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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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/
scene
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gui
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graph_node.cpp
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Author
Age
Files
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*
BuildSystem: generated files have .gen.extension
Poommetee Ketson
2017-06-25
1
-1
/
+1
*
GraphNode: Remove debug print.
Andreas Haas
2017-06-06
1
-2
/
+0
*
renamed all Rect2.pos to Rect2.position
alexholly
2017-06-04
1
-1
/
+1
*
InputEvent: Renamed "pos" property to "position"
Andreas Haas
2017-06-03
1
-2
/
+2
*
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
1
-7
/
+9
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-306
/
+250
*
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-41
/
+41
*
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-13
1
-3
/
+3
*
removed duplicated functions in class hierarchy that were bound more than once
Juan Linietsky
2017-01-14
1
-16
/
+2
*
-removed stop mouse and ignore mouse from control, which were confusing, repl...
Juan Linietsky
2017-01-08
1
-1
/
+1
*
renamed _input_event for GUI events to _gui_input, so it's more differentiate...
Juan Linietsky
2017-01-08
1
-2
/
+2
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-44
/
+44
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Expose resizable property of GraphNode in inspector
volzhs
2016-10-13
1
-0
/
+1
*
Merge pull request #6707 from volzhs/graphnode
Rémi Verschelde
2016-10-09
1
-0
/
+3
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*
Expose selected value of GraphNode
volzhs
2016-10-05
1
-0
/
+3
*
|
Fix GraphEdit grab random node when delete or deselect by clicking empty space
volzhs
2016-10-05
1
-0
/
+1
|
/
*
-Added focus to comment node
Juan Linietsky
2016-09-02
1
-1
/
+30
*
More visual script work
Juan Linietsky
2016-08-25
1
-3
/
+74
*
Likely with bugs and with some features are missing, as well as profiler supp...
Juan Linietsky
2016-08-06
1
-0
/
+33
*
VisualScript can now execute visual scripts, but there is no debugger or prof...
Juan Linietsky
2016-08-05
1
-0
/
+18
*
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2016-08-02
1
-0
/
+5
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*
Fix crash when GraphNode wasn't a child of a Control
Johan Manuel
2016-07-24
1
-0
/
+5
*
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WIP visual scripting, not working yet but you can check out stuff
Juan Linietsky
2016-08-02
1
-6
/
+18
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/
*
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-18
1
-0
/
+28
*
-Cleaned up GraphEdit, also fixes #3568
Juan Linietsky
2016-02-08
1
-0
/
+1
*
Add zoom to GraphEdit
MarianoGNU
2016-01-18
1
-3
/
+8
*
Duplicate GraphNode(s) [Control+D]
Mariano Javier Suligoy
2015-07-25
1
-8
/
+10
*
Fix tab indent
Mariano Javier Suligoy
2015-07-20
1
-330
/
+330
*
Select and move multiple nodes at once
Mariano Javier Suligoy
2015-07-19
1
-341
/
+345
*
Fixes to GraphEdit:
Juan Linietsky
2015-01-08
1
-4
/
+27
*
-Work in progress visual shader editor *DOES NOT WORK YET*
Juan Linietsky
2015-01-03
1
-16
/
+256
*
-ability to set default textures in shader (needed for visual shader editing)
Juan Linietsky
2014-12-21
1
-25
/
+154
*
WIP work on graph nodes and editing
Juan Linietsky
2014-12-20
1
-0
/
+191
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