| Commit message (Expand) | Author | Age | Files | Lines |
* | Replace FALLTHROUGH macro by C++17 [[fallthrough]] | Rémi Verschelde | 2020-02-23 | 1 | -8/+16 |
* | Added StringName as a variant type. | Juan Linietsky | 2020-02-21 | 6 | -8/+9 |
* | Add support for named binds in Skin. | Juan Linietsky | 2020-02-21 | 2 | -2/+49 |
* | Reworked signal connection system, added support for Callable and Signal obje... | Juan Linietsky | 2020-02-20 | 11 | -44/+44 |
* | Fix compilation warnings and re-enable werror=yes on Travis | Rémi Verschelde | 2020-02-18 | 2 | -2/+0 |
* | Added utility functions to the new NavigationServer: | Andrea Catania | 2020-02-18 | 2 | -2/+26 |
* | PoolVector is gone, replaced by Vector | Juan Linietsky | 2020-02-18 | 27 | -163/+161 |
* | Reduce AudioStreamPlayer's pitch_scale max value | WARIO-MDMA | 2020-02-15 | 1 | -1/+1 |
* | Fix various GCC compilation warnings after Vulkan merge | Rémi Verschelde | 2020-02-14 | 1 | -1/+1 |
* | Remove more deprecated methods and code | Rémi Verschelde | 2020-02-13 | 1 | -6/+1 |
* | Merge pull request #36145 from akien-mga/remove-deprecated-friction-bounce | Rémi Verschelde | 2020-02-12 | 2 | -152/+0 |
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| * | Remove deprecated PhysicsBody friction and bounce parameters | Rémi Verschelde | 2020-02-12 | 2 | -152/+0 |
* | | ObjectID converted to a structure, fixes many bugs where used incorrectly as ... | Juan Linietsky | 2020-02-12 | 7 | -20/+19 |
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* | doc: Sync classref with current source | Rémi Verschelde | 2020-02-12 | 1 | -3/+2 |
* | Vulkan: Move thirdparty code out of drivers, style fixes | Rémi Verschelde | 2020-02-11 | 7 | -8/+8 |
* | WIP CameraEffects implementation (bokeh not working for now) | Juan Linietsky | 2020-02-11 | 4 | -0/+68 |
* | Fix code formatting issues and VS compilation | Rémi Verschelde | 2020-02-11 | 1 | -2/+1 |
* | Improved Voxel AO settings. | Juan Linietsky | 2020-02-11 | 2 | -12/+12 |
* | Fix to category in material. | Juan Linietsky | 2020-02-11 | 1 | -0/+1 |
* | Several fixes to GIProbes | Juan Linietsky | 2020-02-11 | 3 | -4/+57 |
* | Fixed uninitialized memory bug in voxelizer | Juan Linietsky | 2020-02-11 | 1 | -1/+1 |
* | Fix export template compilation | Pedro J. Estébanez | 2020-02-11 | 1 | -0/+2 |
* | AO support for GIProbe (right on time for Godot Sprint!) | Juan Linietsky | 2020-02-11 | 2 | -0/+36 |
* | GIProbe now generates a distance field on bake using CPU, for better compatib... | Juan Linietsky | 2020-02-11 | 4 | -5/+136 |
* | Dynamic object support for GI Probes (a bit buggy still) | Juan Linietsky | 2020-02-11 | 2 | -0/+3 |
* | Fixed 2D and 3D CPU Particles | Juan Linietsky | 2020-02-11 | 1 | -15/+15 |
* | More GIProbe work and fixes | Juan Linietsky | 2020-02-11 | 2 | -1/+2 |
* | GIProbes working. | Juan Linietsky | 2020-02-11 | 7 | -2834/+1309 |
* | Untested support for compute shaders | Juan Linietsky | 2020-02-11 | 1 | -1/+3 |
* | Modernized default 3D material, fixes material bugs. | Juan Linietsky | 2020-02-11 | 8 | -36/+36 |
* | Several fixes to 3D rendering, and multimesh implementation. | Juan Linietsky | 2020-02-11 | 3 | -5/+4 |
* | Directional lights and shadow mapping are functional. | Juan Linietsky | 2020-02-11 | 2 | -0/+6 |
* | Rewrote large part of rendering, omni and spot shadows now work. | Juan Linietsky | 2020-02-11 | 2 | -29/+0 |
* | Base 3D engine done, still untested, though. | Juan Linietsky | 2020-02-11 | 2 | -5/+9 |
* | Changes to material required to add custom shaders in RD renderer | Juan Linietsky | 2020-02-11 | 1 | -1/+0 |
* | A lot of progress with canvas rendering, still far from working. | Juan Linietsky | 2020-02-11 | 1 | -8/+17 |
* | Texture refactor | Juan Linietsky | 2020-02-11 | 7 | -26/+23 |
* | Documented the new NavigationServer and all its associated nodes (2D and 3D) | Duroxxigar | 2020-02-10 | 2 | -6/+6 |
* | - Integrated NavigationServer and Navigation2DServer. | Andrea Catania | 2020-02-10 | 12 | -1766/+1183 |
* | Merge pull request #36048 from AndreaCatania/SoftBodyStiff | Rémi Verschelde | 2020-02-09 | 2 | -21/+22 |
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| * | Make softbody completelly stiff to attachment point | Andrea Catania | 2020-02-09 | 2 | -21/+22 |
* | | Added feature to move physical bones with skeleton when not simulating physics | Andrea Catania | 2020-02-08 | 4 | -93/+100 |
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* | Remove duplicate ERR_PRINT macro. | Marcel Admiraal | 2020-02-05 | 2 | -2/+2 |
* | Fixes crash in Spatial::notification | Haoyu Qiu | 2020-01-25 | 1 | -0/+1 |
* | Allow greater values in unit_offset | Tomasz Chabora | 2020-01-24 | 1 | -3/+3 |
* | Merge pull request #35406 from lawnjelly/ortho-shadow | Rémi Verschelde | 2020-01-22 | 2 | -12/+8 |
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| * | Change CameraMatrix::get_viewport_size to get_viewport_half_extents | lawnjelly | 2020-01-22 | 2 | -12/+8 |
* | | Incorrect joystick id was returned on an inactive ARVR controller | Bastiaan Olij | 2020-01-22 | 1 | -1/+2 |
* | | Remove unused #if 0'ed code | Rémi Verschelde | 2020-01-21 | 5 | -567/+2 |
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* | Validate input in (CPU)Particles set_emission_shape() | Rémi Verschelde | 2020-01-16 | 2 | -1/+6 |