summaryrefslogtreecommitdiffstats
path: root/scene/gui/graph_node.h
Commit message (Collapse)AuthorAgeFilesLines
...
* Likely with bugs and with some features are missing, as well as profiler ↵Juan Linietsky2016-08-061-1/+13
| | | | support, but VisualScript should be more or less done!
* VisualScript can now execute visual scripts, but there is no debugger or ↵Juan Linietsky2016-08-051-0/+5
| | | | profiler yet.
* WIP visual scripting, not working yet but you can check out stuffJuan Linietsky2016-08-021-1/+3
|
* Add missing license headers in our source files (#5255)Rémi Verschelde2016-06-181-0/+28
| | | Also removes a couple wrong Godot headers from third-party source files.
* -Forgot to add clips input to graphedit, fixes #3420Juan Linietsky2016-01-231-0/+1
|
* Fix tab indentMariano Javier Suligoy2015-07-201-63/+63
|
* Select and move multiple nodes at onceMariano Javier Suligoy2015-07-191-60/+65
|
* -Work in progress visual shader editor *DOES NOT WORK YET*Juan Linietsky2015-01-031-3/+43
|
* -ability to set default textures in shader (needed for visual shader editing)Juan Linietsky2014-12-211-8/+15
| | | | | | -work in progress new graph system (will replace current one) -crash fix in s3m loader (out of bounds acess) -fixed vbox overriding of separation (fixes empty line between section tabs)
* WIP work on graph nodes and editingJuan Linietsky2014-12-201-0/+54