 1 | -3/+3 |
* | New API for visibility in both CanvasItem and Spatial | Juan Linietsky | 2017-01-13 | 1 | -1/+1 |
* | Must now register with set_transform_notify() to get NOTIFICATION_TRANSFORM_C... | Juan Linietsky | 2017-01-12 | 1 | -0/+1 |
* | Type renames: | Juan Linietsky | 2017-01-11 | 1 | -1/+1 |
* | It is now possible to name layers of different kinds! | Juan Linietsky | 2017-01-10 | 1 | -1/+1 |
* | -Conversion of most properties to a simpler syntax, easier to use by script | Juan Linietsky | 2017-01-04 | 1 | -32/+31 |
* | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -22/+22 |
* | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde | 2017-01-02 | 1 | -88/+59 |
|\ |
|
| * | work in progress global illumination | Juan Linietsky | 2016-12-20 | 1 | -65/+0 |
| * | Begining of GLES3 renderer: | Juan Linietsky | 2016-10-03 | 1 | -36/+72 |
* | | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
|/ |
|
* | expose GeometryInstance.get_aabb() etc fixes #6587 | yg2f | 2016-09-22 | 1 | -0/+4 |
* | Added extra controls to GeometryInstances to control how they should cast sha... | Saracen | 2016-03-07 | 1 | -1/+41 |
* | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
* | -fix a bug in extra cull margin, closes #1760 | Juan Linietsky | 2015-05-01 | 1 | -0/+1 |
* | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
* | support for 2D shadow casters | Juan Linietsky | 2015-03-02 | 1 | -0/+15 |
* | Batch of Bugfixes | Juan Linietsky | 2014-12-07 | 1 | -4/+4 |
* | SceneMainLoop -> SceneTree | Juan Linietsky | 2014-11-05 | 1 | -1/+1 |
* | -Much improvement to baked light baker | Juan Linietsky | 2014-10-27 | 1 | -2/+10 |