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path: root/scene/gui/dialogs.h
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* Fix duplicate AcceptDialog cancel/confirm events.bruvzg2024-05-281-0/+2
* Add minimum width/height to dialog buttonsHugo Locurcio2024-04-171-0/+2
* Fix some AcceptDialog argument typeskobewi2024-03-121-2/+9
* Fix internal events not being delivered to some Window typesMarkus Sauermann2023-11-141-1/+1
* Register theme properties with ThemeDBYuri Sizov2023-09-111-1/+1
* Hide/show AcceptDialog's button spacer on button visibility changedkleonc2023-07-111-0/+1
* Revert "Fix focusloss of non-exclusive `AcceptDialog` with `close_on_escape`"Markus Sauermann2023-07-061-0/+3
* Fix focusloss of non-exclusive `AcceptDialog` with `close_on_escape`Markus Sauermann2023-06-171-3/+0
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Make AcceptDialog and derivatives utilize StyleBox fullyYuri Sizov2022-09-071-8/+9
* Add dumb and manual theme caching systems to WindowYuri Sizov2022-09-011-0/+7
* Code quality: Fix header guards consistencyRémi Verschelde2022-07-251-1/+1
* Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialogFireForge2022-07-091-0/+7
* Zero initialize all pointer class and struct membersRémi Verschelde2022-04-041-5/+5
* Add Blender install autodetection and configuration.reduz2022-04-011-0/+4
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Add AcceptDialog::remove_button methodkleonc2021-07-061-0/+1
* Documentation search fixesGregory Basile2021-06-161-1/+1
* Use a more specific type for AcceptDialog register_text_enterAaron Franke2021-06-031-1/+1
* Initialize class variables with default values in scene/ [2/2]Rafał Mikrut2021-02-091-2/+2
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Rename AcceptDialog get_ok() to get_ok_button()Marcel Admiraal2020-12-141-3/+3
* Fix cancel/OK button order on macOSDaniel Ting2020-07-101-2/+2
* Add override keywords.Marcel Admiraal2020-07-101-1/+1
* Environment: Refactor code for readability + moreRémi Verschelde2020-07-011-1/+0
* Make dialogs exclusive by default, fixes #37732Juan Linietsky2020-06-301-0/+1
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-2/+0
* Working multiple window support, including editorJuan Linietsky2020-03-261-72/+11
* Signals: Port more uses of connect_compatRémi Verschelde2020-02-281-3/+8
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Make the editor dimming smarterMichael Alexsander2019-10-311-1/+4
* FIX: WindowDialog title translationternvein2019-09-301-0/+1
* Remove redundant author doc commentsIAmActuallyCthulhu2019-08-121-3/+0
* Add option to enable autowrapping for label inside 'AcceptDialog'Michael Alexsander Silva Dias2019-04-041-0/+3
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Fix typos with codespellluz.paz2018-02-211-1/+1
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Removal of InputEvent as built-in Variant type..Juan Linietsky2017-05-201-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-34/+22
* Make Editor, Export and Project settings dialogs resizable and store their bo...Ray Koopa2017-03-031-1/+1
* Added functionality for resizable dialogs.Ray Koopa2017-03-011-1/+17
* Style: Fix whole-line commented codeRémi Verschelde2017-01-141-1/+1
* Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a con...Juan Linietsky2017-01-101-6/+1
* renamed _input_event for GUI events to _gui_input, so it's more differentiate...Juan Linietsky2017-01-081-1/+1
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-4/+4
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* -Some fixes to OSX retina scaling for window functionsJuan Linietsky2016-05-301-0/+7