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* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
| | | | | | | | | | | | | | Happy new year to the wonderful Godot community! 2020 has been a tough year for most of us personally, but a good year for Godot development nonetheless with a huge amount of work done towards Godot 4.0 and great improvements backported to the long-lived 3.2 branch. We've had close to 400 contributors to engine code this year, authoring near 7,000 commit! (And that's only for the `master` branch and for the engine code, there's a lot more when counting docs, demos and other first-party repos.) Here's to a great year 2021 for all Godot users 🎆
* [Complex Text Layouts] Refactor TextEdit and CodeEdit controls.bruvzg2020-11-261-8/+14
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* [Complex Text Layouts] Refactor Font class, default themes and controls to ↵bruvzg2020-11-261-1/+1
| | | | | | | | use Text Server interface. Implement interface mirroring. Add TextLine and TextParagraph classes. Handle UTF-16 input on macOS and Windows.
* ScriptEditor: Fix line number gutter drag selectDevin Curry2020-10-251-1/+4
| | | | Fixes issue #42722
* Fixed main gutter not drawing on item togglePaulb232020-10-131-0/+3
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* Move safe line color into editorPaulb232020-09-101-2/+6
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* Add folding gutter to code_editPaulb232020-09-101-0/+62
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* Add main_gutter (breakpoints, bookmarks, execution lines) to code_editPaulb232020-09-101-12/+259
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* Changed line_edited_from(from) to lines_edit_from(from, to)Paulb232020-09-101-2/+2
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* Added Line numbers to CodeEditPaulb232020-09-101-1/+85
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* Add and convert editor to use CodeEditPaulb232020-09-101-0/+47