summaryrefslogtreecommitdiffstats
path: root/scene/gui/graph_node.cpp
Commit message (Expand)AuthorAgeFilesLines
...
* BuildSystem: generated files have .gen.extensionPoommetee Ketson2017-06-251-1/+1
* GraphNode: Remove debug print.Andreas Haas2017-06-061-2/+0
* renamed all Rect2.pos to Rect2.positionalexholly2017-06-041-1/+1
* InputEvent: Renamed "pos" property to "position"Andreas Haas2017-06-031-2/+2
* Removal of InputEvent as built-in Variant type..Juan Linietsky2017-05-201-7/+9
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-306/+250
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-41/+41
* Remove use of _SCS from ADD_METHODHein-Pieter van Braam2017-02-131-3/+3
* removed duplicated functions in class hierarchy that were bound more than onceJuan Linietsky2017-01-141-16/+2
* -removed stop mouse and ignore mouse from control, which were confusing, repl...Juan Linietsky2017-01-081-1/+1
* renamed _input_event for GUI events to _gui_input, so it's more differentiate...Juan Linietsky2017-01-081-2/+2
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-44/+44
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Expose resizable property of GraphNode in inspectorvolzhs2016-10-131-0/+1
* Merge pull request #6707 from volzhs/graphnodeRémi Verschelde2016-10-091-0/+3
|\
| * Expose selected value of GraphNodevolzhs2016-10-051-0/+3
* | Fix GraphEdit grab random node when delete or deselect by clicking empty spacevolzhs2016-10-051-0/+1
|/
* -Added focus to comment nodeJuan Linietsky2016-09-021-1/+30
* More visual script workJuan Linietsky2016-08-251-3/+74
* Likely with bugs and with some features are missing, as well as profiler supp...Juan Linietsky2016-08-061-0/+33
* VisualScript can now execute visual scripts, but there is no debugger or prof...Juan Linietsky2016-08-051-0/+18
* Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2016-08-021-0/+5
|\
| * Fix crash when GraphNode wasn't a child of a ControlJohan Manuel2016-07-241-0/+5
* | WIP visual scripting, not working yet but you can check out stuffJuan Linietsky2016-08-021-6/+18
|/
* Add missing license headers in our source files (#5255)Rémi Verschelde2016-06-181-0/+28
* -Cleaned up GraphEdit, also fixes #3568Juan Linietsky2016-02-081-0/+1
* Add zoom to GraphEditMarianoGNU2016-01-181-3/+8
* Duplicate GraphNode(s) [Control+D]Mariano Javier Suligoy2015-07-251-8/+10
* Fix tab indentMariano Javier Suligoy2015-07-201-330/+330
* Select and move multiple nodes at onceMariano Javier Suligoy2015-07-191-341/+345
* Fixes to GraphEdit:Juan Linietsky2015-01-081-4/+27
* -Work in progress visual shader editor *DOES NOT WORK YET*Juan Linietsky2015-01-031-16/+256
* -ability to set default textures in shader (needed for visual shader editing)Juan Linietsky2014-12-211-25/+154
* WIP work on graph nodes and editingJuan Linietsky2014-12-201-0/+191